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Dude, that MP system was broken. LOL imagine just how much you could cheese KH3RM's Limit Cut if you had that feature.The MP system from KH1.
I'll have to disagree there; KH1 is more difficult than most other games in the series, imo. The gameplay built itself around your ability to cure often. The standard enemies were stronger, more likely to damage you, and the damage taken was higher. Even with the ability to cure often and having something like Aero which can minimize damage at your disposal, basic gameplay feels more dangerous in KH1 than it does in 2 or 3 outside of 2's Cavern of Remembrance.Dude, that MP system was broken. LOL imagine just how much you could cheese KH3RM's Limit Cut if you had that feature.
Aerogas? I got you fam.
Firagas? Not a problem.
Curaga? I get a cure, you get a cure, everyone gets a cure!
They had to change that up for a reason.