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Final Fantasy XIV



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TheMuffinMan

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re: Final Fantasy XIV - "

Comparing the 360 demo to the PS3 demo? Yes. The former was a bit less detailed and more jagged. It could have been circumstancial, but I doubt it. I don't think it's the fault of the hardware, but the tools being used. Or maybe it was rushed for E3.

Umm, what.

There wasn't even direct-feed footage of the 360 demo, the only way you could see it was on a giant TV screen that blurred everything regardless. There's no way you could make any sort of decision on the quality of either in comparison to the other.
 

Cyanide Sprinkle

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re: Final Fantasy XIV - "

11:56a.m.: He says the game will come to PS3 and PC, and they are also 'considering all options at this time' in terms of other hardware, including Microsoft products. The q and a session begins.

11:55a.m: The speakers are the producers and a director. Hashimoto-san wants to clarify the exclusivity details of the game. He speaks through a translator. He has a lot to say, apparently...

lol exclusive my ass xD
 

Mr. Wilhelm

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re: Final Fantasy XIV - "

I honestly think Square wasn't warned that Sony was gonna say the game would be PS3 exclusive. Or they had high hopes/hoped to make their presentation even better.
 
S

SoraRoxas2424

Guest
E3 09 Live Blog: Square Enix Topic: Final Fantasy XIV Q&A Session

I will post the whole live blog event as it goes on here directly from G4tv.com and all about Square Enix's conference. It will explain why its on not on TV also.

Times shown here are in Western Standard Time.

Ill add a new reply to it as we go along. First part is about waiting and then its Q and A about FFXIV:

All Comments are made by a rep from G4 who is inside the conference and is updating live from inside it.

11:18
Running a bit late, guys. Waiting to go in. 11:18
Blogging from my iPhone outside the room.
11:19
Hoping for more on Final Fantasy XIV
11:20
Also, Square Enix isn't allowing cameras so this will be a live blog only event.
11:21
Fun fact: I saw Itagaki here at the show. It's unclear if he's here for meetings or announcing something with Square or Konami, which both have press conferences today.
11:22
Itagaki being the creator of Ninja Gaiden.
11:23
I hope there are a lot of comments, but I can't see them on the iPhone version of this software.
11:24
Also, if you didn't catch our late story last night, FFXIV will also be released on the PC.
11:24
Being developed
11:25
By the primary team behind FFXI
11:25
I just hope it's less grindy!
11:27
Looks like we're going in soon. Still running late. I think the localization team for FFXIII is running this event.
11:30
I'm really hoping for some Chris Taylor action. Square is publishing Supreme Commander II.
11:32
Been hearing that there could be a major announcement here, but that might have been FFXIV yesterday.
11:34
Just got moved to the VIP line. Bling.
11:42
Still in line. Just more VIP'ier. Be patient, y'all.
11:45
Okay, inside now! I can see your comments now.
11:45
For those just joining us, no video :( Square-Enix isn't allowing it, but I'm here to live blog all the news for you guys.
11:46
The chair is super comfortable!
11:46
As always, I won't be publishing your comments, but can see them all and might respond to some ;)
11:46
As far as I know, this is a straight press conference. Don't know about a Q&A yet, but if there is, I'll ask you guys for questions.
11:47
For those interested in the Konami conference later today, there will be video tonight. We can't live stream it based on the room it's being held in :( But we are filming it for later.
11:48
I really want to see more of FFXIII, not just what was in the Japanese demo or cinematics. Kupo!
11:48
FFXIV is an MMO so expect a fee on both PC and PS3. Nothing concrete has been announced for pricing as far as I know.
11:49
If they give FFXIV details, you'll get them. Or I could make stuff up if you really need something now?
11:50
That "confirmation" of FFXIV being Free 2 Play seems shaky, but I could believe it if the game was based around a paid "premium" experience or micro-transactions.
11:51
Ok, here's some made up stuff for FFXIV: It takes place entirely underwater and those flying drones in the cinematic trailer were actually Mutalisks from StarCraft.
11:52
People are still filing in, but we should be starting soon.
11:53
This just in, I see name placards for the two leads on FFXIV.
11:53
And away we go!
11:53
This is Brian Leahy from TheFeed.
11:54
It seems like this is very much about FFXIV.

11:54
Update on exclusivity confusion.
11:55
Please be patient as this is going to be translated from Japanese.

11:56
FFXIV will be coming to the PS3 & PC. They are currently considering other hardware (including Microsoft hardware!)

11:56
Q: What are the ties to Final Fantasy XI, if any?

