Ok so with Days i was really excited with anticipation,but after I beat it, it lost its shine.
Most of this is due to Days lacking the quality of other KH games. The lack of:
-CGI cutscenes(for opening/closing)
-no new worlds(pinnochio got cut?wtf?)
-very little voice acting
But it got me thinking.......
For the final fantasy:crystal chronicles:ring of fates which was a DS game featured:
-voice acting
-CGI cutscenes
-huge enviorments(they were pretty big)
-plenty of items(and weapons and armor,etc)
What I'm trying to say is
How come Days had to cut back on so many things due to space on the cart
when final fantasy pulled it off bigger with no sweat?
I also heard that there are 2 kinds of DS carts that very in memory.So did square enix just use a smaller cart for Days over final fantasy?
please comment
Most of this is due to Days lacking the quality of other KH games. The lack of:
-CGI cutscenes(for opening/closing)
-no new worlds(pinnochio got cut?wtf?)
-very little voice acting
But it got me thinking.......
For the final fantasy:crystal chronicles:ring of fates which was a DS game featured:
-voice acting
-CGI cutscenes
-huge enviorments(they were pretty big)
-plenty of items(and weapons and armor,etc)
What I'm trying to say is
How come Days had to cut back on so many things due to space on the cart
when final fantasy pulled it off bigger with no sweat?
I also heard that there are 2 kinds of DS carts that very in memory.So did square enix just use a smaller cart for Days over final fantasy?
please comment