Im so happy were getting ff16. ff15 was fun and ff 10 12 7r and type 0 was fun. The story of ff16 is intersenting and im happy that its going back to the old themes of final fantasy
REGISTER TO REMOVE ADS |
Since the main character is tied to fire summons, it would make sense if the villain is tied to ice / the Shiva Dormant.They made it sound as if Shiva is a villain or is being used by the villain.
FINAL FANTASY XV was under the experimental consideration of "game as a service". From the looks of it, I don't think FFXVI will fall under this, so I'm not expecting this happen. Of course, we can expect Marketing by crossovers with other FF properties.
I know it's waaay too early, but FFXVII could also be set in a medieval world.
I agree with what everyone said about the graphics, but I'm being lenient since this is the very first trailer. I imagine they will be smoothed over as this gets nearer to the finish line.
Eh, it's understandable. FINAL FANTASY XV first started as something else (Versus XIII) and then got a difficult development cycle. But yeah, FFXV is a lovable title, it's just that people are usually more vocal about negative stuff. Even though the game has its downsides I feel that, personally, the goods outweigh the bad. Not by far, but reasonably.I personally loved XV and wish it didn't get bashed so much,
From what little we've seen, I think I'll enjoy the game, but will prefer FFXV. FF15 felt like a journey, FFXVI seems like it'll feel like the player will experience a story being told to them. When the discussion of FF's 15 vs 16, I think one won't outweigh the other.but I'm hoping I'll enjoy this as much.
My sentiments exactly.For me, it's not really a competition; I enjoy all the FFs I've played in their own way.
I think we as a community and fandom need to chill a bit with Nomura. I feel like sometimes the hate far exceeds the levels of reasonable hate.Even though we take the stuffing out of Nomura at times, I always hope he'll be involved with the newest FFs.
I mean, KINGDOM HEARTS is his very own project, but the Seekers of Darkness Saga was (and is) a story that is well over 18 years old. Which is why I presume KHUx's story gets less hate: it's a more recent storyline that has been carefully integrated towards the rest of the KH universe.I think his weaknesses are more with long-running storylines. He's ace with stand-alones like FF installments generally are, imo.
I also got the feeling that this game won't necessarily have a clear separation between good and evil. I think the game will focus a lot on gray areas.Since the main character is tied to fire summons, it would make sense if the villain is tied to ice / the Shiva Dormant.
I'm personally not expecting an Animé nor a movie. Remember that a lot of these decisions made it into FFXV because some storylines had to be cut from the game itself so they decided to use other media.I hope not, but it's too early to tell. The success of an entry can bring many more opportunities to the table (though minor crossovers are almost a given, a la Exvius / MMOs). And of course, not everything (pre)planned sees fruition.
It comes from my perspective that we're getting a medieval fantasy FF game, not because the last two "solo mode" FF games have been set in "fantasy based on reality" (FF's XIII and XV) but also because the worldwide media was filled with medieval games and shows (the Witcher game and series, Game of Thrones, etc). I think the "medieval trend" in media will continue, so perhaps FFXVII will once again be set in medieval.Wait. Where did this come from? I know any setting can be arbitrarily chosen from title to title, but I'm confused.
So the Icons/Summons are like the fal'cie and the Dominants are like the l'cie? I also see it like the Dominants are people that can directly use the Summons while the Dominants also have the ability to bestow on someone the ability to partially use a Summon. Like: Rydia can Summon Leviathan but she can bestow upon Cecil the ability to somehow integrate Leviathan in combat, say, turn his sword into one of Leviathan's fins and hit an enemy with a physical attack based on Water elemental and with correct combos you can cast Water automatically.My guesses based on the dialogue:
Icons = Summons
Dominants are people who can become Icons and share their power with others. Joshua, for example, would be a Dominant and he is the one who bestowed Phoenix's power on MC.
There are people like the MC that are capable of receiving various abilities from Icons.
