Please read it and see if you're interested. If you have any questions,contact me by PM or Visitor message.
Suikoden: Protecting Prosperity.
A land named Sardonyx is young and prosperous. The kingdom of Sardonyx rules peacefuly and fairly. Their economy is perfect,the peasants are treated with equal respect. Therefore they are always satisfied with their King and Queen.It is as if war has no place or meaning in this country. But,when there is prosperity in a land,there are others wanting to take it for themselves.
A greedy group of people have secretly gathered and are tring to find a way to undermine and usurp the Royal Family. They have formed an army and have an HQ secretly hidden in a neighboring contry called Azure. They bestowed upon them the name The Demonic Rebel Army.(DRA) and now have enough recruits to try and take over.
The Kingdom's Army is well trained,but with no war in-sight a few have lost their edge. A tip came in,about an organzition named the DRA that is planning to overthrow and control the Kingdom. The Queen thinks it's just a false rumor. However,the King knows war comes eventually and had his Knights prepare for a fight. Most obeyed the King,while others just ignored it and went about with their lazy ways. They soon would regret ignoring those orders.
The King has also ordered for any able bodied warriors from villages to come and aid them if war truely did break out. These soldiers,young and old,are well trained but lack the armor and supplies needed to fight. Having inticapated this,they have brought their own weapons and money for war funds. Together they have formed a Volunteer Vanguard.
The DRA is almost set to invade.The Volunteer Vanguard and the Knights are preparing their Defences. Both sides are running through their tactical plans. The King and Queen are in their castle,debating on whether or not to go into hiding. The reason why is because they are the only one's who are capable of spliting and forming the crystal that the DRA is wanting to seize,The Rune of Beggining.
A land named Sardonyx is young and prosperous. The kingdom of Sardonyx rules peacefuly and fairly. Their economy is perfect,the peasants are treated with equal respect. Therefore they are always satisfied with their King and Queen.It is as if war has no place or meaning in this country. But,when there is prosperity in a land,there are others wanting to take it for themselves.
A greedy group of people have secretly gathered and are tring to find a way to undermine and usurp the Royal Family. They have formed an army and have an HQ secretly hidden in a neighboring contry called Azure. They bestowed upon them the name The Demonic Rebel Army.(DRA) and now have enough recruits to try and take over.
The Kingdom's Army is well trained,but with no war in-sight a few have lost their edge. A tip came in,about an organzition named the DRA that is planning to overthrow and control the Kingdom. The Queen thinks it's just a false rumor. However,the King knows war comes eventually and had his Knights prepare for a fight. Most obeyed the King,while others just ignored it and went about with their lazy ways. They soon would regret ignoring those orders.
The King has also ordered for any able bodied warriors from villages to come and aid them if war truely did break out. These soldiers,young and old,are well trained but lack the armor and supplies needed to fight. Having inticapated this,they have brought their own weapons and money for war funds. Together they have formed a Volunteer Vanguard.
The DRA is almost set to invade.The Volunteer Vanguard and the Knights are preparing their Defences. Both sides are running through their tactical plans. The King and Queen are in their castle,debating on whether or not to go into hiding. The reason why is because they are the only one's who are capable of spliting and forming the crystal that the DRA is wanting to seize,The Rune of Beggining.
There are Three sides.
Knights of the Sardonyx
Volunteer Vanguard
Demonic Rebel Army
Knights of the Sardonyx
Volunteer Vanguard
Demonic Rebel Army
Rules:
-No GM or powerplay.
-As for loves stories,well if you want just keep it pg-13.
-No killing without permission. First you must ask that person permission,then both of you come to me and I'll see if He/She is really willing to let the character die.
-Try to show respect towards one another in the OOC thread.
-Maximum of 2 characters.
-Lastly have fun. Doing so keeps you happy and wanting to post more and more.
