My favorite part about that scene was the musical score that cameBest scene MX’s flashback
It’s so cryptic, I love it.
Spoiler Showafter the flash back
It was brief but so good
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My favorite part about that scene was the musical score that cameBest scene MX’s flashback
It’s so cryptic, I love it.
Spoiler Showafter the flash back
I totally understand that you were underwhelmed by the additional scenario especially if this was the only thing you were interested in, but let's not pretend like the DLC didn't include a whole slew of other content. You paid for a hell of a lot more than just a few hours of rehash.
Spoiler ShowPlus you're getting an expanded Scala ad Caelum on top of that?! Easily worth it. And if people are gonna complain about Scala again, then I don't know what to say. I really don't. Plus the Guardians of Light vs. the Xehanort Vessels, Mickey's Stand and Sora giving the Guardians light through the Keyholes ALONE was worth the money and are by far the greatest moments in Kingdom Hearts ever (in my opinion).
Not to mention this was developed with the Free Update that refurbished the combat and even added a few bells and whistles too.Exactly. This was absolutely worth the $30 (I'm Canadian and paid $40 lol). If people were hoping the ReMind scenario itself was going to be 15 hours, they were expecting WAY too high, and this is why they should never have those crazy expectations. But the DLC as a whole, as a package? When you consider we're getting ReMind, the Limit Cut Episode, the Secret Episode w/Boss, Secret Ending, the Premium Menu and the Data Greeting feature (plus that new fire pieces in these sections from Yoko, which I ALWAYS look forward to)... All that is definitely worth the price. If someone's not the type for superbosses and don't like the data greeting stuff, it wouldn't be, but that's subjective.
Finances too, I understand that it's a pretty steep price and not everyone has the budget for that sort of thing, so I understand. But when I think about what we got, and just how in-depth a lot of the features are... I believe in time, people will see it definitely is worth it. Plus contextually, the rehash makes sense. Even in the trailer description and Nomura's new interview, that was implied. It adds a whole new dimension to the same path in the base game, but the ending (just like it was said before) plays out the same. Just like what a Final Mix does.
Spoiler ShowPlus you're getting an expanded Scala ad Caelum on top of that?! Easily worth it. And if people are gonna complain about Scala again, then I don't know what to say. I really don't. Plus the Guardians of Light vs. the Xehanort Vessels, Mickey's Stand and Sora giving the Guardians light through the Keyholes ALONE was worth the money and are by far the greatest moments in Kingdom Hearts ever (in my opinion).
So, yeah, I loved it a ton. I'm extremely happy with what I got, and I'm playing the DLC right now as we speak. I haven't finished the Limit Cut stuff yet, but I'm excited to go through all of them! I'm glad that KH3 is finally complete as an experience. And whether you loved it, hated it, liked it or felt indifferent to it... It's here, it happened, and now it's done. And I'm personally excited for the future.
Not to mention this was developed with the Free Update that refurbished the combat and even added a few bells and whistles too.
Spoiler Showis that the Limit Cut IS part of the story, it's literally Part II to ReMind. So even with the "ReMind is only 5 or so hours!" complaint, it's moot. You haven't experienced the full thing until you do that, and seeing as how strong these superbosses are (as well as I'm gonna go on a limb and say that most people aren't Expert-Level KH players), it's gonna take most people a lot of time before they clear it. Never mind what Nomura is saying about how the Secret Boss is supposedly so strong, they're going to "make people cry".
Why isn’t anybody talking about the new abilities? KH3 feels like a new game with Soras new abilities. His base combos are really really fast and for me it doesn’t feel floaty at all. Especially the air combos are improved.
Need to replay this game.
I can only speak for myself, but when I see something priced at half the price of the game, I would expect something that's half the content of the game which remind absolutely is not.Exactly. This was absolutely worth the $30 (I'm Canadian and paid $40 lol). If people were hoping the ReMind scenario itself was going to be 15 hours, they were expecting WAY too high, and this is why they should never have those crazy expectations.
I can only speak for myself, but when I see something priced at half the price of the game, I would expect something that's half the content of the game which remind absolutely is not.
Of course I know this franchise and I know what final mixes tend to be like, so I was well aware that it absolutely was not gonna be anywhere near half the length of the game which is why I haven't bought it and won't til a price drop.
