As Aqua enters the World Within in 0.2, a world of mirrors and reflections, 3 mirrors start to spin around her. These mirrors steal Aqua`s reflection and you have to defeat a phantom version of Aqua 3 times in order to retrieve you`r reflection and to move on. While you are proceeding the level, you can hear Aqua`s dark thoughts and doubts being voiced by her phantom self.
Now, I wonder if it has any meaning that there were 3 mirrors that you had to defeat? Like were the doubts and negative emotions something that can be organized into 3 categories, and those were the ones that the mirrors took from her? I have tried to gather most of the lines said by phantom Aqua and up to this point I have heard these:
- "Are you worthy of being an Keyblade Master?"
- "Your bonds of friendship will only tie you down."
- "I will never see the Realm of Light again."
- "I will be trapped here forever."
- "Ven will never wake up"
- " I did not manage to save Terra."
- " The worlds were destroyed by the Darkness."
There might be more. So the categories I can think up with these are something like: failure of saving his friends, depression that she will never get out and see home again, because of these things self doubt is she is even worthy of being a Master and etc....
Of course it is possibly(and probably the more likely reason) that the number of the mirrors was decided because of gameplay factors.
Thoughts?
Now, I wonder if it has any meaning that there were 3 mirrors that you had to defeat? Like were the doubts and negative emotions something that can be organized into 3 categories, and those were the ones that the mirrors took from her? I have tried to gather most of the lines said by phantom Aqua and up to this point I have heard these:
- "Are you worthy of being an Keyblade Master?"
- "Your bonds of friendship will only tie you down."
- "I will never see the Realm of Light again."
- "I will be trapped here forever."
- "Ven will never wake up"
- " I did not manage to save Terra."
- " The worlds were destroyed by the Darkness."
There might be more. So the categories I can think up with these are something like: failure of saving his friends, depression that she will never get out and see home again, because of these things self doubt is she is even worthy of being a Master and etc....
Of course it is possibly(and probably the more likely reason) that the number of the mirrors was decided because of gameplay factors.
Thoughts?