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Kingdom Hearts Nitpicks



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Sonofjafar

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I’m guessing with the door to Timeless River, it’s specifically a means to change the future of Disney Castle (i.e. changing the future of a single world)?
So what if Merlin were to summon a time door on a world like Destiny Island? Would you be able to change the past there as long as you don’t go to other worlds while in said past?
 

WaltK

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That place. The place with the thing.
May recent replays of KH1 have reasserted my opinion that the Disney atmosphere in that game is just on a whole other level from the rest of the series.

It's like, no matter where you are in the game, the Disney feeling is always there, even if you're not in a world based on a Disney movie, the original worlds still feel like they could be Disney locations too.

It's hard to fully explain.
 

Guernsey

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Someone pointed out something that bothered me about the Kingdom Hearts 3 ending, and I’m paraphrasing their thoughts here—it never gives the player a chance to meditate on the events of the game and instead rushes straight to the conclusion. A lot of the issue with the ending isn’t what happens per se, but how it’s executed, specifically the pacing. For the first 80% of the game, it feels like barely anything happens, and then suddenly, in the last 20%, every plot thread comes together and concludes too quickly. Nothing carries as much emotional weight as it should because there’s not enough room for buildup or falling action.

This is especially evident in Xehanort’s final defeat. The scene itself is mostly fine, but as soon as it’s over, the game immediately moves on to Sora reviving Kairi, followed by a quick denouement that ends in the cliffhanger of Sora disappearing. There’s barely any time to reflect on Xehanort’s final moments before the story jumps straight into setting up the next game.
 
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Perkilator

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Say what you will about her relative lack of screen time, but I feel like Kairi is the one of the biggest victims of how power-scaling can ruin a fandom’s perception of a character.
 

Launchpad

ass flatter than a kh2 level
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Say what you will about her relative lack of screen time, but I feel like Kairi is the one of the biggest victims of how power-scaling can ruin a fandom’s perception of a character.
Kairi is the only character to even GET powerscaled in-universe. She is disqualified from participating BY power scaling. The concept of a character needing to train in order to participate is still relatively new in KH, and has twice applied to Kairi.
 

Guernsey

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I am still not a fan of the endgame twist DDD. I feel like they could achieve a similar result without the need of time travel. It often feels like the game is trying to be many things at once.
 

Launchpad

ass flatter than a kh2 level
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Scala ain't long enough. it's unacceptable. even with the DLC, what kinda fuckin shit is that? I don't give a shit about keyblade graveyard. I think Xigbar and Luxord should have been dealt with in Scala, given full-scale boss battles with new gimmicks. Scala should have had completely bespoke heartless and nobodies, and the Nort Court should have also taken place in Scala. Don't come for me with your "Xehanort could only open the gateway after everyone clashed" shit, by the way! I hate that! The fantasy mechanics are never a good reason to make a less interesting version of the story! Just make it up like always. The rules are flexible.

A mainline KH not getting a fully fledged original world is just disgraceful. I like KH3 a lot but it does not feel like an original creation on the same level as 1 and 2, and I deeply believe that THAT is why people don't like it.
 
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