11:58
A: While you may have noticed that some of the same type of races appeared in the trailer, the world of FFXIV is different from FFXI. The reason that we made the races similar to the FFXI races is so FFXI players could choose a similar type of race in the new game. For example, in movies, you might have an actor that plays many different roles. Please, think of it that way.

11:59
Q: What happens to Final Fantasy XI now that we're moving to FFXIV? Are you going to phase it out or continue to publish new content for XI? How will the development team be split?

11:59
XIV does not take place in Vana'deil.

12:00
A: The development for FFXIV started 4 or 5 years ago with primary ideas. Development started a few years ago, while FFXI was still being supported. FFXI will continue to be supported. There is another year of content planned. There are no plans for the near future to stop development on FFXI.

12:01
Q: What influence have games like World of WarCraft have on the development of FFXIV?

12:02
A: As with WoW, we want to aim a bit for the casual user. However, we don't want to make a copy of WoW. We believe we will have things that are unique and will stand out from that game.

12:02
Q: Will combat be more action oriented or turn-based?

12:02
A: We cannot talk about the battle system at this time.

12:03
Q: FFXI has evolved a lot over the years, especially in the areas of player accessibility and the ability to solo. Will you carry over features like level sync and other features to FFXIV?

12:04
A: Yes. All of the knowledge and experience we gained from FFXI will be used in the development of FFXIV. At the launch, we intend to have content for solo players as well as large-scale battles. We want a wide-variety from the start.

12:04
Q: Are you planning a simultaneous worldwide release or will it be released in Japan first?

12:05
A: Yes. At the launch, this will be a worldwide simultaneous launch on PS3 and Windows PC. English, Japanese, German, and French versions released at launch.

12:05
Q: Will all servers be worldwide or split by territory?

12:07
A: The current plans are to have worldwide servers that are cross-platform and cross-region. We will do a beta test and look at the balance and player experience. We want to look for a good balance between region and cross-region play.

12:07
There's your beta!

12:08
Q: Will you be taking feedback from your FFXI users?

12:08
A: Yes, we still get a lot of feedback from our FFXI players and will continue to take feedback as we move into beta. The game will change as it goes.

12:09
Q: Will you try to move players from XI to XIV or will they be separate communities?

12:09
(I'm on my laptop + 3G now ;) )

12:10
A: It's up to the community themselves. We envision users that will hopefully play XI one day and XIV another. They will be independent, but users are free to play both.

12:10
Q: Are there plans to localize the game in Spanish?

12:11
A: Currently, there is no Spanish version in development. We'll consider it if enough Spanish-speaking users demand it from us. Getting good translators in Japan is hard, but if there's enough demand we will consider it.

12:11
Q: How can users transmit this demand?

12:12
A: We will conduct marketing research.

12:12
Q: Is there any special element in the MMO genre that you will improve with this game?

12:13
A: Our plan from the beginning was to make the best Final Fantasy game available. That is our vision for XIV. Then we thought, how can we make the best FF game and we came to the conclusion that it would be an MMORPG. It was decided to make the best FF first, then led to the decision to make it an MMORG and use that genre.

12:13
A: However, we are trying to implement a lot of new systems that other MMO's haven't used in the past.

12:14
Q: Why did you decide to make a new game rather than continue to evolve FFXI? 12:16
A: It all comes down to, originally, FFXI was designed for the PS2. It then moved to PC and Xbox 360. A lot of people have asked for a port to the PS3. With an MMORPG of this size, you have to develop new content. Porting to a new technology would take a lot of effort. Instead, we decided to use that time to make something new.

12:17
Q: Yesterday's trailer that was shown, was that running of a console or was it pre-rendered?

12:18
A: There were parts that were pre-rendered and parts that were running on the in-game engine.

12:18
Q: Is that the quality you're aiming for? The scene with the Galka fighting, is that what you're aiming for?

12:19
A: Yes, that is the part that was running in-engine.

12:19
Q: In that scene, we saw many parties and many enemies. Is this the new focus: many parties fighting many enemies?

12:20
A: I cannot say too much, but we hope to have battles that are many vs. many and many vs. one.

12:20
This is a Q&A for FFXIV, not a press conference. It was added at the last minute. FFXIV will be the only title discussed.

12:20
Q: What would you like to emphasize with this game? What is different from FFXI?

12:21
We're asking questions, but they are currently going through the international and Japanese press.

12:22
A: For FFXIV, the keyword that we've been using is "The Growth and Development of the Character." We will have the same type of storytelling and high-quality graphics. We also want to expand and create new in-game systems. The player can grow & develop in a more natural way without putting too much weight on the player. We will expand the job system to make it fairly different from the one in FFXI.

