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Famitsu interviews Nomura on Kingdom Hearts 4 and Missing-Link

Details
Published on April 14, 2022 @ 03:42 pm
Written by Sign
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Famitsu has released an interview with Kingdom Hearts series director Tetsuya Nomura. He shares his thoughts on the 20th anniversary and discusses the newly announced Kingdom Hearts 4 and Missing-Link.

-- Congratulations on the 20th anniversary of the Kingdom Heart series.

Nomura: Thank you.

-- How does it feel, looking back on these past 20 years?

Nomura: When I look back, I realize how much time has passed, though it certainly doesn't feel that way as of late.

-- It's been three years since Kingdom Hearts III released.

Nomura: That's right. But during those three years, we've wrapped up Kingdom Hearts Union X and released Kingdom Hearts III Re Mind, Melody of Memory, and the cloud versions on Nintendo Switch, so time seemed to pass in the blink of an eye.

-- This series has been going on for 20 years, but there are many young fans as well. It really hit me when I saw the attendees at the 20th anniversary event.

Nomura: Yes, that's right. I feel that Kingdom Hearts has many fans who are relatively young. I think the appearance of Disney properties arouses their interest.

-- There were a lot of valuable materials exhibited at the venue. You had a message posted on Sora's statue, but there was a letter "x" on the third line from the bottom. What does it mean?

Nomura: It contains a hidden message, and the "x" is a clue. I've seen people discussing it on social media, but no one seems to have arrived at the answer yet.

過去の振り返りをしてみると
思えばこのキングダムハーツは
自分の持ち得る全でを注いで来た作品です。
完成してどうしても抜け殻になりがちですが
皆さんに喜んで頂きたいと
いつもそういう気持ちで心を奮い立たせて来ました。
    作中語られる心の物語とは、
その行方、もういなくなってしまったり
もう会えなくなった離れた心への願いです。
いつも心は
傍にあるという思いを込めています。
x
20年支えて頂き本当に感謝しています。
そしてこれからもよろしくお願いします

-- I did think there was something rather peculiar about the phrasing of that message, with the "x," line breaks, etc. There must be a trick to it.

Nomura: It was very difficult to come up with (wry smile). I wanted to convey a message through my thoughts on the 20th anniversary in the text as you see it. I had to make it look a little unnatural so that people would discover the mystery, and then plant the hidden message on top of that.

-- I'll try to decipher it myself later (laughs).

Nomura: It's pretty hard, isn't it? None of our staff could figure it out either (laughs).

-- I was surprised by the faithful recreation of the area surrounding Shibuya Hikarie, the venue in which the event took place, in the Kingdom Hearts 4 trailer. Did you purposefully decide to hold the event there?

Nomura: We wanted to do it at Shibuya Hikarie if possible. Shibuya is an easily recognizable landmark, and you can recreate the real world more realistically in a game if you're familiar with the setting.

-- Is Shibuya part of the world of Quadratum?

Nomura: Yes, it is.

-- While we're on that topic, is there any possibility of a reunion with the characters from The World Ends With You, who appeared in Kingdom Hearts 3D?

Nomura: Strictly speaking, it is a different world from the Shibuya of The World Ends With You. Some fans believe there is a connection to TWEWY and Stranger of Paradise: Final Fantasy Origins, but there's really no such thing.

-- Is the room where Sora wakes up also in Shibuya?

Nomura: That is located in Minami-Aoyama.

-- A great location! (laughs) So you've even established that?

Nomura: Yes, we've also specified the room layout. The furniture and whatnot haven't been decided yet, so the interior will be undergoing some changes. That room will serve as the base for the early parts of the game.

-- What kind of world is Quadratum? In Melody of Memory, it was described as "the other side of our world." Is this a new world that does not belong to the Realm of Light, Realm of Darkness, or Realm Between?

Nomura: That's one interpretation.

-- In the trailer's narration, Quadratum was described as "a world full of life- but for you and I, it's similar to an "afterworld," I suppose." What does this mean?

Nomura: It means that perception changes depending on your viewpoint. The Master of Masters says something along those lines in UX.

From Sora's point of view, Quadratum is a world on the other side of his own world and reality: a fictional world. However, from the point of view of the inhabitants of Quadratum, their world is the real one, and the place Sora and his friends hail from is the other side, the fictional world.

This time, I think the theme will be something akin to the "contrast between people from different positions."

-- I see. The narrator is Strelitzia, and she's also from Sora's side, so that's why she says "for us," right?

Nomura: That's correct.

-- I've been told that the male narrator is the same person who voiced over the footage of Kingdom Hearts Missing-Link?

Nomura: Yes, it's the same character being played by the same person. The character is someone who has already appeared in the series, but this is the first time they've been voiced.

-- The place where Donald and Goofy are is the original world, right? What would a realistic Sora look like in the original world?

Nomura: Donald and Goofy are looking for clues to Sora in the original world. Everything you saw in the trailer before the title appeared is from Quadratum, and Sora will look realistic there, but if he returns to the original world, then the shaders will make him look like Donald and Goofy.

-- The battle scenes show Keyblade transformations and free-running, giving the impression that this is an evolution of Kingdom Hearts III.

Nomura: Yes, that's right. In the video, you can also see button icons that appear when an enemy punches you. You can think of that like the reaction commands we had in Kingdom Hearts II.

-- Oh, so it's a command that appears briefly under certain circumstances and, if successfully executed, triggers a special action.

Nomura: The reason it's appears with a black circle is because we haven't announced the platforms yet.

-- I see.

Nomura: After KH3 released, we saw quite a few people asking for reaction commands to return, so we brought them back.

-- The word "Build" is at the bottom of the command window on the lower left. What does it refer to?

Nomura: The battle concept this time around is "Scrap & Build," with Build being the command that represents it.

-- "Scrap & Build"... What is that exactly?

Nomura: I can't give you the details yet, but destruction and reconfiguration are key. Please wait for more information.

-- Kingdom Hearts 4 lies in the Lost Master Arc, but to what saga does Kingdom Hearts Missing-Link belong to?