An additional rule or two:
.-I'm only going to allow 5 True runes,one of which I'll use. These DO NOT give you immortality in battle. It just makes you live longer if you live through all the battles and they are stronger than standerd runes.. So if you want to aquire one,just claim the one you want,then go make your temp. Basically a first come first serve. Other than that,you can use the standard ones.
-No GM or powerplay.
-As for loves stories,well if you want just keep it pg-13.
-No killing without permission. First you must ask that person permission,then both of you come to me and I'll see if He/She is really willing to let the character die.
-Try to show respect towards one another in the OOC thread.
-Maximum of 2 characters.
-Lastly have fun. Doing so keeps you happy and wanting to post more and more.
An additional rule or two:
.-I'm only going to allow 5 True runes,one of which I'll use. These DO NOT give you immortality in battle. It just makes you live longer if you live through all the battles and they are stronger than standerd runes.. So if you want to aquire one,just claim the one you want,then go make your temp. Basically a first come first serve. Other than that,you can use the standard ones.
True Lightning-DarkLightning (yes I like the power of thunder)
True Fire- Way to Twilight
True Water- TwilightDusk
True Earth-
True Wind- Cloudwolf
True Holy- Blufire (Added, but isn't a major True Rune)
True Fire- Way to Twilight
True Water- TwilightDusk
True Earth-
True Wind- Cloudwolf
True Holy- Blufire (Added, but isn't a major True Rune)
To those who don't know what Runes are, they house special abilities that let you use magics of that element (E.I. True Lightning enables the user to use powerful Lightning magics.)
Here is the temp format,please put "The 27 True Runes" at the top or your Template.
Name:
Age:
Gender:
Appearance: Pictures are ok. If you want to write it out,be my guest.
Weapon:
Rune:
Side:
History:
Personality:
Other talentsIf any)
Since I don't have a map of this place, I have done my best to construct a written map. Hopefully the places will be seen vividly in your mind.
Name:
Age:
Gender:
Appearance: Pictures are ok. If you want to write it out,be my guest.
Weapon:
Rune:
Side:
History:
Personality:
Other talentsIf any)
Since I don't have a map of this place, I have done my best to construct a written map. Hopefully the places will be seen vividly in your mind.
Kingdom of Sardonyx
The Castle Town of Sardonyx located inside the kingdom. Market Street is bussling with shoppers and merchants from all around. The houses aren't poor, but average. However, the caste system still lingers, some rich people tend to abuse the averge joe and call them worthless. They have their own little urban area located on the southwest side of the Caste Town. While the rest of the place is just average urban areas, with cloths lines connected from one window to the neighbor's window.
Timber Village, located east of the castle town, is a two day ride on horseback. The road is paved over hills and forests. Half way down, it turns to a semi-smooth dirt road, then leads into a vast forest. Once in town it's just basically wooden houses in a clearing they've made in the center of the forest. So the sky can be seen since the leaves no longer hamper the view. Trees blanket the outskirts of the Village, looming darkness as you go deeper.
Further east, about a 3 day carrige ride from Timber Village, is Roskman Port Town. It's your basic port town. The buildings are made out of stone and stand proud, overlooking the vast sea. The docks are built sterdy, and the wood is clean and fresh. The boat's that are docked to the harbor are also tall, with their whit sails flowing in the wind. Others are tied up and await to go out to sea. The calm blue sea, and the sun's light reflecting off of the water is a gorgeous site.
North West of the Castle Town, is Fisher's Fissure. It is a Town, built around a massive fissure, formed by the Soul Eater eons ago. There are countless bridges connecting from one side to the other. Many scholars and mages hail from this region, therefore the vast varieties of basic Runes can be found here. Aincent texts, found in a cave inside the fissure, says there was a great power hidden somewhere in this region. However, very few believe there is a great power remaining in the Town.
