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As someone who played Birth by Sleep on the highest difficulty setting, it was an extremely easy game to complete..
Well, as someone who sunk hundreds of hours on Dissidia before playing BbS, blocking attacks became extremely predictable (being that the games share similar guarding styles, and Dissidia demands higher reflexes of the player to block and parry). The window for counter-attacks is greatly increased by blocking and you can whittle your enemies down simply by counterattacking and unloading a Shoot Lock.
Well its a great thing that its gonna be more balanced here because the only game that is giving me any challenge is Monster Hunter Freedom Unite, i mean the difficulty increases greatly with each set of missions. i hope that this game is also a little harder than the JP version