It comes from my perspective that we're getting a medieval fantasy FF game, not because the last two "solo mode" FF games have been set in "fantasy based on reality" (FF's XIII and XV) but also because the worldwide media was filled with medieval games and shows (the Witcher game and series, Game of Thrones, etc). I think the "medieval trend" in media will continue, so perhaps FFXVII will once again be set in medieval.
And this is something I replied to HMK in Twitter: Final Fantasy mainline games could go either way:
• Medieval fantasy
• Fantasy based on reality
Mainline FF games can be medieval fantasy, while spinoffs can be Fantasy based on reality like FFXV and Verum Rex (Assuming it ever happens)
One complaint I've seen a bit of, besides how "generic" the art direction looks (though personally to me I like it...), is that it's an action RPG again. A lot of comments seem to hone in on the fact that to a lot of people turn based is Final Fantasy, and that they hated XV because of that.
I have a theory that not many are going to like... I think that many Japanese developers, including Square Enix and even certain Nintendo directors like the Paper Mario one, may think that turn based combat isn't a stylistic choice, but instead purely an archaic one. Hence the reason it has been relegated to more "indie", non-AAA games like Octopath Traveler and Bravely Default. After all, one of the main complaints about Pokemon is that it is still a turn based RPG believe it or not. Many directors and game designers in Japan might think of turn based RPGs as an archaic, retro game design, and thus I have a hard time imagining them ever returning to it for mainline Final Fantasy.
Exactly! Thank you, I was worried it would be the same opinion here. The issue with XV's combat wasn't that it was an action game, but rather that magic took a major backseat and the "hold a button" playstyle. This looks much closer to DMC combat and looks fantastic.Seeing these takes frustrates me so much. XV isn't the only FF that exists with an action-based battle system people should learn to broaden their horizons instead of immediately assuming every action-based FF is aping on the one with a poor example of it.
Alternatively they should just play 7R and see what an actual good action-based FF is capable of.
I'm just making a statement based upon what I've seen, not only with Square Enix but video games in general. Turn based only seems to exist in more indie or lower budget properties, and it has affected Paper Mario as well as Final Fantasy. The Mario and Luigi series is all but dead, Dragon Quest isn't as big in the west as it is in Japan, and Pokemon has a very negative connotation with being archaic in every single way. So yeah, I have doubts it will ever be the same again.I want to say someone at some point in time has said on the record that while SE isn't opposed to a turn-based battle system, it's not necessarily the direction they want to take the series? Don't quote me on that, I might have just made it up lol
Turn-based and hand-drawn 2D animation. Two dying breeds I do miss. I love action games too, I mean I am a KH fan. But one day I think it would be a nice treat if they did try a FF game with TB or ATB for at least one game. I applaud them for evolving the style of Final Fantasy, but going back to your roots every now and again isn't bad either.I won't lie, I'm a big fan of turn-based... But I enjoyed XV, too? I think it's definitely true that the company sees turn-based as "old" and won't be returning to it. Much in the same way that Disney killed "old" hand-drawn animation for "new" 3D animation.... Not willing to see the two as legitimate in their own way. They're just as guilty of treating battle systems with bias as the fans who only want turn-based are, and what's more, they actually hold the power here and not the fandom.
I would love to see a female main antagonist. It’s crazy how Ultimecia is the only one in the entire series (I don’t count Cloud of Darkness since it’s genderless), and to be honest she’s actually one of the best of all the antagonists in my opinion. Unapologetically evil with no sad back story that makes you feel bad for her, like pretty much all of the other FF antagonists (except Kefka).
Ehh, that depends on how you view her. I know it was "confirmed" by devs that this is not the case, but I'm on the side that belives the theory that Ultimecia is a tragic, future incarnation of Rinoa and the only reason this is refused by the devs is so the game can have a proper "happy" ending. I don't know, there's just so much in the game pointing towards that and without it her character just feels very empty to me, as I feel like her having no proper story (doesn't even have to be sad, just.. something?) doesn't work as much as Kefka.