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So as video game technology improves (i.e. Dead Stranding, Cyberpunk) we see more and more actors getting involved and their likenesses being translated over into characters. But I have a question: in God of War, Kratos is a caucasian male, but his facial expressions and body movement come from Christopher Judge, an African American male; so in post-editing, do they have to compensate for the different facial structures based on the difference of their ethnicity? Is it harder or more time consuming because of their differences? Like, Christopher Judge's face is obviously nothing like Kratos', but his expressions are mapped onto the character (and I think Kratos has a more defined face) Am I making any sense? I'm not in the video game industry, but it was a question that popped into my head.