Nomura: The Kingdom Hearts series does not solely include the Dark Seeker Arc up to Kingdom Hearts 3, and the Lost Master Arc from Kingdom Hearts 4. There is also the X series that includes Kingdom Hearts X, Union X, and Dark Road. Kingdom Hearts Missing-Link is a work that fills in the blank period and bridges them together.

-- We see Brain in the trailer for KHML. Is he the main character?

Nomura: No, the main character will be the player themselves. It's a create-an-avatar game like KH Unchained X.

-- The game seems quite challenging, with a focus on action-packed battles that can be enjoyed in multiplayer, as well as the addition of location-based game elements utilizing AR technology. You say that you can move around without actually leaving the house. Does you mean the character is the one who can do the moving?

Nomura: Yes. There's a Street View in Google Maps, isn't there? You just tap on the place you want to see and it'll take you there. I imagine KHML to be just like that.

-- So suppose I wanted to go to Okinawa on foot.

Nomura: You certainly could, but it'd take quite a bit of time to get there (laughs). By using points, you can teleport immediately to the place you want to go.

-- So if you don't want to spend the points, you can go out and walk around yourself. It's up to the player.

Nomura: Correct.

-- If the field is linked to the real world, does that mean we won't see any Disney worlds in the game?

Nomura: We're experimenting with a variety of things, but depending on the timing, the terrain and atmosphere will be partially based on Disney world motifs.

In the early stages of development, we covered the entire map with all sorts of motifs as though it were a skin, but it seemed like overkill, so we're trying to balance things out.

-- Collecting figure-like pieces sounds pretty interesting, and multi-action battles seem like they'll be fun.

Nomura: I'm trying to do something sharp that I can't do in the main story. Please look forward to the closed beta test scheduled for this fall.

An expanded version of the interview will be published in the May 12-19 issue of Weekly Famitsu (on sale April 28).

COMMENTS

+ Reply

Squood!

April 14, 2022 @ 06:21 pmOffline

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Funny how Nomura kinda sorta dodged the question of if TWEWY characters will show up.

Chie

April 14, 2022 @ 06:33 pmOffline

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The voice has to be Sigurd, right? That's the feeling I get.

Oracle Spockanort

April 14, 2022 @ 06:37 pmOffline

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KeybladeLordSora

Funny how Nomura kinda sorta dodged the question of if TWEWY characters will show up.

What bothers me about it is that he thinks we are saying these stories are connected but in reality what people are saying is that they want to see the characters in this location xD

Muke

April 14, 2022 @ 06:40 pmOffline

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Sign

It's a create-an-avatar game like KH Unchained X.

This makes me so excited because I really loved the character creation of UX! And now it's gonna be in 3D, yay

Squood!

April 14, 2022 @ 06:45 pmOffline

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Oracle Spockanort

What bothers me about it is that he thinks we are saying these stories are connected but in reality what people are saying is that they want to see the characters in this location xD

Exactly lol

bambii (aka foreteller)

April 14, 2022 @ 06:57 pmOffline

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Chie

The voice has to be Sigurd, right? That's the feeling I get.

Seems most plausible given his lines in the ML trailer. “The night you awoke in this world” as the camera centers on Brain.

Or one of the KHDR cast. A young Odin perhaps? Who knows.

Silver_Soul

April 14, 2022 @ 06:59 pmOffline

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Super interesting that X is its own saga.

LoneFox

April 14, 2022 @ 07:02 pmOffline

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Chie

The voice has to be Sigurd, right? That's the feeling I get.

Yes. In theory it could also be Odin, as ML is probably set in his youth, but then the KH4 version would be him at least at the age he is in DR, and the voice simply doesn't sound old enough for that. The DR folks haven't been born yet in ML.

And this means the mask rule ("every time you see one or more masks, they are hiding something important") applies again. We didn't pay attention to Sigurd before, because nobody expected a full game set in this timeline to be released, but now it's obvious that he is an important character.

ivaannom

April 14, 2022 @ 07:03 pmOffline

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Nomura: You guys overthink
Also Nomura: I put a hidden message in that text

Zettaflare

April 14, 2022 @ 07:03 pmOffline

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Since they are still deciding on furniture it would be cool if Sora's room ended up looking identical to his Destiny Island room from the first game

Chie

April 14, 2022 @ 07:12 pmOffline

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I definitely thought about Sigurd. The way he knew that Brain would arrive in that time, and was part of some organization that has wireless communication, made him come off as some kind of "time cop" like character to me.

I strongly think that organization will be the protagonist's team in Missing Link, due to the similar fashion of the player characters shown. The man in white also seems to be using codec communication in the trailer.

ivaannom

April 14, 2022 @ 07:23 pmOffline

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BTW I'll explain how the riddle goes and what's the secret message since a lot of people most likely don't know japanese.

First of all you have to write all the message in hiragana until the X

Now, then remember X in roman numbers is 10. Then look at the form of the X

I had number's and spaces put in here but the forum deletes the spaces and messes up with the text i'll just leave the text in a quote




かこのふりかえりをしてみると
おもえばこのきんぐだむ はーつは
じぶんのもちえるすべてをそそいできたさくひんです。
かんせいしてどうしてもぬけがらになりがちですが
みなさんによろこんでいただきたいと
いつもそういうきもちでこころをふるいたたせてきました。
-- さくちゅうかたられるこころのものがたりとは、
そのゆくえ、もういなくなってしまったり
もうあえなくなったはなれたこころへのねがいです。
いつもこころは
そばにあるというおもいをこめています。
x



Now, what does it say? こえのしょうたいはしぐるどようちゅうい, 声の正体はシグルド要注意. The voice identity is Sigurd, special attention.

LoneFox

April 14, 2022 @ 07:25 pmOffline

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Chie

definitely thought about Sigurd. The way he knew that Brain would arrive in that time, and was part of some organization that has wireless communication, made him come off as some kind of "time cop" like character to me.

I strongly think that organization will be the protagonist's team in Missing Link, due to the similar fashion of the player characters shown. The man in white also seems to be using codec communication in the trailer.

He is quite obviously a high-ranked member (not the top leader but a prince or master scientist or something like that) of the Secret Society of Keyblade Wielders mentioned in the masterpost. They known about Brain's arrival, because Luxu gave that info (and the hat) to them, possibly already to Ephemer at the early days of Scala.

rokudamia2

April 14, 2022 @ 07:31 pmOffline

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The interviewer didn't mention stranger of paradise, why did nomura bring it up?

