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- May 13, 2009
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i gave it amazing, still trying to figure what type of game BBS is compared to the rest. it seems to lean closer to FF style, and hopefully i'm wrong about this
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It's fair because it's a world that's there. And the way people talk about KH1's worlds, you would sure think that they were talking about all of the worlds.
But really, the only thing that even made them remotely attached to the main plot was just that princesses were being stolen from their worlds. If it weren't for the fact that Alice was stolen at the end of Wonderland, that world would be no different from how Enchanted Dominion was for BBS. Princess in trouble, but saved in the end.
Obviously, princesses can't get stolen every game, otherwise -that- would just come off as bad writing. What they did in BBS was actually probably a much better way to go about doing the worlds in the future of the series (though, if they weren't split up into three they would probably be more impactful). in BBS the worlds moved the characters. That's what we should be looking for in the future. The problem with KH2 was that Sora went to these worlds, and he didn't learn anything. The worlds never moved him in any sort of way. They were one standalone experience to the next. The issue wasn't that they weren't connected to the main plot because hijinks weren't going down or princesses weren't getting stolen, it's that they didn't propel the main plot (being Sora's journey). If the worlds of KHII had actually moved Sora's character forward, in ways that seemed logical, I doubt people would have had as much of a problem with them.
Did Monstro really move the main plot forward all that much? All that really happened was that a key character showed up and messed some things up. But, how is that different from Vanitas showing up in, say, Aqua's story? They're very similar, but, for some reason, people seem to hold KH1 in a much higher light. Perhaps it's nostalgia, but, BBS' worlds function much closer to KH1's than the past games.
I will agree with you, somewhat. There are a lot of people who played KH2 and worship it, but from what I've seen there are just as many people who played KH1 first and pretend like it's a lot better than it really was. I think the problem is that they are very different games, and people will always favor the game they played first. I personally don't know which I like better, since KH1 definitely had a better plot and difficulty, but its controls and camera really frustrated me.I think I can explain. KH1 was an amazing game, but KH2 was a huge letdown. So people expected KH2 to put KH1 to shame, but it didn't. So KH1 was the best KH game, up until BBS(maybe). Overrated, hell no lol
I think it is underrated by the people who played KH2 first and refuse to acknowledge that KH1 was a better game.
As much as I love KH1, it is SERIOUSLY over-rated.
I played KH1 first. Heck, it was even my first PS2 game. Which also happened to have been the 5th video game I have ever owned. But I learn not to let Nostalgia get in the way. KH1 IS a good game... but you guys claim it to be better than what it really is.
You aren't giving it enough credit, but I am not going to do this with you again lol
You really don't get it, do you? -_-
It's not that I'm not "giving it enough credit", it's that you give it TOO MUCH credit. I seriously think the only reason you even praise the game so much is just because it's the first game in the series.
Well to that person it was. You can't really argue if he/she felt it was the best game they had played.But it's no way one of the best games ever as I saw in a thread.
I get it. You think it's "overrated" because of what?
The game brought me a unique style of gameplay, storytelling, and experience overall. I enjoyed the challenges I was faced with, and I enjoyed seeing a story told in three different perspectives.
I explained it to you again and again and you STILL refuse to listen:
1. Disney worlds aren't as "story-related" as people praise them to be. Did Deep Jungle ever contribute to anything? No. Did Atlantica contribute to anything? Did Olympus Coliseum contribute to anything? No. Did Monstro contribute to anything? Nothing except Riku appearing. But other than his appearance the world is just as "pointless" as you claim the KH2 worlds to be. And heck, if it wasn't for the 5-second scenes of the princesses getting kidnapped then most of KH1's worlds would've been pointless. Saying they were "really into the plot" is reeeaaaally stretching it. You praise it far too much than it's worth.
2. Gameplay in KH1 was NOT that great at all. You say "KH2 was a button masher" but you forget that KH1 was ALSO a button masher. Kingdom Hearts has ALWAYS been "mash the X button" Why you criticize BBS, Days, KH2, etc. for that but praise KH1 for it I'll never know... -_-
3. KH1 had TERRIBLE (and I mean TERRIBLE) Gummi Ship sections. They were soooooo loooong and booooring and dull and pointless. Heck, you could just move perfectly still and you wouldn't die (I have actually tried this). In KH2, the Gummi Ships were actually fun, flashy, and filled with enemies that ACTUALLY SHOOT YOU (in KH1 the ships did nothing except move forward slowly... some attack -_-)
4. The camera is bad. It's very limited to how you can move it and if you happen to move the camera in a place that it doesn't like for some reason, it decides to flip out everywhere. Oh, and let's not forget how awful the camera was in the Chernabog fight.
5. In KH1, you couldn't skip cutscenes. This was VERY annoying having to hear Rikunort say "It is I... Ansem" a million times.
6. Enemies would constantly re-spawn without giving you any break. Literally you could end up being stuck in a Heartless battle with 10 Heartless. When you defeat the 10 Heartless, you think "It's over, right? I can open a Treasure Chest, right?" and then suddenly BOOM another 10 Heartless. Defeat those... and then BOOM another one. And then after a 4th time, they'd finally stop. This is REALLY annoying ESPECIALLY in End of the World.
7. 100 Acre Wood mini-games were crap in KH1. The controls were glitchy as all could be and the games just weren't fun.
8. Party members did crap. People keep complaining on KH2 how "A.I. does crap!" well guess what? Same with KH1? So why do you complain about it in KH2 but not with KH1?
There are many more reasons but you're just going to continue to ignore them anyway so I won't bother -_-
ROFL.
I gave it a good. A notch above the other games by still has it's share if flaws.
Oh yeah, the lack of NPC's is a HUGEEE flaw for me. Along with the glitchy platforming
What? I thought the gameplay was unique. Of course, I can only speak in terms of my experience. Commands, command deck, shotlock, d-link, melding commands. Those were all unique. Perhaps, I should have been more specific in saying the battle system.
all the worlds in kh1 contributed to the story. sora was there for a reason.
That really pissed me off. Like REALLY. You still claim I refuse to listen, when in another thread way back, I listened to ALL of the same BS points you posted here and shoved them back at you with a fcuking essay of points, then you left the fcuking thread without responding. I'm not going to waste my time. Have fun with that bro. I've wasted my time arguing with you about this enough.
that's not what i meant. sora also locked all the keyholes to the heart's worlds, so it's not like he merely helped out killing a few heartless