- 0.2 had puzzles incorporated in the level design
- Platforming is better
- it had dynamic cinematography even in mundane situations which KH3 absolutely doesn't have (compare Mysterious Tower scenes from both games)
- Kairi has personality
- Characters react in organic ways to the events that happen around them (Aqua showing emotion, it's great)
- Vastly improves on Terra and Aqua's characters
- situation commands make more sense to attain than in KH3
- Plot is engaging throughout
- Incorporation of Disney Worlds is actually very good and works thematically
- Kairi and Riku talk like real people
- There really isn't awkward pauses in dialogue
- NEKO EARS?!?!?
•They were obvious padding and 0.2 was largely hold W and kill mobs just like previous non KH1 entries.
•Definitely agree here
•This isn't FALSE but is such a moot point. 0.2 was a miniature
Aqua's Game that was written somewhat competently. So of course it would feature a wider variety of camera angles and moving shots. 3 was a bonafide Disney advertisement and sequelbait interquel, nothing more.
•Kairi has like two lines in 0.2. She says she wants to help somehow (by doing literally nothing in hyperbolic time chamber and getting G L A S S E D) but this is nothing new for the character as she expresses the same "all talk and no action" spunk in 1 And 2, and she expresses fear/disgust at the mention of Axel (which is NORMAL, Axel gave off creepy rapist/stalker vibes in kh2).
•They literally do this in KH3 as well? Aqua visibly tired and over Vanitas' bullshit, she drops down and nearly cries when she touches Ven, she is S H O C K E D when Ven gets blitzed, and so on.
•Nothing new for the characters in 0.2, but it was good to get a character-driven story in 0.2 rather than a Disney-driven story.
•I disagree? Stacking grand magic in 0.2 is SO MUCH EASIER even on crit than in 3, but the formula is still random. Sitcoms only make more sense in 0.
because there are fewer commands to obtain.
•I disagree here. Story is supoosed to tell what aqua and mickey were doing in the rod but 2/3 is Aqua being depressed and 1/3 is simply the ending of kh1.
•only because all of the disney soul (lessness, ironically) was removed. Actually, having essentially inverted Disney worlds would be FANTASTIC but this is a chuldrens game u fortunately
•For like two lines of dialogue.
•Because there is barely any dialogue
☆I absolutely missed having character customization. Full royal gear on Aqua was clean AF. Wish Sora couldve gotten the crown back in Remind but nooo