Silver_Soul

April 14, 2022 @ 07:32 pmOffline

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ivaannom

BTW I'll explain how the riddle goes and what's the secret message since a lot of people most likely don't know japanese.

First of all you have to write all the message in hiragana until the X

Now, then remember X in roman numbers is 10. Then look at the form of the X

I had number's and spaces put in here but the forum deletes the spaces and messes up with the text i'll just leave the text in a quote


Now, what does it say? こえのしょうたいはしぐるどよ, 声の正体はシグルドよ. The voice identity is Sigurd.

I skip the the last partうちゅうい? or does it want to say 注意ちゅうい? But then what's the u before? Anyways i think the message it's only until "Sigurd"

By Golly I think you solved it!

Sign

April 14, 2022 @ 07:35 pmOffline

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rokudamia2

The interviewer didn't mention stranger of paradise, why did nomura bring it up?

I think he thinks he's getting ahead of things, despite misunderstanding what fans were asking for.

ivaannom

April 14, 2022 @ 07:35 pmOffline

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rokudamia2

The interviewer didn't mention stranger of paradise, why did nomura bring it up?


JP youtuber toro had some theories about this, i guess Nomura just said that to not confuse more people(?)

Silver_Soul

By Golly I think you solved it!


A lot of japanese people have solved it today when Nomura mentioned that in the interview and that's what i got from a few hints

Alpha Baymax

April 14, 2022 @ 07:40 pmOffline

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Sign

-- Kingdom Hearts 4 lies in the Lost Master Arc, but to what saga does Kingdom Hearts Missing-Link belong to?

Nomura: The Kingdom Hearts series does not solely include the Dark Seeker Arc up to Kingdom Hearts 3, and the Lost Master Arc from Kingdom Hearts 4. There is also the X series that includes Kingdom Hearts X, Union X, and Dark Road. Kingdom Hearts Missing-Link is a work that fills in the blank period and bridges them together.

This is an interesting revelation, I wonder if the time period when Terra and Aqua were kids would fit into the X series in the future?

Squood!

April 14, 2022 @ 07:40 pmOffline

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Sign

I think he thinks he's getting ahead of things, despite misunderstanding what fans were asking for.

Like, all the guy asked was if Neku and pals would show up lol

Chie

April 14, 2022 @ 07:52 pmOffline

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Back in the KH2 days the FF7 characters who showed up were relevant to the then-releasing Compilation of FF7 stuff too. Could call it a "marketing tie-in", or simply a natural part of the creative process. Therefore wondering if TWEWY or Stranger of Paradise characters would show up is totally natural based on precedent... and no matter how much he says it's "not connected", the concept of this setting still draws from TWEWY heavily, much like how the older games drew from FF7 in ways beyond actual characters.

SuperNova

April 14, 2022 @ 07:58 pmOffline

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Nomura question dodging about the TWEWY gang is just gonna make the fandom want to see them more lmao. It's interesting that they are bringing back the reaction commands from KH2 makes me wonder if KH4 is gonna be a hybrid of 2/3 battle systems.

The fact they are still using the kingdom shader pretty much confirms Quadratrum is gonna serve as starting location/hub world of sorts. That's interesting.

the red monster

April 14, 2022 @ 08:23 pmOffline

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it was kinda obvious sigurd will be important, wearing a mask + showing up in the ending is nomura's special recipe.

ivaannom

April 14, 2022 @ 09:22 pmOffline

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ivaannom

BTW I'll explain how the riddle goes and what's the secret message since a lot of people most likely don't know japanese.

First of all you have to write all the message in hiragana until the X

Now, then remember X in roman numbers is 10. Then look at the form of the X

I had number's and spaces put in here but the forum deletes the spaces and messes up with the text i'll just leave the text in a quote


Now, what does it say? こえのしょうたいはしぐるどよ, 声の正体はシグルドよ. The voice identity is Sigurd.

I skip the the last partうちゅうい? or does it want to say 注意ちゅうい? But then what's the u before? Anyways i think the message it's only until "Sigurd"



Oh okay I fully resolved the last part, I was confused because I thought it said Sigurd yo, with 'yo' as the particle but I was so stupid that I didn't realize it said you chuui要注意 instead lmao, now the full message makes sense

声の正体はシグルド要注意 The voice identity is Sigurd, special attention.

I'll edit the previous message with the full message to not confuse more people

Now I'll be able to sleep in peace without thinking over and over again why was the last part like that

Chaser

April 14, 2022 @ 10:51 pmOffline

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rokudamia2

The interviewer didn't mention stranger of paradise, why did nomura bring it up?

People tend to take anything that Nomura touched and demand it make its way into Kingdom Hearts, e.g. Aya Brea because he designed her. SoP, being the most recent game Nomura was somewhat involved in, did have people start posting online about wanting Sora to meet Jack.

So I get why Nomura would bring SoP up as a "no."

Squood!

April 14, 2022 @ 11:14 pmOffline

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Chaser

People tend to take anything that Nomura touched and demand it make its way into Kingdom Hearts, e.g. Aya Brea because he designed her. SoP, being the most recent game Nomura was somewhat involved in, did have people start posting online about wanting Sora to meet Jack.

So I get why Nomura would bring SoP up as a "no."

With the big diff being the people demanding this stuff are talking about the characters

While Nomura is apparently thinking that they mean the actual game universes

Chaser

April 14, 2022 @ 11:27 pmOffline

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KeybladeLordSora

With the big diff being the people demanding this stuff are talking about the characters

While Nomura is apparently thinking that they mean the actual game universes

I can't fault him for this either aha. When talking about SE properties, I've seen it go to "I hope Sora goes through the Reaper's Game in TWEWY's Shibuya," "I want to see Midgar!" etc a lot.

There's a lot of different levels to fan demands, and we don't know how this often gets to Nomura, if it's being shown to him, if he looks for it himself etc. so what he's basing his answer on is different to what we see.