Cosmo Town is North-East of the Kingdom. It would take 3 days by carrige. The road leading to the town is basic flatlands, with scarce vegitation once you're almost there. The road is somewhat paved with stone, but most of it is just flat dead grass and dirt. The town itself is like an oasis, the buildings are modern stone however. So the town itself looks as modern as the Castle Town. (If anyone who's played Pokemon Colloseum or XD Think of Phenec City.)
Located in the southern part of the country is Wisp. Wisp is a Town located in a Marshlands. Here the village is shrouded in mist and fog, and the houses are built in a special way so they levitate off the ground. It is said that a Balance Rune and a Lightning Rune, created this levitational phenomina. The town's main purpose, is that they create Water Rune Shards. The shards are attachments that give elemental attributes when embeded into a weapon.
Timber Village, located east of the castle town, is a two day ride on horseback. The road is paved over hills and forests. Half way down, it turns to a semi-smooth dirt road, then leads into a vast forest. Once in town it's just basically wooden houses in a clearing they've made in the center of the forest. So the sky can be seen since the leaves no longer hamper the view. Trees blanket the outskirts of the Village, looming darkness as you go deeper.
Further east, about a 3 day carrige ride from Timber Village, is Roskman Port Town. It's your basic port town. The buildings are made out of stone and stand proud, overlooking the vast sea. The docks are built sterdy, and the wood is clean and fresh. The boat's that are docked to the harbor are also tall, with their whit sails flowing in the wind. Others are tied up and await to go out to sea. The calm blue sea, and the sun's light reflecting off of the water is a gorgeous site.
North West of the Castle Town, is Fisher's Fissure. It is a Town, built around a massive fissure, formed by the Soul Eater eons ago. There are countless bridges connecting from one side to the other. Many scholars and mages hail from this region, therefore the vast varieties of basic Runes can be found here. Aincent texts, found in a cave inside the fissure, says there was a great power hidden somewhere in this region. However, very few believe there is a great power remaining in the Town.
Cosmo Town is North-East of the Kingdom. It would take 3 days by carrige. The road leading to the town is basic flatlands, with scarce vegitation once you're almost there. The road is somewhat paved with stone, but most of it is just flat dead grass and dirt. The town itself is like an oasis, the buildings are modern stone however. So the town itself looks as modern as the Castle Town. (If anyone who's played Pokemon Colloseum or XD Think of Phenec City.)
Located in the southern part of the country is Wisp. Wisp is a Town located in a Marshlands. Here the village is shrouded in mist and fog, and the houses are built in a special way so they levitate off the ground. It is said that a Balance Rune and a Lightning Rune, created this levitational phenomina. The town's main purpose, is that they create Water Rune Shards. The shards are attachments that give elemental attributes when embeded into a weapon.
Azure country.
The Citidel, is basically the biggest town in this country. Here the political powers and nobles gather for events of various kinds. The caste system is practiced in this region. The poor stay poor as the rich stay rich. In the middle of the Citidel, it's lined with gorgeous houses and paved roads. Flowers, trees, and finely cut grass can be seen through out the streets. However, the outskirts surrounding this area is far away from pleasant. The streets are littered with trash, and homeless. Very few are able to work and help themselves. The best they can accomplish is for them to work for a noble or senateor.
Towards the west, the country was ravished by vile pillagers that came through their lands. Very few towns are still up, while the rest lay in waste and ashes, never to be reborn. One town that has remained alive is Klarks Town, about a 2 days ride by carrige from the Citidel. Here, it is said that many craftsmen were born, so in return, there were a good variety of Blacksmith shops. However, most fled once the raiders tried to ransack the town. Scares, burns, and broken homes still stand, and the few that remain try to live in peace.
Ersatz Dome is north-west from Klarks, about another 2 day ride from horseback. This place is extraordinary, because it is a massive stone granite rock that was hallowed out to support a village inside. It was so finely crafted, that the roof of the dome is said to open and take in the suns rays. Inside, it truely is a village. Think of Petra, where the buildings were carved in rock. Some are like that, while a few are just built like normal houses. Also, there is a waterfall a few miles East that dumps into a river. That same river flows inside Ersatz Dome and supplies the water.
