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Unfortunately? I'm honestly glad this broke the dam. I want to see Sora in everything under the sun--even Fortnite.Unfortunately this is probably just the beginning for Sora cameos in other games. Which is why I was hoping that this never happened. I'm happy for Smash fans that they got their wish though, but I'm bracing for Sora in Fortnite.
You still have the modified Moogle image in your signature from many many years ago. You have waited for this for a long time!Just look at the date I joined. That's still not how long I've been waiting for this day. Vindication and victory never felt so sweet! LONG LIVE SORA!
Never gonna happen. KH in Robot Chicken was purely cuz parody laws protect them from having to deal with the mouse, and Sora in Smash was basically a six year long negotiation.Unfortunately this is probably just the beginning for Sora cameos in other games. Which is why I was hoping that this never happened. I'm happy for Smash fans that they got their wish though, but I'm bracing for Sora in Fortnite.
If Sora does get into Fortnite - imagine Sora in a squad with Naruto, Goku and Peter GriffinNever gonna happen. KH in Robot Chicken was purely cuz parody laws protect them from having to deal with the mouse, and Sora in Smash was basically a six year long negotiation.
That and Fortnite's still a shooter.
With IRL guns. Like the AK-47.
I don't think Disney or Nomura would be fine with the MC of what is still considered a Disney kids game to be basically a glorified reskin running around shooting people with an AK-47 compared to someone like Venom or Guile doing the same thing.
Think of it like a reverse version of the Mai situation when Terry Bogard was revealed for Smash.
Also here's a big thing.
In Smash, he's an actual character.
In Fortnite, he'd basically be what some people thought he'd be in Smash, a fucking Mii Costume.
I think we're all missing the reasoning for KH 1 Hollow Bastion being a stage. Typically, they choose a stage that is representative of the franchise in question such as Midgar for FF7, with all the summons and what not, Bayonetta's umbran clocktower, etc. Scala ad Caelum, while visually beautiful, only really ties into the Square Enix / Final fantasy side of Sora, while ignoring the Disney half. Instead of putting him in a Disney world (which would be impossible and a copyright nightmare), they went with Hollow Bastion which is a Disney/original world hybrid in the KH 1 incarnation. Think about it, it's a beautiful castle twisted with Maleficent's thorny influence, but still displays the magic that is endemic to both franchises, such as the rising falls. I think that's more important than just giving us a pretty area to fight in, choosing what makes the most sense for the character it represents.Scala could have been a real cool stage now that I think about it. You could of had Xehanort and his armored replicas attacking you while fighting your opponent. Plus the stage could change like with his boss fight
Technically, we HAVE been able to access both the castle and falls. KH 2 has us go to Ansem's computer room, which is in the castle's basement (not the castle itself, but still pretty important, I'm sure most of those corridors cluttered with pipes and debris lead to the upper levels). As for the rising falls, KH 2 FM gives us a taste of what they look like now in the garden of assemblage, as that area is in the exact same position as it was in KH 1, complete with the upside down waterfalls.I'm happy for those who play Smash, own Nintendo, whatever. My only thought was it's amazing to me that SE is aware enough that the Hollow Bastion castle is the series' most iconic location... And yet we haven't been able to traverse that castle or the falls since the first game.
Scarcity is key to value.I'm happy for those who play Smash, own Nintendo, whatever. My only thought was it's amazing to me that SE is aware enough that the Hollow Bastion castle is the series' most iconic location... And yet we haven't been able to traverse that castle or the falls since the first game.
Well, it's been 20 years. I don't think we'd be getting overdosed if we see it again at this point, lol. Should've been in 2 and 3 both.Scarcity is a key aspect of value.
Well, it's been 20 years. I don't think we'd be getting overdosed if we see it again at this point, lol. Should've been in 2 and 3 both.
Naturally, you can figure out that I don't agree with either of your points, but this one in particular is striking to me. I think that's /exactly/ what KH2 needed instead of 20 worlds of nondescript hallways. It's omission in KH3 is more a case of the game needing a midpoint as well as the lacking sense of completion to the trilogy its absence leaves; Hollow Bastion is sort of a key point in all that's happened in that series on top of all the characters that come from there, nevermind its significance to fans as evidenced by its inclusion here which would have been reason enough all by itself for them to want to have it there at the end of the arc. But whatever floats your boat?The necessary parts were in KH2, were they not? I don't think a gratuitous dungeon run through the castle that doesn't serve a narrative purpose would have been of any benefit, myself.
Naturally, you can figure out that I don't agree with either of your points, but this one in particular is striking to me. I think that's /exactly/ what KH2 needed instead of 20 worlds of nondescript hallways. It's omission in KH3 is more a case of the game needing a midpoint as well as the lacking sense of completion to the trilogy its absence leaves; Hollow Bastion is sort of a key point in all that's happened in that series on top of all the characters that come from there, nevermind its significance to fans as evidenced by its inclusion here which would have been reason enough all by itself for them to want to have it there at the end of the arc. But whatever floats your boat?