• Hello everybody! We have tons of new awards for the new year that can be requested through our Awards System thanks to Antifa Lockhart! Some are limited-time awards so go claim them before they are gone forever...

    CLICK HERE FOR AWARDS

The size of the worlds in BBS



REGISTER TO REMOVE ADS
Status
Not open for further replies.
D

Dexter

Guest
Why are they so much bigger in size compared to the worlds in KH2? I mean I'm watching these live videos and worlds like Sleeping Beauty are massive compared to KH2 biggest worlds! Why is this? You'd think the PSP has less memory capacity compared to a ps2...
 

Orion

Prepared To Die
Joined
Sep 17, 2007
Messages
20,385
Awards
10
Because Nomura and the team realised what people liked.
 

Reverie

Bronze Member
Joined
Sep 10, 2009
Messages
1,547
Awards
4
Well, they do look more awesome. Nomura finally realised that they're better that way.
 

Dentim

A boy in a playsuit.
Joined
Oct 28, 2005
Messages
3,904
Awards
4
Age
35
Hopefully they'll maintain this direction with future installments

True. Imagine a next gen installment. It could be even bigger than before! Perhaps make every world a miniature sandbox even, instead of having several "rooms" (except where it's applicable of course)
 

Lonbilly

an old man plaguing the site like a phantom
Joined
Apr 22, 2007
Messages
6,658
Awards
6
They were large which was nice, but was there even any obstacles/puzzle like elements? Like having to jump to places, having to get stuff to unlock a door/passage, etc. You know, KH1 stuff (and KH2 FM+ Cavern of Remembrance stuff.)
 

~Avant~

New member
Joined
Jun 16, 2009
Messages
158
True. Imagine a next gen installment. It could be even bigger than before! Perhaps make every world a miniature sandbox even, instead of having several "rooms" (except where it's applicable of course)

Damn I cant even fathom what Kingdom Hearts would look like with Nexgen graphics on par with FFXIII or VersusXIII

It'd be insane. The levels would be enourmous. I hope they use Notre Dame in the next installment if they want to go with large worlds.
 

ultima-demi

(>..)>
Joined
May 3, 2009
Messages
2,805
Awards
3
Location
Midnight channel
They were large which was nice, but was there even any obstacles/puzzle like elements? Like having to jump to places, having to get stuff to unlock a door/passage, etc. You know, KH1 stuff (and KH2 FM+ Cavern of Remembrance stuff.)
There was one in radiant gardan.
 

destinykh

The Troll
Joined
Feb 9, 2009
Messages
1,210
Awards
2
Location
Sinking into the light with a heart of pure darkne
They were large which was nice, but was there even any obstacles/puzzle like elements? Like having to jump to places, having to get stuff to unlock a door/passage, etc. You know, KH1 stuff (and KH2 FM+ Cavern of Remembrance stuff.)

From the vids I've seen so far, Radiant Garden, Deep Space, Dwarf Woodlands and Castle of Dreams had all those. Checking up on the rest.
 

~Avant~

New member
Joined
Jun 16, 2009
Messages
158
Yeah I've always felt that to be a missing component for the intricacies for the Kingdom Hearts world, puzzles. This series need a lot harder puzzles.
 

Dentim

A boy in a playsuit.
Joined
Oct 28, 2005
Messages
3,904
Awards
4
Age
35
Yeah I've always felt that to be a missing component for the intricacies for the Kingdom Hearts world, puzzles. This series need a lot harder puzzles.

True, it's what makes me still consider KH1 better than the rest.
 

~Avant~

New member
Joined
Jun 16, 2009
Messages
158
True, it's what makes me still consider KH1 better than the rest.

Its funny that Square Enix has really put less emphasis on puzzles as a whole lately. Considering that their puzzles were once notorious as impossibely difficult.

They need to take a change of direction in their platforming
 

Cyborg009

Bot-Buster
Joined
Jul 28, 2004
Messages
2,481
Awards
5
Age
36
Location
in my mind
i have to admit, the size of the worlds was great. at least we know that nomura listens.
 
Status
Not open for further replies.
Back
Top