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(i think most of yall know how this game goes. still, I’m reposting and editing the info from the last twewy rp me and ews collaborated on. also i was having issues with formatting while posting this, so ignore those.)
{a TWEWY/SUBARASHIKI KONO SEKAI roleplay}
Players Profiles:
Name:
Gender:
Age:
Ability: {Think of abilities that will nicely complement your pin stash}
Pins: {No more than 6. Pin list: (click) However, you can make up one yourself. All pins are weak at the start of the Game.}
Appearance: {Pictures are okay.}
Personality:
Bio:
Other:
Neutral Characters Profiles:
Name:
Gender:
Age:
Occupation:
Appearance:
Personality:
Bio:
Other:
Reapers
Reaper Profile:
Name:
Gender:
Age:
Rank: {Support, Harrier, Officer?}
Ability:
Appearance:
Noise Form: {Usually resemble animals of some sort, though have fun with it.}
Personality:
Bio:
Other:
So, uh? Welcome To Shibuya?
[RULES]
r1: Join at any time, just post a character while using the template as a guideline.
r2: If you wanna join, join as a Player AND Reaper. Just so things stay even.
r3: Wait for approval before posting in the roleplay thread.
That’s it. No word count/paragraph guidelines, because I won’t be posting 5 paragraphs just to impress anyone. love yall tho♡
{a TWEWY/SUBARASHIKI KONO SEKAI roleplay}
Spoiler Show
[THE REAPERS' GAME]
The Reapers' Game is a week-long game that participants (called Players) partake in. It is located in the Underground (or UG), which is a plane parallel to where the ‘real Shibuya’ (Realground, or RG for short) resides. People in the RG cannot in any way see or hear the events that take place in the UG, nor can they see the people who are located in the Underground. However, people in the UG can clearly see the events happening in both planes, but physical interaction in the RG is almost not possible. Players (and the Reapers' Game in general) are nonexistent to the people in the real Shibuya. But not everything is inaccessible to Players in the Underground. Certain markings stamped on the surfaces of buildings allow Players to interact with people located in the Realground. These markings are called Reaper decals and take on the appearance of a red tattoo with a skull and crossbones insignia. (Similar to the skull picture here, but just red.) Decals are usually located on the surfaces of shops and permit Players to enter inside stores with ease.
Players must survive all seven days of the Reapers’ Game all the while completing rigorous orders issued by the Reapers. The Reapers are a group thatoccupy the Reapers’ Game. At first glance, they seem to be normal human beings just like the Players, but don’t be fooled. Unlike the Players, it’s the Reapers who are in control of what goes on during the deadly competition. They scare the unwilling Players and watch their every move as they make their way through wicked obstacles set up by the cryptic group. So, what is their ultimate goal? Easy! To erase as many Players as they can. In order to participate in the Reapers’ Game, the Players must give up something that they value the most. An entry fee can be anything and is taken even before Players begin the Game.
When the Game starts, all Players wake up in different parts of Shibuya. They have no recollection of previous events that caused them to land in the busy area, and only two things lay in their possession: A black pin with a skull design on it, and a cell phone. Called a player pin, the true significance of the black pin is a mystery, but players with the pin are able to "scan†areas around them and tune into people’s thoughts like a radio. Players are not able to read the thoughts of others Players or Reapers in the Game; only people in the Realground.
The cell phones hold even more importance. All players in the game will receive one task from the Reapers via their cell phones. The task that one Player gets will be the same task as another Player. Same directions, same orders, same text. After the Players receive the mission, they experience a sudden and painful shock as a timer is implanted on the Players’ hand. Players then have a select amount of time to complete the mission given to them by the Reapers, or they will be erased from existence. Whether they choose to partake in the task or not is solely their decision; in most cases, if one Player completes the mission, then all Players have completed the task and thus will be spared from erasure for that day.