Personally, I've seen a lot of tweets about KHIV actually starting out with a 7 day Reapers Game where Sora meets the Reapers. I've seen people say KHIV is ripping TWEWY off with the MoM and the other person watching from a building mimicking Uzuki and Koki. That's more than seeing the characters, that's wanting TWEWY's rules and stuff itself.

There's also what happened with NEO, the people trying to make a connection between the reused night sky on the box art being from KH3.

Squood!

April 15, 2022 @ 12:45 amOffline

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Someone oughta just ask "will we see final fantasy characters" again

Oracle Spockanort

April 15, 2022 @ 01:05 amOffline

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KeybladeLordSora

Someone oughta just ask "will we see final fantasy characters" again

Nomura, probably: “People think this is related to Insomnia from FFXV but actually it doesn’t have anything to do with it”

SuperNova

April 15, 2022 @ 01:19 amOffline

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Suddenly we see Cloud working at a Japanese Starbucks and Nomura will continue to insist that its just a reference and not a full blown character because it has nothing to do with FF.

Elysium

April 15, 2022 @ 01:37 amOffline

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Sign

-- Oh, so it's a command that appears briefly under certain circumstances and, if successfully executed, triggers a special action.
Nomura: The reason it's appears with a black circle is because we haven't announced the platforms yet.
-- I see.
Nomura: After KH3 released, we saw quite a few people asking for reaction commands to return, so we brought them back.

Oh, God.... The fanbase strikes again. This is even worse than them causing Atlantica to become a non-fighting world in 2; honestly the hand-holding, guard-railing, and minimalist KH2 worlds is at their doorstep to me, too, because so many complained about not knowing where to go in KH1. The fanbase trying to foist Kairi and Star Wars, Marvel, the kitchen sink, etc. on the series is bad enough, but causing the return of Reaction Commands is easily their worst crime so far.

MATGSY

April 15, 2022 @ 01:42 amOffline

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Elysium

Oh, God.... The fanbase strikes again. This is even worse than the fanbase causing Atlantica to become a non-fighting world in 2. The fanbase trying to foist Kairi and Star Wars, Marvel, the kitchen sink, etc. on us is bad enough, but causing the return of Reaction Commands is easily their worst crime so far.

But I like RC, QTE hate is overblown.

Oracle Spockanort

April 15, 2022 @ 01:42 amOffline

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Elysium

Oh, God.... The fanbase strikes again. This is even worse than the fanbase causing Atlantica to become a non-fighting world in 2. The fanbase trying to foist Kairi and Star Wars, Marvel, the kitchen sink, etc. on us is bad enough, but causing the return of Reaction Commands is easily their worst crime so far.

Honestly, I don't quite know where Nomura got the idea that the fanbase wanted reaction commands back. People seemed overjoyed to see them gone. I don't think I really saw this sentiment anywhere on major western gaming forums, Reddit, or on social media, so I wonder if this was exclusively from Japanese fans?

rokudamia2

April 15, 2022 @ 01:43 amOffline

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I definitely saw people say they missed reaction commands on Twitter.

Oracle Spockanort

April 15, 2022 @ 01:44 amOffline

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rokudamia2

I definitely saw people say they missed reaction commands on Twitter.

Maybe I follow the wrong people xD

Elysium

April 15, 2022 @ 01:54 amOffline

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So far the only fan complaints that have lead to anything positive are the ones over KH2's poor level design and Disney's low relation to the main plot*. We can file the FF characters' return as another positive, if that actually happens (not holding my breath though). This is why you have to be wise about what you complain about out loud...

* The consequence unfortunately being the original worlds becoming nothing. :X That's a side effect I didn't expect when I said I wanted the Disney worlds to be more complex like they were in KH1 and involve platforming again in the post-2 years.

the red monster

April 15, 2022 @ 02:49 amOffline

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i hope he at least heard the complains there's needs to be a balance between disney and OC content. i don't want 20 hours disney rush ever again.

LostArtist

April 15, 2022 @ 04:13 amOffline

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ivaannom

Oh okay I fully resolved the last part, I was confused because I thought it said Sigurd yo, with 'yo' as the particle but I was so stupid that I didn't realize it said you chuui要注意 instead lmao, now the full message makes sense

声の正体はシグルド要注意 The voice identity is Sigurd, special attention.

I'll edit the previous message with the full message to not confuse more people

Now I'll be able to sleep in peace without thinking over and over again why was the last part like that

I have no idea who Sigurd is (well had no idea, now I do ish lol) but I saw your post posted on Twitter, solving the riddle, and I gotta say that was brilliant. It’s so cool seeing stuff like this, even though I’m clearly not caught up with everything ha.

Face My Fears

April 15, 2022 @ 04:52 amOffline

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Elysium

Oh, God.... The fanbase strikes again. This is even worse than them causing Atlantica to become a non-fighting world in 2; honestly the hand-holding, guard-railing, and minimalist KH2 worlds is at their doorstep to me, too, because so many complained about not knowing where to go in KH1. The fanbase trying to foist Kairi and Star Wars, Marvel, the kitchen sink, etc. on the series is bad enough, but causing the return of Reaction Commands is easily their worst crime so far.

I was so excited to re-visit Atlantica in KH2 and when I saw it was a musical world, I was upset. I mean I liked that Under The Sea and Part of Your World were used, but there should have been fighting segments.

The reaction commands coming back may not be so bad. If he includes from the start of the game the feature that came with ReMIND to disable certain things, then I wouldn't mind reaction commands. I didn't care for the attractions in KH3 and didn't like them building up all the time, so every time I play KH3 I disable them.

Sakuraba Neku

April 15, 2022 @ 05:40 amOffline

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Nomura: After KH3 released, we saw quite a few people asking for reaction commands to return, so we brought them back.


Don't get rid of them again. It's my favourite gameplay mechanic and I was glad that they came back in ReMind.

Keyblade Knight 1st Class

April 15, 2022 @ 05:47 amOffline

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Sign

-- If the field is linked to the real world, does that mean we won't see any Disney worlds in the game? Nomura: We're experimenting with a variety of things, but depending on the timing, the terrain and atmosphere will be partially based on Disney world motifs.

This is an odd question considering that Kingdom of Corona is clearly in the trailer.

Darkspawn

April 15, 2022 @ 05:59 amOffline

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I was going to say earlier… I thought reaction commands went away to begin with due to fans complaining about KH2. And now they’re back for the same reason.