These two enplacements, are the only ones known to have stayed afloat.
As for the east, it's lavish green with a good range of mountains.Gonrema a port town
locationon the eastern coast of Azure, one of the ways that links the two countries are trade routes and ferries between another port town called Roskman port on the western shore of Sardonyx. This is one of three ways to get to Sardonyx. (The set up is simialr to Del Zexey from Suikoden III)
To the south of the Port town, lies the HQ of the DRA. Hidden in the vast mountain ranges, Valmar's Tower is placed here. It was once a watch tower, then turned into a fortress long ago, before Sardonyx was ever founded. It was abandoned for years, and now was found by the leaders of the DRA. This is the base of operation for them, and there is a rumor stating that there is a secret passage way hidden in the mountains near by. That place is said to go under the sea, and comes out on the southern most region of Sardonyx.
There is one village South of the Citidel,about 3 days away from horseback. Ozo is a windy village, not Chicago. Here, the winds are being taken advantage of, and the people have found a way to run electricity. Though the power is weak, it only powers lights for the Village and nothing more. The people that live here are accostumed to the winds and make their living by repairing windmills. Other's have found a way to make wind and lightning Rune shards. These lack the power of actual runes, but if they are atatched to a weapon, they gain elemental attributes.
Okay, there you have it! I'd like to thank my Friend Blufire, for helping me create the two port towns. Thanks to him, I was able to get motivated to finish this task.
Towards the west, the country was ravished by vile pillagers that came through their lands. Very few towns are still up, while the rest lay in waste and ashes, never to be reborn. One town that has remained alive is Klarks Town, about a 2 days ride by carrige from the Citidel. Here, it is said that many craftsmen were born, so in return, there were a good variety of Blacksmith shops. However, most fled once the raiders tried to ransack the town. Scares, burns, and broken homes still stand, and the few that remain try to live in peace.
Ersatz Dome is north-west from Klarks, about another 2 day ride from horseback. This place is extraordinary, because it is a massive stone granite rock that was hallowed out to support a village inside. It was so finely crafted, that the roof of the dome is said to open and take in the suns rays. Inside, it truely is a village. Think of Petra, where the buildings were carved in rock. Some are like that, while a few are just built like normal houses. Also, there is a waterfall a few miles East that dumps into a river. That same river flows inside Ersatz Dome and supplies the water.
These two enplacements, are the only ones known to have stayed afloat.
As for the east, it's lavish green with a good range of mountains.Gonrema a port town
locationon the eastern coast of Azure, one of the ways that links the two countries are trade routes and ferries between another port town called Roskman port on the western shore of Sardonyx. This is one of three ways to get to Sardonyx. (The set up is simialr to Del Zexey from Suikoden III)
To the south of the Port town, lies the HQ of the DRA. Hidden in the vast mountain ranges, Valmar's Tower is placed here. It was once a watch tower, then turned into a fortress long ago, before Sardonyx was ever founded. It was abandoned for years, and now was found by the leaders of the DRA. This is the base of operation for them, and there is a rumor stating that there is a secret passage way hidden in the mountains near by. That place is said to go under the sea, and comes out on the southern most region of Sardonyx.
There is one village South of the Citidel,about 3 days away from horseback. Ozo is a windy village, not Chicago. Here, the winds are being taken advantage of, and the people have found a way to run electricity. Though the power is weak, it only powers lights for the Village and nothing more. The people that live here are accostumed to the winds and make their living by repairing windmills. Other's have found a way to make wind and lightning Rune shards. These lack the power of actual runes, but if they are atatched to a weapon, they gain elemental attributes.
Okay, there you have it! I'd like to thank my Friend Blufire, for helping me create the two port towns. Thanks to him, I was able to get motivated to finish this task.
Last edited: