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Did BBS just make the KH series better as a whole?



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Has BBS made the series better as a whole?

  • Hell Yes!!

    Votes: 51 66.2%
  • Somewhat better, but still a ways to go

    Votes: 10 13.0%
  • No....

    Votes: 3 3.9%
  • I need to play it for myself to decide

    Votes: 13 16.9%

  • Total voters
    77
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Chakolat Strawberry

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no kh2 the best !!!!!!!!!!!!!!!!!!!!!!!!
lul k
kh2 is alot better than kh1 if u dont think that than obviously you are fucked up in the head
:|
It had a better plot.
IMO, not really. I do admit, it had more action and it was entertaining to some degree, but the dialogue was poor, Sora dumbed down, Kairi got worse, the Disney worlds having little to no effect on the overall plot, and and the long ass monologues that could've been replaced with fighting. There's most, trust me xD;
SOME things were hard.
Barley, it needed to be more difficult.
Camera was better.
This, I agree. Navigation through everything was much easier than previous games.

The gameplay overall was very fun. It wasn't horrible, just very easy. If Sora wasn't overpowered and it didn' consist of button mashing, the gameplay would be perfect. Oh, and bring KH1's magic back.
 

Swordsaint

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KH1 was way too simple. Every world you went to had no relevance to the overall plot. Deep Jungle, anyone?
I dunno how you can't love the cinematic flourish KH2's reaction commands gave.
Effeminate men? Really? Where?
 

Chakolat Strawberry

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KH1 was way too simple. Every world you went to had no relevance to the overall plot. Deep Jungle, anyone?
I can't see how how all the worlds didn't have relevance. At least the Disney worlds tied in perfectly with the original storyline. If anything, most of KH2's worlds were irrelevant. Atlantica? Pride Lands? Halloween Town? Unecessary.
 

Swordsaint

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Wiired, while I like that you agree with me. You kinda flamed people. And I don't agree with that. >_>

Anyway, having something overly difficult makes things inaccessible to the casual gamer, imo. Needs to keep things accessible to everyone.

The..dialogue...in KH1... was better? "So this is the key, WAIT A MINUTE! What happened to my home, my island? Riku! Kairi!" "Let's go just the two of us!" It was about the same really, both had some real classic phrases, and some real "oh why the hell am i listening to this?"

The plot in KH1 was that ansem accidentally made heartless, discovered kh and then sought the power of darkness.
Sora sealed keyholes to stop the heartless.
Riku got possessed as ansems "medium".
The overall plot was really, really small and way too easy to simplify.

Sora was dumb in boths games. Though I'll admit, in the early stages of KH2 HJO's voice was....poor. It got better though.

Kairi didn't get that much worse, they got her involved more. I can't really say she annoyed me.

The Disney worlds weren't overly relevant in number 1 either. At most the princesses and Villians were, but beyond that i dont think so.

As i said though, KH2 just made everything look like rape. KH1's fights were pretty bland and sora was difficult to control properly. Moving enemies were nigh impossible to hit if they were circling you, and it was pretty slow. so eh. KH1 was good, im not saying it wasn't though. It's what made me love the series, but whenever I try and play kh1 again, I lose interest from how irrelevant a lot is and how slow it is. I didn't think fighting in Kh1 was as fun.
 
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Kentsu13

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bbs after it was annoucne as a preqeul i got extremely excited and now i tihn kit delievered i havent first hand played but the gmeplay seems more challenging (in kh2 i barely used magic except for curaga) and story wise its very good but there r unreasonable points here and there (for example the heartlesses and KH appearing in graveyard) hopefully nomura can explain it in the future
 

kirabook

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I think it definitely renewed it's half slandered name. I think KH1 will always be the best game just because it started it off and the plot was very... involved I guess. Every world had something to do with the plot.
Now, I do love KH2 and all, but it's plot has nothing on KH1. Graphics were good, camera was better, and commands were made easier, but the game itself was too easy. It took me 2 months to finish KH1 (darn Riku) but only 3 days to beat KH2. Although I don't think I can handle some hard challenges, KH2 needed a harder challenge.
BBS brought back almost every element of KH1 that made me love the series in the first place. A very deep plot (deeper than KH1 for reasons already known), there is strategy involved instead of button smashing, and the graphic elements from KH2 for a bonus.
I don't really have an opinion on the other side games (Re:CoM was pretty challenging I give it a B+), but BBS really fulfilled all my expectations so far. Just waiting to finish my evaluation once I actually get to play, but the plot definitely made KH better.
 

Twilightheaven

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It made the plotline for KH better to understand. But it now weighs more for KH3 to wrap up the plotline while topping birth by sleep for best game.
 

Swordsaint

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It took you 2 months to finish KH1?
Riku? Really? 2 months? That's not the difficulty of the game, no offense.
Honestly, KH1 wasn't hard because the enemies were hard. KH1 was hard because of the somewhat underdeveloped battle system. That's my opinion anyway.
 

Monkey

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I'm going to reserve judgement until I actually play the game in English, but if what people are saying is true, then yes
 

kirabook

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It took you 3 months to finish KH1?
Riku? Really? 3 months? That's not the difficulty of the game, no offense.
Honestly, KH1 wasn't hard because the enemies were hard. KH1 was hard because of the somewhat underdeveloped battle system. That's my opinion anyway.

