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Famitsu Pictures based on Nomura Interview + Summons Pics



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miiworld2

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Based on the special info on the gameplay and Nomura's Interview from Famitsu PSP-PS3 magazine (link to thread), Famitsu.com posted their article, only this time providing Ahh-mazing screenshots. Here are the link to the article and the screenshots to drool over. (I know I am)

This is the Famitsu article:
�wƒLƒ“ƒOƒ_ƒ€ ƒn�[ƒc ƒo�[ƒX ƒoƒC ƒXƒŠ�[ƒv�x‚ŃfƒBƒYƒj�[ƒLƒƒƒ‰ƒNƒ^�[‚È‚Ç‚Ì’‡ŠÔ‚ƃŠƒ“ƒN�I - ƒtƒ@ƒ~’Ê.com

EDIT: Deck Command example pics

s111_kf15G4G1Dath327s8JDYac51t2jnuWbr.jpg
s112_MXyAF2F4HlaHS4U71xNWB53GkGrgtepU.jpg

s113_pO6wNzF4xBg9X5a2aSDjX55SqZCW1n7r.jpg
s114_IjzEBAqA5Ex6L18U269AL67j5xql6eeP.jpg


Summons Pics:

s119_PR12s64a89w1ZfdlL8hCCDe7HQ1Y2651.jpg

s115_DK9aln2MMe8db13nuLJgAB7w93QirwYi.jpg
s116_JNGP5l244vZ6mpyE7BLfGEald44TMigs.jpg

s117_EXk6vAIesp5bRkW99R99BQlW3iUut5jq.jpg
s118_FP6aob5FKp9sQ3NHGYMM6b58UbUJxkpE.jpg


It looks like the summons don't appear as physical summons as from before, when I thought they did. (guess I was wrong...)
 
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Marly

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These are really nice and high quality. Thanks.
 

Ordeith

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Hmm...That totem pole-esque Unversed looks mighty interesting indeed; excellent find, good chap.
 

Memory Master

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Wow we get to see the menu. The game keeps getting better and better. The summons look so cool.
 

Raz

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I love the Indian camp and the Evil Queen's castle. It's just like the movie.
 

Monkey

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Is someone working on these for KHI? =O

They are so gorgeous. ;_; This + Days = seckz.
 

madammina

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Queen Castle is WONDERFUL!

I hope they don't edit the Indian camp for us over here...
 

Ventux

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I'm worried that BBS' environments will be like KH2's, pretty but empty. I'd like to see some destructables and platforms, actual interactivity like in KH1.
 

Detronilizer

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Ohhhh Neverland's a confirmed world? When i first saw that tent i thought of Neverland :/ Hope we get to explore more of Neverland like the lagoon etc

Apparently, the whole of Neverland can be explored this time around. The Lost Boys also make an appearance.

I'm worried that BBS' environments will be like KH2's, pretty but empty. I'd like to see some destructables and platforms, actual interactivity like in KH1.

Fortunately, no it won't. We can already see in Cinderella's world that a lot of platforming is required to complete one of Ven's tasks. A lot of the environment is also interactive, much like in Re:CoM. So I think BBS is bringing the best of KH1, Re:CoM, and KH2's worlds.
 
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