I would like them more if they’re just God of War 2018 and Spider-Man PS4 style QTEs that are more one-time per battle events that lead to some kind of transition in the battle. That’s more or less what we got in Re:Mind with the Guardians vs the Xehanort clones.

They could be tied to situation commands like Grand Magic where if you trigger something like that, you have to clear a reaction command to successfully pull off the special move. Essentially, I just don’t want them to be a random “Spam Triangle to win” option.

At the very least, they should have them mapped to more than one button and should require precise timing where you’re punished if you try to spam it (with an accessibility feature that can enabled of course.)

Sign

April 15, 2022 @ 06:41 amOffline

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Luminary

I was going to say earlier… I thought reaction commands went away to begin with due to fans complaining about KH2. And now they’re back for the same reason.

Yeah, it's bonkers. I'm honestly getting a bit wary after hearing of these recent incidents where they've been swayed by the fans. Can't help but feel that they're listening to people they shouldn't.

Elysium

April 15, 2022 @ 06:58 amOffline

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Face My Fears

I was so excited to re-visit Atlantica in KH2 and when I saw it was a musical world, I was upset. I mean I liked that Under The Sea and Part of Your World were used, but there should have been fighting segments.

The reaction commands coming back may not be so bad. If he includes from the start of the game the feature that came with ReMIND to disable certain things, then I wouldn't mind reaction commands. I didn't care for the attractions in KH3 and didn't like them building up all the time, so every time I play KH3 I disable them.

I hope you're right that they can be disabled... They were largely not optional in KH2. At least you can ignore the rides in 3.

I wish someone would ask him why he's never brought trinities or tech points back, instead of horrible things like RCs.

NoWay

April 15, 2022 @ 08:11 amOffline

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I’d really welcome the RC during Nobody fights, but generally I prefer KH3’s gameplay

Face My Fears

April 15, 2022 @ 12:09 pmOffline

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Elysium

I hope you're right that they can be disabled... They were largely not optional in KH2. At least you can ignore the rides in 3.

I wish someone would ask him why he's never brought trinities or tech points back, instead of horrible things like RCs.

Trinities is pretty easy to figure out. The KH2 worlds DO NOT have the depth that the KH1 worlds had. Also, you can swap party members right there on the field, so making the journey to a trinity using the original team isn't that difficult to do.

I think the whole fighting system will have to change to bring back tech points and by that I mean it will have to slow down and be more grounded, which I definitely don't see Nomura going back to.

I do wish he would find a way to bring trinities back or include areas that we can see, but cannot access yet, so that we would have to revisit.

Ballad of Caius

April 15, 2022 @ 07:11 pmOffline

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Sign

Yeah, it's bonkers. I'm honestly getting a bit wary after hearing of these recent incidents where they've been swayed by the fans. Can't help but feel that they're listening to people they shouldn't.

They either have a (bad) focal/focus group, or they're doing bad Q&A/polling/queries

Sign

April 15, 2022 @ 07:19 pmOffline

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Ballad of Caius

They either have a (bad) focal/focus group, or they're doing bad Q&A/polling/queries

I've also been wondering if they're accidentally being fed inaccurate info. Whenever Nomura talks about things he's told by overseas staff, it doesn't seem to line up with what we actually see as members of the community?

Take for example, fans referring to Nomura as "papa." While he is regarded as the father of Kingdom Hearts, few actually call him such, and even when they do, it's usually uh... not in the context he's thinking about >.> Some fans did start calling him "papa" after that interview came out, but they quickly dropped it and went back to the usual "Lord Nomura."

Elysium

April 15, 2022 @ 08:55 pmOffline

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Face My Fears

Trinities is pretty easy to figure out. The KH2 worlds DO NOT have the depth that the KH1 worlds had. Also, you can swap party members right there on the field, so making the journey to a trinity using the original team isn't that difficult to do.

Having to come back with certain party members isn't really why trinities are satisfying in 1. They function similar to the Puzzle Pieces that were added to Final Mix to make the worlds in that game feel less barren. I mean, imagine trying to find Trinities hidden away in the massive worlds of 3's The Caribbean or 3D's Traverse Town or Blue and White Trinities in 3's Arendelle (where almost everything is blue and white). It's a reward for exploration on top of giving you items and adding to the feeling of progress (being able to open a new level of Trinities as the game goes along). So I don't think being able to simply switch party members from the command menu changes much. Since he brought back so many things in 3 to add to the nostalgia--from forgotten CoM characters like Larxene, Marluxia, Repliku, and Vexen to Shotlock, etc. etc.--no idea why he didn't bring those back, especially since he was way more focused on trios in later KH installments than he ever was in 1, and also with 3 being, well, a 3 (trinity) and all.

I don't think tech points would require combat to slow down, but simply making some behaviors in some Heartless that are more predictable in their timing again or offering more choices to the player. I mean, for example, Large Body does the body slide thing that they added to its abilities 2-onwards--hitting it in the face at just the right spot to stop its slide rather than running away or using a Reaction Command could give a tech point. The lady Heartless in Arendelle--potentially stopping their laserbeams if you hit the tip of the umbrella right as the attack's about to start, giving you a tech point. Stuff like that.

Squood!

April 15, 2022 @ 09:14 pmOffline

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Sign

I've also been wondering if they're accidentally being fed inaccurate info. Whenever Nomura talks about things he's told by overseas staff, it doesn't seem to line up with what we actually see as members of the community?

Take for example, fans referring to Nomura as "papa." While he is regarded as the father of Kingdom Hearts, few actually call him such, and even when they do, it's usually uh... not in the context he's thinking about >.> Some fans did start calling him "papa" after that interview came out, but they quickly dropped it and went back to the usual "Lord Nomura."

I doubt Nomura even knows about the rep he's gained overseas where he's seen as someone mostly very different.

Sign

April 15, 2022 @ 10:07 pmOffline

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KeybladeLordSora

I doubt Nomura even knows about the rep he's gained overseas where he's seen as someone mostly very different.

Oh, I don't doubt that. But if he's being relayed info and told that it's an accurate representation of how overseas fans feel, then there's an obvious disconnect and miscommunication happening. I'm more concerned about that than him browsing Japanese posts on social media from select bubbles.

