I suggest all of you go back and play Kingdom Hearts 1 from beginning to end and tell me you don't miss party members, good hub worlds, shops, good minigames, puzzles, platforming, and a well constructed story with good world selection. And most of all "The League of Villains". I don't know about you, but I really don't like where Kingdom Hearts is going despite being caught up in the same hype everyone else is in. I am optimistic about DDD, But there's apart of me that's still very worried.
I suggest you play KH1 again and then go play an actual platformer. A lot of people like to heap praise on KH1's exploration/platforming, but honestly it was one of the most awkward aspects of the game, largely in part because the level design was rather poor. KH1 was just a rough game in terms of design in general, honestly. The subsequent games streamlined this all, which was a good idea, but the end result was also bad because it made the worlds bland and empty. What we need is *good* exploration. (Also, since when did KH1 have puzzles?)
no it wasn'tAnd I thought dividing up the story was good because not only did it show various personal views, but different gameplay styles, varied stats between TAV, different commands, shot locks, and D-links accessible, etc.
it's not a fundamentally bad idea but it was executed extremely poorly, it felt like 3 shitty stories instead of a single cohesive one, and the suggested order spoils things you shouldn't know until the other two scenarios
it also meant the worlds were short as balls, you spend like 10 minutes in any given world