12:23
A: Another very important concept that takes a different direction from FFXI, for FFXIV we want to make it so the player can choose to play solo, in a party, 40 minutes, all-day... there will be content for ALL of those play styles and systems for all of those play styles.

12:24
Q: On the beta process, will current XI players get in?

12:25
A: As with the actual release date of the game, we don't have a concrete beta schedule yet. We will have a beta and look forward to more information about then shortly.

12:25
Q: Will FFXI characters be portable to XIV in any way?

12:26
A: The game is completely different. There will not be any XI character transfers to XIV. However, the character design is familiar and XI players will be able to create a similar character.

12:26
A: We will NOT be using PlayOnline, but friend lists will transfer over. 12:27
Q: If I'm new to the MMO genre, why would I choose FFXIV over other games?

12:27
A: We believe that players will fall in love with the world & story that we have created.

12:31
Q: I've been seeing information that the title is free to play, is this true?

12:31
A: No pricing has been decided at this time. It is still TBD.

12:33
That wraps it up for the Q&A. Thank you all for following along and I hope you had some of your questions answered. That last one about pricing was mine, by the way.
12:35
No other Square-Enix conferences at E3, but we've been covering their games and keep checking G4tv.com and TheFeed for info. 12:35
Video Game News, Geek Stuff & Gadgets - The Feed at G4tv.com
 
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Aucune Raison

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re: Final Fantasy XIV - "

Umm, what.

There wasn't even direct-feed footage of the 360 demo, the only way you could see it was on a giant TV screen that blurred everything regardless. There's no way you could make any sort of decision on the quality of either in comparison to the other.

Didn't seem blurry to me, but whatever. I don't care.
 

Shamdeo

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re: Final Fantasy XIV - "

Umm, what.

There wasn't even direct-feed footage of the 360 demo, the only way you could see it was on a giant TV screen that blurred everything regardless. There's no way you could make any sort of decision on the quality of either in comparison to the other.

That and the PS3 demo and the version we saw at E3 were different builds of the game.
 

XenonSovereign

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re: Final Fantasy XIV - "

Has anyone else wondered if this would come out before XIII? It would be pretty funny...
 

Coeurl

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re: Final Fantasy XIV - "

yah, it better not.. .it's not just funny but also illogical.. i mean what's the point of those roman numerals.?? if they're gonna release 14 before 13..
 

afrobutt

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re: Final Fantasy XIV - "

remember how playonline's only other game besides ffxi was that tetra master game?

i highly doubt se would do something this cool, but i'd dig a ffx-style blitzball add-on for ffxiv
 

afrobutt

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re: Final Fantasy XIV - "

right, i'm talking about the possibility of se doing something similar.
 

Shamdeo

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re: Final Fantasy XIV - "

I guess that will remain to be seen. Though I really think with how cumbersome PlayOnline is (having to log in and out of it before and after playing FFXI) that they'll ditch an interface this time around.
 

SuperEclipse

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re: Final Fantasy XIV - "

I guess that will remain to be seen. Though I really think with how cumbersome PlayOnline is (having to log in and out of it before and after playing FFXI) that they'll ditch an interface this time around.
That is what annoyed me.

But I did like PlayOnline kind of I just hated how i had to download windower for FFXI just to view sites.

I do hope the Job system. I liked having one character that could change jobs, I didn't have to have 20 diff toons. That was one the best things added to a MMO. So I hope they keep it.
 

SuperEclipse

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re: Final Fantasy XIV - "

IGN Advertisement

What about jobs?
Jobs will return in Final Fantasy XIV, but they will be much different than the job system present in FFXI.

I hope they mean different in as you play the jobs different in FFXIV form FFXI, not the you will have to make different characters. I mean if they keep the old job system it would be a big goal for tons of ppl to get all jobs to the max lvl(well itwas in FFXI)but it will be a bit easier in FF14.((((because of lvling)(Plus with PS3 trophies)))))))

I mean looks like good changes are coming(I hope good ones, they siad they learned form FFXI) like the menu etc. But keeping the old job where you just need one character makes a goal for people and I think that would make people stay a lot more and not get tired and move on or back to WoW or something.

Maybe they mean something like the older FFs system(FFT, FFTA2, FFTA, etc). Where to unlock a job you have to lvl one job to this lvl and another to this lvl and that class you want unlocks(If that makes sense)lol. Because its hard to see them getting rid of the one best things about FFXI.
 
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