Chie

April 15, 2022 @ 10:28 pmOffline

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Keyblade Knight 1st Class

This is an odd question considering that Kingdom of Corona is clearly in the trailer.

I guess the implication is that it's not actually the Kingdom of Corona in-story and it's just callback assets for a battle mission to give some variety. That's fine with me, since having projections of Disney worlds from the far future in X/UX was very arbitrary and none of the events in them actually mattered. Now everything that appears in Missing Link will be stuff that is actually happening in Missing Link; if that precludes Disney worlds, so be it.

Violet Pluto

April 15, 2022 @ 10:48 pmOffline

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Oracle Spockanort

Honestly, I don't quite know where Nomura got the idea that the fanbase wanted reaction commands back. People seemed overjoyed to see them gone. I don't think I really saw this sentiment anywhere on major western gaming forums, Reddit, or on social media, so I wonder if this was exclusively from Japanese fans?

WHAT!? I've been on several sites where the one of their major problems with KH3 was that there were no RCs. I don't know how this is so split.

Sign

April 15, 2022 @ 11:31 pmOffline

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Violet Pluto

WHAT!? I've been on several sites where the one of their major problems with KH3 was that there were no RCs. I don't know how this is so split.

Well we've had 10+ years of anti-RC suddenly drowned out and ignored by pro-RC in this post-KH3 era, not unlike how people's memories of vanilla KH2 were overwritten when 2FM was made available in the west.

It's revisionist history by a vocal minority with a history of flip-flopping.

Squood!

April 16, 2022 @ 01:20 amOffline

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Ah, the revisionist history of the post-2.5 era.

Truly fascinating.

Oracle Spockanort

April 16, 2022 @ 01:44 amOffline

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KeybladeLordSora

Ah, the revisionist history of the post-2.5 era.

Truly fascinating.

KH2 went from too easy with too many reaction commands to best game ever

the red monster

April 16, 2022 @ 02:00 amOffline

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People discovered level 1 crit runs

Happyfunshineman

April 16, 2022 @ 02:06 amOffline

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Sign

Well we've had 10+ years of anti-RC suddenly drowned out and ignored by pro-RC in this post-KH3 era, not unlike how people's memories of vanilla KH2 were overwritten when 2FM was made available in the west.

It's revisionist history by a vocal minority with a history of flip-flopping.

I’m not sure about this take.

I don’t think I’ve ever had a conversation with somebody about KH2 that didn’t somehow end with us talking about the coolest reaction commands.

Speaking personally, when I was younger I remember going onto forums to complain about reaction commands because I knew I wasn’t supposed to like QTEs, but outside those hardcore gaming circles I just don’t think the disdain is there. You can find plenty of random first time players on YouTube nowadays too, and they seem to tend to like the simple spectacle the system offers.

Can’t say I understand how people‘s memories of KH2 were overwritten by 2FM either. People seemed to like KH2 just fine in the eight years they waited to get a chance to play 2FM, if they even played it at all. The game is a staple in talks about the best PS2 games. If KH3‘s discourse proves anything, it’s that KH2 has always been beloved by many.

I think it’s easy to forget that spaces like this site, discord chats, and resetera are small bubbles in a much larger gaming community, and opinions stated in these spaces don’t always align with the larger community (whose opinions, naturally, very considerably).

I’d argue we are the minority and I certainly don’t feel comfortable generalizing the majority as being flip-floppers, especially because opinions can evolve over time.


Anyways, I hope the team can use reaction commands in an interesting way in KH4. I think the system is a bit lame when used as just a QTE, but when it is used instead to easily facilitate unique contextual actions it can create cool combat scenarios.

I think it would be a shame if KH4 turned out to be KH2-2 because the team felt like they had to. Thankfully, I don’t get that impression from the trailer at all though.

I’m very curious about what “scrap and build” will be.

Elysium

April 16, 2022 @ 02:49 amOffline

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The truth is a lot of people usually love the first game they played the most (I'm no exception), probably because the first experience is the one you come into with the least preconceptions and it forms your basis for judging the games you play next. For many, the first was KH2. And for the newest, youngest fans right now, it was KH3. For the older players like me, it was KH1. I feel like each of them practically constitutes a different generation of KH fans, and I'm willing to bet you can track most fans' likes / dislikes about the series pretty well based off of which game they started with.

Face My Fears

April 16, 2022 @ 05:06 amOffline

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Elysium

Having to come back with certain party members isn't really why trinities are satisfying in 1. They function similar to the Puzzle Pieces that were added to Final Mix to make the worlds in that game feel less barren. I mean, imagine trying to find Trinities hidden away in the massive worlds of 3's The Caribbean or 3D's Traverse Town or Blue and White Trinities in 3's Arendelle (where almost everything is blue and white). It's a reward for exploration on top of giving you items and adding to the feeling of progress (being able to open a new level of Trinities as the game goes along). So I don't think being able to simply switch party members from the command menu changes much. Since he brought back so many things in 3 to add to the nostalgia--from forgotten CoM characters like Larxene, Marluxia, Repliku, and Vexen to Shotlock, etc. etc.--no idea why he didn't bring those back, especially since he was way more focused on trios in later KH installments than he ever was in 1, and also with 3 being, well, a 3 (trinity) and all.

I don't think tech points would require combat to slow down, but simply making some behaviors in some Heartless that are more predictable in their timing again or offering more choices to the player. I mean, for example, Large Body does the body slide thing that they added to its abilities 2-onwards--hitting it in the face at just the right spot to stop its slide rather than running away or using a Reaction Command could give a tech point. The lady Heartless in Arendelle--potentially stopping their laserbeams if you hit the tip of the umbrella right as the attack's about to start, giving you a tech point. Stuff like that.

The Hidden Mickeys were basically the replacement trinities in KH3. I think with the vastness of the worlds in KH3, the hidden Mickeys worked better because they were larger part of the scenery that you can find more easily that a small trinity logo. I think the trinities worked in KH1 because the world design in KH1 was smaller, but also the worlds were designed way better that there were parts that you would definitely see the trinity or have to come back to later (like the ones in Traverse Town).

