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Kingdom Hearts V-CAST Game Files Ripped



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Tauxsin

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So, I have a G'zOne C751. How exactly could I get the game running on it?
 

DaGuAr

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One thing we could do is go into every single Youtube video about V-Cast (or reddit threads), look in the comments those who say something like "I played this game" or "I remember playing this" (and they don't mention Agrabah or Maleficent's Castle, so it's more likely that they had to stop at Wonderland) and asking them something like this:
Hi! Any chance you still have the phone with the game on it?
People are looking for the Wonderland episode. If it's still in there, it's possible to extract its data to preserve it.​

It's very desperate, but we shouldn't ignore any potential leads. Most people would not respond, or they'd say that they don't have the phone anymore, but if we're lucky, there's still the possibility that someone still has the phone stored on a box and it's not aware that the game can be extracted and might even try something. We have nothing to lose and it will increment awareness.
 

Soldier

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kraze1984

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Gamersjoint did run a commentary video on the collection of gameplay videos on the game recently.

Incidentally, I released today the full gameplay with BIG FONTS and FIXED SOUNDS (and poorly chosen soundtrack) from the Zeebo.

 
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Sven Cakemann

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1654899132446.png
Does anyone have a link to a working M3G viewer? I found one called, appropriately, M3GViewer but it runs on an old version of Java, and nothing I do seems to load the 3D viewer for the files (and it refuses to load some m3gs).
 
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Tauxsin

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Hey, everybody! In case you haven't seen the most recent video Kraze posted (the long play), he needs help with funding. He's in Ukraine, and needs support for the gear he needs for his job. He's done so much for this game (and plenty of others), I figured I should at least try to spread this among people who know the work he's doing!

Check it out here: https://fundrazr.com/campaigns/f21lU1
 
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MATGSY

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Do we know what characters appeared in Wonderland? Just the Caterpillar and card soldiers?
I don't really know anything about it past the caterpillar being there. Like who/what was even the boss?
 

Tauxsin

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I don't think you can, as I don't remember seeing a firmware for it in the wild. Try with a Ravine 2.
I do have a Ravine 2 as well. How exactly do I go about getting the game running on the phone?
 

Soldier

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I don't really know anything about it past the caterpillar being there. Like who/what was even the boss?
Some people have mentioned and I kid you not, the boss being a large pink crocodile. Whether or not that WAS the boss we'll never know until we've found the wonderland episode and put it in the program.

In other news, I joined Regular Pat's (an up and coming KH YouTuber who doesn't do shady stuff like TheGamersJoint) discord server and plan to ask a few of them there if they've got it, or at least could assist in the search. With any luck I might be able to get the YouTuber himself to join in.
 

DaGuAr

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We have actually seen the crocodile on Superscape's official channel

Here's the scenes that should take place in Wonderland's chapter (since they are the ones we haven't seen yet)
fIgmiOc.png
 

Soldier

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We have actually seen the crocodile on Superscape's official channel

Here's the scenes that should take place in Wonderland's chapter (since they are the ones we haven't seen yet)
fIgmiOc.png
When you realize an old phone game from the early 2000's has more Disney bosses in it than KH 3, what a world we live in.

Also our effort was mentioned on a channel by the name of All Things Lost, we're getting the word out there folks, I even posted about our efforts on the video (I'm Ricky Davis by the way).
 

DaGuAr

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Oh, didn't see this edit.

Does anyone have a link to a working M3G viewer? I found one called, appropriately, M3GViewer but it runs on an old version of Java, and nothing I do seems to load the 3D viewer for the files (and it refuses to load some m3gs).

In 2016 I downloaded M3G Toolkit (tk_m3gtk_v4_5.zip) but it seems it vanished from the face of earth.
I reuploaded it since I can't find ANY working links anymore.

I think the M3Gs that can't be opened are because they have the "»SWERVE«" header, instead of "«JSR184»".

island_barrel.m3g​
island_cave.m3g​
island_exit.m3g​
island_raft.m3g​
island_top.m3g​
island_tower.m3g​
ripples.m3g​
chest.m3g​
training.m3g​
training_part1.m3g​
training_part2.m3g​
agrabah_bandit.m3g​
agrabah_cow.m3g​
agrabah_jafar.m3g​
agrabah_throne_snake.m3g​

Looking at the specs of M3G files, they are divided by sections called ObjectTypes. I think these files seem to crash any standard M3G viewer because the other files use up to 23 ObjectTypes, but most of these SWERVE ones seem to use an undocumented custom ObjectType 24 that the viewers don't expect.

(Although not all, like training_part1.m3g, so you might trick M3G Viewers by hex editing the header to «JSR184»)

I suspect that this ObjectType 24 has the contents of some special texturing (used on the mountain and lava textures from Swashbuckler's Island), but its data seems to be very very small to contain textures, compared to the others, so no idea what is this supposed to be for. That's why I couldn't get those textures on page 2 of this thread. Maybe it's a call to the Swerve swv21brew library, and the textures are stored there?
 
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