Re: (Rough!) translation of new Famitsu interview
Just a condition eh? Does that mean that if you can make yourself a BWaHoPL [not on purpose of course but you know], it means you can also [not on purpose] undo/turn back into a regular being w/o a HoPL? Maybe that's what happened with the mystery 7th PoH... And somehow it awoke/Alice became a PoH... So in this case..we should be focusing on Alice to find what makes that light become the only thing in your heart...
wasn't FFVII 50 hours? or was it 50 hours of story for FFVII plus the gameplay, making it more than 50??
but then, BBS's 50 hours is both story and gameplay, plus the time you spend making your deck. well, even so.. it's very long for a PSP game! damn, Nomura is a really good game creator.. xD
Nomura: It's connected to the idea of "hearts of light, without darkness". But this isn't about the princesses' birth, it's to do with "something" that awakens in people who have hearts where light resides. It's a condition the three protagonists are investigating.
Just a condition eh? Does that mean that if you can make yourself a BWaHoPL [not on purpose of course but you know], it means you can also [not on purpose] undo/turn back into a regular being w/o a HoPL? Maybe that's what happened with the mystery 7th PoH... And somehow it awoke/Alice became a PoH... So in this case..we should be focusing on Alice to find what makes that light become the only thing in your heart...
wasn't FFVII 50 hours? or was it 50 hours of story for FFVII plus the gameplay, making it more than 50??
but then, BBS's 50 hours is both story and gameplay, plus the time you spend making your deck. well, even so.. it's very long for a PSP game! damn, Nomura is a really good game creator.. xD