I'm sure that they could have been incorporated in KH3, especially with the size of those worlds, but I feel like the trinities wouldn't have been as much fun as they were in KH1. Like seeing the white trinity and wondering what is this, then coming back later in the game and unlocking something was a great feeling. The vastness of KH3 worlds would make them easily missed and maybe even a chore to find - compared to the larger Hidden Mickeys that are incorporated into the scenery.

I think ultimately what we're both looking forward to - which KH1 and KH3 did better than KH2 - is better use of the DISNEY worlds and a reason to revisit them. The only reason people went back to DISNEY worlds in KH2 was to grind synthesis items. I was hoping that each DISNEY world would get a side quest after you beat the game, where it's text-only (or now that everything is voiced) cutscenes where the DISNEY characters ask you to go do something or look for something. Just a little quest and maybe a mini-boss for a reward, about an hour to complete. For example, in The Caribbean you can talk to Elizabeth who tells you that she saw smoke coming from one of the islands at sea and there was a strange flash of light, suggesting you go investigate. You go on the ship and look for the island (the map does NOT tell you which island it is). The heartless that attack are stronger this time around and that secret Ghost Ship with nobodies will attack you. When you find the island, it's the Strahl that crashed. Fran and Balthier assume the worst and you get a boss fight with them. After you beat them, they explain the situation and ask for your help. The white crabs are able to help them (somehow) so when you collect enough, it fixes their ship and they leave. I hope Nomura does something like that with each DISNEY world moving forward.

Chie

April 16, 2022 @ 05:10 amOffline

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I honestly thought we were going to be revisiting worlds in KH3 with how some thematic stuff seemed lingering after each one. I should have known better though.

Olympus does have this with the statues though, even though it's a tiny thing.

Chaser

April 16, 2022 @ 07:13 amOffline

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I've not trusted fan feedback ever since it lead to the wrongful removal of endless flowmotion. My favourite way to travel.... gone :'(

Oracle Spockanort

April 16, 2022 @ 12:37 pmOffline

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Chaser

I've not trusted fan feedback ever since it lead to the wrongful removal of endless flowmotion. My favourite way to travel.... gone :'(

Yeah, I legit loved Flownotion. All it needed was refinement. I blame everybody who complained it was cheap.

the red monster

April 16, 2022 @ 01:47 pmOffline

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Elysium

The truth is a lot of people usually love the first game they played the most (I'm no exception), probably because the first experience is the one you come into with the least preconceptions and it forms your basis for judging the games you play next. For many, the first was KH2. And for the newest, youngest fans right now, it was KH3. For the older players like me, it was KH1. I feel like each of them practically constitutes a different generation of KH fans, and I'm willing to bet you can track most fans' likes / dislikes about the series pretty well based off of which game they started with.


Mostly true, but for me, KH1 was my first, and i think it's my least favorite outside of REcom/REcoded/days.

Face My Fears

April 16, 2022 @ 01:54 pmOffline

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Elysium

The truth is a lot of people usually love the first game they played the most (I'm no exception), probably because the first experience is the one you come into with the least preconceptions and it forms your basis for judging the games you play next. For many, the first was KH2. And for the newest, youngest fans right now, it was KH3. For the older players like me, it was KH1. I feel like each of them practically constitutes a different generation of KH fans, and I'm willing to bet you can track most fans' likes / dislikes about the series pretty well based off of which game they started with.

The first game I played was CoM... and I find playing ReCOM a chore lol, but love playing CoM.

I think KH1 was the best because it was the best package with what it offered - the storyline, pacing, DISNEY, Final Fantasy, gameplay all just worked so well together. Yes, there were some flaws, but they were easily ignored because everything else was so good. KH2 was better at some things, but then failed miserably with others. I think the main issue with KH2 was that - it was the beginning of the Nomura-trend of having tons of characters to explain and loose threads (coming off of CoM).

Which is why I think it's actually a good thing to go straight into KH4. Instead of having even more loose threads that a side game could create, we're heading straight into the sequel of "what happened to Sora?" It will be an interesting take on the series because we've never seen that before. As much as I love CoM, I can imagine KH2 being so much better if it didn't have so much baggage from CoM to deal with. Let alone forcing Nomura to use the Organization as actual villains, instead of going off of what was done in CoM to establish them as "bad guys".

Alpha Baymax

April 17, 2022 @ 09:31 pmOffline

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Oracle Spockanort

KH2 went from too easy with too many reaction commands to best game ever

To be fair, the original Kingdom Hearts II Final Mix was a Japanese exclusive enhancement so I don't think it's simply nostalgic bias.

Elysium

April 17, 2022 @ 09:54 pmOffline

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Oracle Spockanort

Yeah, I legit loved Flownotion. All it needed was refinement. I blame everybody who complained it was cheap.

I'm confused. I know the movement in 3 isn't exactly what it was in 3D, but I thought what 3 has is still considered flowmotion? I mean, you can move up and down walls, just less having to bounce off the wall to do it? And especially midway through Arendelle, with the boost in your movement abilities, you can really go crazy.

Squood!

April 17, 2022 @ 11:07 pmOffline

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So uh...it seems Nomura always takes the fans wishes into account based on this interview.

Oracle Spockanort

April 17, 2022 @ 11:42 pmOffline

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Elysium

I'm confused. I know the movement in 3 isn't exactly what it was in 3D, but I thought what 3 has is still considered flowmotion? I mean, you can move up and down walls, just less having to bounce off the wall to do it? And especially midway through Arendelle, with the boost in your movement abilities, you can really go crazy.

It’s similar, but it is severely reduced in its capabilities and range of movement. Arendelle might be the only world with the proper application, but I didn’t find it nearly as fun or engaging as it was in KH3D.
Alpha Baymax

To be fair, the original Kingdom Hearts II Final Mix was a Japanese exclusive enhancement so I don't think it's simply nostalgic bias.

that was my point. That it was only after FM released in the west that the game received the acclaim. And people quickly forgot their hate of it in the post-2.5 era.

Chaser

April 17, 2022 @ 11:48 pmOffline

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Oracle Spockanort

that was my point. That it was only after FM released in the west that the game received the acclaim. And people quickly forgot their hate of it in the post-2.5 era.

