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The First Templar



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Zen

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Kalypso Media announces The First Templar for Xbox 360 and PC

The First Templar follows the story of two characters - a French Templar, and his companion, a noble lady who has been proclaimed a heretic. Taking control over these two unlikely allies, the player must uncover the mysteries behind the Templar Order, play a role in a grand conspiracy, and discover the secret of the Holy Grail. The First Templar is scheduled for release in Q1 2011.

In development by Haemimont Games, The First Templar is a co-operative action adventure game in development for Xbox 360 and PC. The game portrays a dark and gritty view of the late 13th century where old friends become enemies, corruption spreads throughout the Church and fallen knights oppress the weak and renounce their oaths.

The First Templar follows the story of two main characters – a French Templar, and his companion, a noble lady who has been proclaimed a heretic. Taking control over these two unlikely allies, the player must uncover the mysteries behind the Templar Order, play a role in a grand conspiracy, and discover the secret of the Holy Grail. The heroes face powerful opponents at every turn, in the face of the Saracen, King Philip IV of France and the Inquisition.

The First Templar features both single player and co-op modes. When playing solo, the player can switch between the two characters, leaving the control of the second hero to the game’s AI. At any moment a second player can join in and take control of the AI controlled hero.

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Features of The First Templar

• Fast-paced cooperative play: players can assist one another as each takes on the role of the game's key characters. Drop-in/out cooperative gameplay lets the AI take over when one player leaves the game

• Single player- two characters: Play as either character, switching roles as you go to use the best skills for the job.

• RPG inspired character development: each has their own skills and skill paths, which the player can develop as they complete missions and explore the game world

• Rich, historical game-world: return to the 13th century, where European culture is on the brink of collapse. 20 historically accurate locations have been recreated for the player to explore.
 
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It's called Microsoft keeping profits to themselves. Greedy, yet smart, in the eyes of a business.

Looks good.

But yeah, would have made my achievement process easier if Altair could have just hit this guy before he started.
 

Professor Ven

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Good concept, but it will go down the drain eventually. Assassin's Creed fans will laugh at how you can't climb anything, can't assassinate, and might not be able to free-roam in this game. But I'll wait and see how it turns out.
 
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Looks like another boring game.*sighs*
What? Because it doesn't have guns?

Also, this obviously isn't Altair, the people are not assassins, therefore AC fans have no say. I'm a huge AC fan and the thought of climbing walls and pulling assassinations with a hidden blade never even crossed my mind. The game looks likes it's going to play out more like Oblivion, but with AC's time frame.

And might not be able to free-roam? Then there would be no reason to buy this game.
 

SuperEclipse

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What? Because it doesn't have guns?

Also, this obviously isn't Altair, the people are not assassins, therefore AC fans have no say. I'm a huge AC fan and the thought of climbing walls and pulling assassinations with a hidden blade never even crossed my mind. The game looks likes it's going to play out more like Oblivion, but with AC's time frame.

And might not be able to free-roam? Then there would be no reason to buy this game.

Well may like it when they go''PS3 version is coming soon.''
 
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