However its shocking how many people in twitter or reddit were enthused by this, and started comparing KH to the Witcher 3 expansions that were of a similar price but far far larger in scale, and I don't think it can be said that CD projekt red is anymore or less able than square enix to produce something like that. If you tried to tell these people that the dlc wasn't gonna be as long as they thought they absolutely wouldn't hear of it.
A combination of KH3s age mates releasing similarly priced dlc, the complete vagueness surrounding remind (which we can still see by users who are confused on what exactly it entails) and the desire for KH3 to become more in line with other current franchises in terms of dlc really did a number on people. KH3 proper burned me quite badly so I had conditioned myself to expect the basest of base expectations.
I thought KH3s baseline would have ff characters and playable original worlds? Go under that. Do a limbo with your expectations no matter how sensible they may seem.
And tbh that's rather sad, that the only reason I'm not one of the disappointed people this time round is that I have such little faith in Square and Nomura to deliver. But anyway.
I said it in my post above, but I absolutely can understand why a $30 DLC isn't feasible for many. Life happens, and I'm definitely not going to judge anyone for their financial situations. I'm no rich person either
This is sort of an issue, but not really, for me. I can easily see KH3 being a 9/10 stand alone game, however it's not just a standalone game, it is a conclusion, so on that basis as a KH game it rates more low to me than it would have if it were unattached to anything else.think KH3 getting an 8/10 overall across the board is accurate. Maybe not to individual preferences and tastes, but I think that's a fair rating. Even 7/10 isn't bad. It might be for Kingdom Hearts 3, but for any other KH game, I don't think it would've been that big of a deal.
And I don't think I'd write off Nomura just yet. I understand why you feel the way you do, but let's say KH3 is an objective dumpster fire. It's still only one game.
No, you don't understand: this is not about having financial issues.
It's because the offert doesn't not match the price, simple and clean.
I could have been millionare, but I wouldn't have bought this DLC for this price in any case.
This is sort of an issue, but not really, for me. I can easily see KH3 being a 9/10 stand alone game, however it's not just a standalone game, it is a conclusion, so on that basis as a KH game it rates more low to me than it would have if it were unattached to anything else.
The real issue is moreso with UX and KH3 combined having (again, imo) poor plots, and both of them being the set up for the future, it really disinterests me. However the Verum Rex stuff has intrigued me a little bit, even rekindled my love for theorising, so we'll see how it goes. But again, I do feel that it's incredibly sad that things that were series staples are now no longer guaranteed, and I won't really feel fine with that.
The only way I would be is if they were replaced with something better, but as I mentioned earlier, in the very short scenes they had the FF characters really stole everyone's thunder and that's what I love about them. They're always written in an interesting way, thus they force everyone around them to be interesting too. I really didn't get that feeling from much of the original cast, save for Demyx and Larxene. Perhaps even Hayner and his posse but even then, they're vastly more entertaining when interacting with Seifer.
Aaaaaaaaand I just realised that the Twilight Town gang includes Saix. Excuse me while I face-palm repeatedly at the prospect of skuld, Good guy Isa and copious UX shenanigans.
Gosh I really hope the furrytellers are a one and done scenario
I think what's key here is what happens after KH3, that'll be the biggest tell. The Foretellers might be a one and done, but the Verum Rex stuff... That one seems like it might be the new direction. But I haven't completed the DLC, so I have NO idea what's in store for me lmao.
It may take some weeks until I try ReMind for myself since I just started my critical run, but my initial thoughts from what I saw:
- One of my complaints about KH3 is that it feels like a movie most of the time, due to the amount of cutscenes and how long they can be. After seeing how ReMind starts, seems like they still don't get it. Doesn't matter if Nomura has a lot going on his head, they need to condense what he wants to tell, so the player doesn't feel bored. It's supposed to be a videogame, not a movie. And having the option to skip cutscenes can't be an excuse, because the other KH videogames never felt like a movie to me.
Once I gathered this involved time travel, I stopped asking questions.One thing I still get a little lost thinking about it:
how exactly is Armored Xehanort in the end against Kairi and Sora? Shouldn't he be dead from SDG inside Scala ad Caelum? Is it really him, or only his armor like the replica clones? I don't think I understand the last bit regarding Xehanort