Uh...My point's that they shouldn't be forced to learn English. Or, to phrase it better, shouldn't be put in a position where they have to choose between learning a new language and dropping the series.
Oh yes, poor people. Having to learn English is such a bad thing. It's not like it's the most commonly used language for international communication. Oh wait...
Maybe you didn't know this, but they are actually being taught English in school. They only have themselves to blame if they don't care enough to pay attention. And unfortunately, a lot of them don't.
You really are missing the point though. Why should the rest of us be forced to learn English and not them? You completely fail to explain why you think some countries should have everything dubbed and subbed and others not. Why can't it be the other way around, for example?
Cherryjuice spelled out my thoughts.
That, and in the end, it's just a game. Even if this wasn't a case of laziness from any particular gaming company or whatever, it's not like we're talking about a second Holocaust. What's so bad about waiting half a year for the convenience of others?
Not really. I will address this further in my reply to her. Several developers have explained in interviews that their games were released much later in Europe because they had to be translated into other languages.
Surely, in this day and age a game could be released in English only at first and then people could download subs and dubs as DLC later on if needed. More than half of Europe should not have to wait for a select few countries where a lot of people unlike the rest of us are too lazy to learn an international language. At the very least, they shouldn't mind if countries who are used to playing games in English get games a little bit earlier if possible.
Now this is some adventurous theory
Like I said, several game developers have confirmed that this has been the main reason for their games not being released here until many months after it's been released throughout the rest of the world. Hideo Kojima, for example. New games in the Metal Gear Solid series used to be released much later here, because they needed to make sure that the European dubs were of high quality. And the Journey collection won't be released here because of "localisation issues". Then we have games like Twisted Metal for the PS3, which was too violent for Germany so they censored it and the rest of Europe had to make do with the censored copy because Twisted Metal is not popular enough here for it to have been profitable to press a separate disc for Germany and a regular one for the rest of us.
It's all about money. Not about fairness. Developers make sure to please the bigger markets like Germany and France, since they represent a large chunk of their potential customers. No one cares about Ukraine, Greece or Denmark. Since they're not big enough to make or break the success of a European release, they just have to make do with what they get. That's the sad reality. Money talks.
That being said, we don't always get screwed over. But that's because certain developers actually make an effort to make sure that a simultaneous worldwide release is top priority. And it is certainly true that a game could take a bit longer to be released here even without a multi-language option, but that is pretty much a thing of the past. The reason why is because in addition to "needing" more translations, European games had to be converted into 50 Hz. Nowadays we use either NTSC or PAL60, which is actually superior to NTSC, so we thankfully no longer have that problem.