Along the way, strange creatures called Noise lurk in every corner of crowded Shibuya, latching to the negative thoughts of the people in the Realground. (Click here for the Noise list. You can also look on Twewy’s art gallery for concepts. Click again.) In the RG, the Noise influence the negative thoughts that reside in the minds of others. In the UG they take the form of various animals and creatures that have skeletal-like "tattoos" adorned on their forms. Like the Reapers, the Noise ruthlessly terrorizes and attack Players throughout the Game, relentlessly attempting to erase the weak and insignificant. Though the Reapers do have most control over the Noise, the fact remains that the creatures are highly unpredictable both in and out of battles.
Players who try to fight the Noise alone will find the task almost impossible; when by themselves, Players stand no chance against the Noise. But together, they can make one heck of a team against the strange creatures.
Thisis where pacts come into play. To defeat the Noise, Players must forge a pact with one another to activate their abilities or psychs. A pact sort of acts like a bond between two Players, though that doesn’t necessarily mean the duo must like each other, and it definitely doesn’t mean that both Players must approve of the pact. You can walk right up to some random Player and decide to make a pact with him/her without their consent! The only way a pact can be truly broken is if one partner is erased. If that happens, the surviving Player must hurry and make another pact within 7 minutes, or else they too will be erased. But what about those who can’t find a partner? Well, they are simply asking for a death wish. A Player who is without a partner is basically out of luck. Noise are extremely attracted to Player who are without partners, and without anything to defend themselves with, Players are basically an open target for the Noise. With any luck, two partners will be graceful enough to form an alliance with the lone Player... That is, if they don't mind fighting off a ton of Noise.
The setting of The World Ends with You is heavily based on the Japanese city of Shibuya, including major landmarks like the Scramble Crossing. It even has the same currency, Yen (Â¥), which is used in shops. Many elements of the game are also based on Japanese culture,including the food, fashion, and artwork in the game.
If you are still confused about something, then here's my suggestion: Click here. This TWEWY Wikia Page gives a brief overview of the game.
Players Profiles:
Name:
Gender:
Age:
Ability: {Think of abilities that will nicely complement your pin stash}
Pins: {No more than 6. Pin list: (click) However, you can make up one yourself. All pins are weak at the start of the Game.}
Appearance: {Pictures are okay.}
Personality:
Bio:
Other:
Neutral Characters Profiles:
Name:
Gender:
Age:
Occupation:
Appearance:
Personality:
Bio:
Other:
Reapers
Spoiler ShowReapers are most noticeable by the black wings on their backs, which are said to house their power. Some Reapers prefer to show off their wings, while others (namely the Officers)
In the Game, there are different ranks for the Reapers:
- Support Reapers
- Harrier Reapers
- Officers
- Support Reapers are the lowest ranking Reapers. While usually not attacking Players directly, their normal duty consists of building obstacles for the Players.
- Directly under the Officers, their main job is to slow down the Players as they progress through the Game. Although they may not attack Players directly, they can summon Noise that may hinder the progress of Players completing their missions.
- Officers are high-ranking Reapers and are the only Reapers allowed to be Game Masters. Unlike the Reapers below them, all Officers have a Noise form.
Officers are also listed as ranks and include:
The Game Master - Reapers responsible for issuing Players their missions during the Game. They command the Harrier Reapers and assign the Support Reapers to assemble obstacles for the Players. Usually, Officers are enlisted as Game Masters for one week.
The Conductor - Head honcho of the Reapers. The boss of all Reapers below him. A royal and faithful servant, he takes orders directly from the Composer and directs the entire Game through the Composer’s wishes.
Reaper Profile:
Name:
Gender:
Age:
Rank: {Support, Harrier, Officer?}
Ability:
Appearance:
Noise Form: {Usually resemble animals of some sort, though have fun with it.}
Personality:
Bio:
Other:
So, uh? Welcome To Shibuya?
[RULES]
r1: Join at any time, just post a character while using the template as a guideline.
r2: If you wanna join, join as a Player AND Reaper. Just so things stay even.
r3: Wait for approval before posting in the roleplay thread.
That’s it. No word count/paragraph guidelines, because I won’t be posting 5 paragraphs just to impress anyone. love yall tho♡
Last edited by a moderator: