Sorry for the big ol' necrobump, but I was thinking about this idea today & then found this thread so I figured, why not?
So anyway I'm kinda thinking it could be possible to see a remake on the Switch. The main reasons why I think this:
A. The Switch allows for more multiplayer options
Oh sure, PS4 & XB1 would obviously have online multiplayer & potentially split-screen too, but Switch can do both of that & bring back the multiple handhelds style of the original version. The popularity of NS in Japan, in particular, would likely encourage S-E to wanna make a multiplayer driven game as they did back in the DS days.
B. We now know a lot more about some org members.
Or that we now know that is more to know about said members. Xigbar, Marluxia, & Larxene, Demyx, & Luxord all have stories yet to tell in the KH universe. RE: Days could have new scenes with any of them exploring that.
C. Square can now devote resources to Days/Coded remakes with KH3 released.
The reason Square gave for why the Days was just a movie in 1.5 was because a full remake would take too many resources & manpower away from KH3. Well now that KH3 is out & I seriously doubt they need the full team for the DLC, maybe now they can finally get to the DS games.
D. Square could stand to have a new multiplayer-focused game on Switch
They were all over this in the DS years. In addition to 358, they had DQIX & 2 Crystal Chronicles games. With 3DS there wasn't as much but there was that FF Explorers. Everything they've put on Switch so far has been single player based so they may want a new multiplayer game now.
E. Any new portable spinoff these days will likely be mobile
The times have changed since the DS. Mobile gaming is where the money's made & UX will surely not be the last KH on smartphones. At this point, a remake is more likely to happen than a new spinoff on consoles.
F. We're probably about due for a major Square Enix related announcement on Switch soon
Maybe this is more of a gut feeling but it was about
a year ago that a crap ton of FFs got announced. Since then, all but Crystal Chronicles have been released (what the hold up is with CC IDK), FFVIII is releasing soon as is DQXI, which is by far the biggest Square release on the system yet. (hard to top "the main character got in SSB") Plus we have TGS on the horizon & rumors swirling of another major Nintendo Direct for this September. The time is about right for Square to announce what's next.
I mean yeah, they'll probably just port 1.5+2.5 (or the Lightning trilogy for the real betting odds) but let's fun with this anyway! What I think a remake needs to be good:
1. Less filler missions in Story Mode, have exclusive (& new) missions in Mission Mode
2 sides of the same coin here. SM suffered for being too long & bloated. MM suffered for not anything to do that you didn't already do in SM. Nomura said they actually cut missions & a whole world because it was making SM too long.....well why did they have to cut all that from MM as well? It's the single biggest brainfart with this game, the insistent need to have parity between the 2 main modes. They didn't. Cut even more filler missions from SM & make them MM exclusive. Create hundreds of more MM exclusive missions. Have new bosses that are so powerful they practically require 4 players to take down. Time-sensitive missions that require players to split up to cover more ground.
2. Do more with Disney
I don't care what the BS in-universe excuse for it is, the limited presence of Disney characters in this game is infuriating. They are all such an afterthought. We never actually see Xaldin & Beast meet, never learn why Beast even listens to a word he says. Aladdin & Jasmine just stand around & complain about the weather. Peter Pan & Hades don't even show up. How does Peter Pan not appear in his own freaking world? This was Wyane Allwine's final role as Mickey & it was just grunts.
2.5. More Disney bosses
How the heck is even possible to have a KH game where the only Disney villain bosses are Pete & Lock/Shock/Barrel? I had loads of ideas for bosses before the game came out & none of them happened.
-Snake Jafar. Roxas & Xigbar find Jafar's lamp & are unwittingly responsible for his escape from the Cave of Wonders. The pair argue over how to spend their wishes, Roxas wants to wish back Axel, Xigbr tries to trick him into wishing for what
he wants & Jafar has his own agenda on top of that. A series of schemes & backstabs over multiple missions eventually leads to Jafar getting fed up & attacking Roxas once the 3rd wish is used up.
-
Flying Captain Hook. Years of stuffing Tinkerbell in the same damn lantern has caused quite a build-up of loose pixie dust to line the bottom. Hook uses this pixie dust to achieve flight in an attempt to get even with Pan.
-Nessus. A monster from Hercules yet to appear, he would be a competitor in a colosseum tournament.
-Giant Queen of Hearts. Well normal sized technically. The queen drinks from the growing bottle & towers over Roxas.
-Gaston. Roxas & Xaldin save The Beast's life from Gaston's attack. There, I just answered the question the game couldn't be bothered to & got a Disney boss out of it too.
3. Use the Command Deck (or just ditch the stupid limited spell casts)
Putting a limit on the number of spells that can be cast utterly kills the magic heavy characters. Afterall, an attack based character can do just as much damage but they don't run out of attacks, now do they? Command Deck would let guys like Zexion maintain usefulness for a full mission.
4. Actually, ditch the panels altogether
I should not have to be worrying about fitting all of my level ups in a backpack. Just let me be the damn level I grinded to.
5. More playable characters in Mission Mode
Surely Terra/Ventus/Aqua would be viable now? Oh, & Kairi of course. I also ant more playable Disney characters but that'll never happen.
6. Play as other characters in seect missions in Story Mode
Another big brainfart: the biggest gameplay hook is multiple playable characters yet you only ever control one guy in SM. Missions where we get the POV of other org members would've been great.
7. Unlockable alt costumes
This basically falls in the bonus content camp. Enough black robes, give me something else to wear. Pretty much everyone except Demyx & Luxord has an alternate look now. Heck, give those 2 new outfits anyway, make it a mystery for the fandom to chew on for years the meaning of said clothes.
8. Nobodies as summons
Tech limits made this impossible, although they could've had like a single Samurai as a party member back then IMO.
9. Local Wireless, Split screen, & online multiplayer
Cover all of the bases this time around.
10. Naturally the graphics would be better than PS2 level
Note that I saved this for last. Because IMO graphics was the least of the game's problems. If anything the graphics was 1 of 358's greatest achievements. It absolutely pushed DS hardware to greater limits than anyother game & should be commended for that. It was a better DS game than it was a KH. But yeah, Switch is basically at if not above PS3 graphics, let alone PS2.