Really, when I was playing it, I wasn't a die heart fan then, so I played every so often. But for some reason, It took me forever to beat Riku. I would have him down to just a little health and he somehow always amazingly killed me. I proably exagerated a bit, but that was such a long time ago I barely remeber.... I might have been 1 month playing on and off. The point is 1 month completion compared to a 3 day or less completion means the latter needed more of a challenge.
 

Eva

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I'm going to reserve judgement until I actually play the game in English, but if what people are saying is true, then yes

Pretty much what I was gonna say. :/

I can't give my honest and complete opinion without actually playing. Seeing is one thing, getting to play is another.
 

Iridium

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KH1 wasn't hard because the enemies were hard. KH1 was hard because of the somewhat underdeveloped battle system. That's my opinion anyway.

It was more or less the shitty camera and lack of maps to be honest. But hey, if that's what you think then I can't really say you're wrong :)

BBS didn't really make it "better" but brought it a step forward compared to previous titles. With good writing, voice work and gameplay a good game can be made.

I can't give my honest and complete opinion without actually playing. Seeing is one thing, getting to play is another.

I second that.
 

Keyblade-War

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KH1 was way too simple. Every world you went to had no relevance to the overall plot. Deep Jungle, anyone?
I dunno how you can't love the cinematic flourish KH2's reaction commands gave.
Effeminate men? Really? Where?

Sora was going to worlds to find riku and kairi they crashed on deep jungle so thats how it was discovered.
 

Swordsaint

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It was more or less the shitty camera and lack of maps to be honest. But hey, if that's what you think then I can't really say you're wrong :)

BBS didn't really make it "better" but brought it a step forward compared to previous titles. With good writing, voice work and gameplay a good game can be made.



I second that.

I was playing in Deep Jungle earlier. Power Wilds, while incredibly...weak are still annoying. When they circle you, there's nothing you can do except wait. And that's pretty boring. You have to play way too defensive and strike when their AI lets you. And basically, if you haven't abused your magic at the beginning of an encounter, if you start attacking one Power Wild, the others will slide attack you from behind. It's pretty silly. Especially when Donald and Goofy, despite being like 10 levels way too high (yay for grinding on Tidus) are just...dying.

The camera was involved in this, removing a fair amount of depth perception.
 

Kentsu13

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It took you 2 months to finish KH1?
Riku? Really? 2 months? That's not the difficulty of the game, no offense.
Honestly, KH1 wasn't hard because the enemies were hard. KH1 was hard because of the somewhat underdeveloped battle system. That's my opinion anyway.

i think that also like kh1 was easy like if u realyl had time and lvled really high it woudl be a piece of cake bc most of the bosses/ stuff r just smashing attack button
 

Lelouch

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KH1 isn't all that. It just had nostalgia going for it. The story was lacking until HB where the real KH story began. The battle system is vastly inferior to KH2, Days, and especially this game. KH1 makes for a good introduction game but if you playing for story then there's not muc to be desired. CoM and 358/2 Days were great filler games. I actually prefer them over KH1. KH2: FM was my favorite before this game. The game had it flaws and had bad pacing but KH2 was an over all better experience than KH1. It had a better story and better gameplay.

BbS completely blows KH2 out of the water IMO. It fixes the problem with pacing from what I aware of thus far. Better story telling and the gameplay improved upon KH2.
 

Beyer

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IMO
KH1: Very nice, I love the overall plot. Sure, the girl needs help and the other guy goes evil but I love that sort of stuff. Not to mention Ansem SoD was one of the few villains at the time to actually scare me somewhat.
CoM: I hear the GBA gameplay makes you want to kill someone but I haven't played it or the remake. It has Marluxia, Vexen, Axel, Larxene, Zexion and Namine so it must be awesome.
KH2: VERY fun, a fun easy game to play with a fairly good plot overall. Sure, going to some of the worlds was fair pointless but at least Sora was doing a full search???
KH: Days: so awesome but every time I play it I cry. Why? Because the potential I see in it. The graphics somewhat annoy me because I can imagine how beautiful the scenes can be even though they did AMAZING with the DS. This is just me but I wanted more from the ability to play as the organization members, I wanted more backstory on them. I wanted less RAX and more Organization XIII. Also I think about Xion...that always makes me sad.
KH: BBS: So far, looks ZOMG! The scenes, the gameplay and the plot all make me want to go and find the production team and hug them. But I can't really tell until I play it.
Coded: Go away, I don't like it. Seems very pointless to me, I hear there is still 1ep to go? That better make it all better.

I am a generally very positive person when it comes to reviewing games though. I find it hard to dislike things, apart from Coded.
Others may find it easy to look at all the flaws in a game and expect perfection, me, not so much.

So yes, BBS is a beautiful addition to the series, a marvelous one by the looks of it.
 

loke13

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It took you 2 months to finish KH1?
Riku? Really? 2 months? That's not the difficulty of the game, no offense.
Honestly, KH1 wasn't hard because the enemies were hard. KH1 was hard because of the somewhat underdeveloped battle system. That's my opinion anyway.


Indeed yes in KH1 the enemies were hard and you were weak. In KH2 the enemies were hard but you were 10x stronger 1000x if you use the drives.

In BBS it seems they've reached a middle ground and this game has you using the entire command panel instead of just pressing attack like KH2.
 

Reverie

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I'm guessing that it has from the looks of it, although, I need to get the game first before I really judge.
 
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