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- May 22, 2024
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My posts probably make it seem like I hate every aspect of Kingdom Hearts 3, which is not true, but here's another one to add to the pile:I realise what I'm opening myself upto here when I say this, but all I expect from KH4 is a Ratatouille moment where I'm mentally transported back to KH2 when I watch the opening video.
Small, small, tiny winy, little expectations
They need to make the Opening good again. I think Skrillex completely botched that theme song, and the visuals are so weak. For one, Dream Drop Distance already took care of recapping (most of) the series up until that point and tease the Master Xehanort confrontation. It also had way better rhythm regarding how scenes flow into each other.
In KH3's opening, they rush past every scene with these terrible smoke transitions and the camera spinning all over the place. Their attempt at creating a metaphor between the clash of light and darkness and the chess game also falls flat and leads to very bland, empty scenes where most of the space is empty.
It would be wonderful if they managed to give the new opening a dreamlike quality like 1 and 2's. There are so many cool visuals in those. KH2 right off the bat, hits you with Riku and Kairi fading, leading into Sora jumping off the Paopu tree as Destiny Islands and its sunset melt away. Bam! Sora falls onto the first platform of Hollow Bastion with Donald and Goofy. When he runs up the stairs to where he first meets Beast, there's a hard cut and he's already looking at an unconscious Kairi before facing off with Dark Riku. That's kind of how dreams go! I could go on and point out all of the amazing, creative transitions and ideas in this but then I'd just be describing every single shot. Whoever storyboarded these sequences is godlike.
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