Adding on to this, it is all well and good because 2FM is fantastic! It was when suddenly 2 itself was always top tier that this issue arose.

Squood!

April 17, 2022 @ 11:56 pmOffline

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Chaser

Adding on to this, it is all well and good because 2FM is fantastic! It was when suddenly 2 itself was always top tier that this issue arose.

Like, OG 2 was pretty damn split in terms of opinion but the big points were "button mash, press triangle to win, drives were bad[i think that was a thing], too easy yadda yadda yadda."

Then 2.5 rolls around and suddenly everyone's minds were rewired into thinking 2FM was basically the original this whole time, an action game almost on the level of DMC, and the Tokyo Team were gods amongst men while Osaka was dragged through the dirt cuz they couldn't do exactly what Tokyo did on a fuckin handheld title running on the same engine as Crisis Core.

LostArtist

April 18, 2022 @ 01:01 amOffline

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Elysium

I'm confused. I know the movement in 3 isn't exactly what it was in 3D, but I thought what 3 has is still considered flowmotion? I mean, you can move up and down walls, just less having to bounce off the wall to do it? And especially midway through Arendelle, with the boost in your movement abilities, you can really go crazy.

It’s been a minute since I played these games. But flowmotion in 3 isn’t endless. Yes you can traverse horizontally pretty freely in 3 granted that the wall is glowing, but wall running up a San fransokyo building is boring af lol.

I agree flowmotion in 3d was fun as hell, a favorite memory of mine was going up the notre dame cathedral using flowmotion for the first time, that felt cool as hell ha.

A couple years ago when I was going around finding out ways to go out of bounds in kh3, I started using the endless aero trick coupled with glide to endlessly travel within the bounds of the game in any xyz direction, it’s a pretty sick and endless, you just have to replenish magic, that was my flowmotion replacement lol.

edit this is the aero trick I’m talking about, No Glowing Walls required, you can literally go anywhere within bounds

Elysium

April 18, 2022 @ 01:29 amOffline

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Well, this is eye-opening. I always considered KH3 to have flowmotion. I enjoy 3 and 3D pretty similarly because I thought their gameplay style was pretty similar once you take away the Command Deck and Dream Eaters. I'm curious if Nomura refers to 3's gameplay as flowmotion or something else? I don't really miss bouncing up the walls; probably the only thing is bouncing on top of enemies or being able to interact with the environment / enemies by throwing things around.

Oracle Spockanort

April 18, 2022 @ 04:51 amOffline

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Elysium

Well, this is eye-opening. I always considered KH3 to have flowmotion. I enjoy 3 and 3D pretty similarly because I thought their gameplay style was pretty similar once you take away the Command Deck and Dream Eaters. I'm curious if Nomura refers to 3's gameplay as flowmotion or something else? I don't really miss bouncing up the walls; probably the only thing is bouncing on top of enemies or being able to interact with the environment / enemies by throwing things around.

No, it isn’t called Flowmotion. It is called “Athletic Flow”.

Squood!

April 18, 2022 @ 05:23 pmOffline

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Oracle Spockanort

No, it isn’t called Flowmotion. It is called “Athletic Flow”.

The game calls it flowmotion tho

NoWay

April 18, 2022 @ 05:27 pmOffline

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In German it translates to “Free Flow”

I don’t know if this adds up anything but do whatever you want with that information

LostArtist

April 18, 2022 @ 06:36 pmOffline

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Elysium

I'm curious if Nomura refers to 3's gameplay as flowmotion or something else?

There is “flowmotion” in kh3, it’s the bouncing then supersliding or superjumping to gain horizontal or vertical distance. In kh3d the “superslide”distance is pretty long and speed pretty fast and both the superjump and superslide can be chained with the wall bouncing infinitely. Meaning whizzing around through alleyways with superslides and going up buildings through superslide/superjump. In kh3, aside from flowmotion feeling weird and you having to equip multiple superslides for distance/speed, the biggest thing is that there’s a limit to the wall bouncing activation of flowmotion, so you can’t superslide infinitely for horizontal distance and you can’t superslide/super jump infinitely to go up vertically, this form of freedom of movement is replaced with something else in kh3:
Elysium

I mean, you can move up and down walls, just less having to bounce off the wall to do it?

This wall moving is not flowmotion, it’s the new kh3 “freerunning” mechanic to run up or sideways on glowing walls.

There’s also airstepping to teleport further forward or further up instantly if you see squares.

You can cover vast distances fast and instantly using both freerunning and airstepping in kh3. You cannot do the same with kh3’s version of flowmotion. Kh3’s answer to freedom of movement is the combination of nerfed flowmotion (even when “maxed out”), freerunning and airstepping. Which doesn’t feel as free?

I’ll admit airstepping was fun to play around with for enemies and travel, but I missed kh3d’s version of flowmotion to travel around the map.

bobgoesw00t

April 26, 2022 @ 03:35 amOffline

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Even when giving an interview, Nomura-san continues to be the biggest troll in the universe and I wouldn't have it any other way!!! As for the announcement of KHIV itself, I'm glad they let us know it's coming, but I feel the timing of it was off. If E3 hadn't been canceled this year, that would have been the PERFECT place to reveal the game but OH WELL!!!!!!! I was like, "yay...KHIV is coming...eventually..." mostly because I've been playing so much Elden Ring and Guild Wars 2 End of Dragons so my mind was too preoccupied with other things xD

bobgoesw00t

April 26, 2022 @ 03:36 amOffline

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KeybladeLordSora

Like, all the guy asked was if Neku and pals would show up lol

This is Tetsuya Nomura we're talking about here, if he can troll everyone and their mother while answering a question, HE'S GONNA DO JUST THAT!!!!! xP

Launchpad

April 26, 2022 @ 06:21 amOffline

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As far as Reaction Commands go, I'm all for the enemy-specific RCs that are exploitable and have good utility, like Bat-Fly, Dual Stance, Cyclone, Reversal, etc. Anything that actually factors into the actions Sora can perform is a godsend. These aren't QTEs, they're context specific moves that are as responsive and practical as any other attack.

It's the cutscene-y ones that I'm not really that excited to see return. I mean, don't get me wrong, on the first playthrough they're spectacular and flashy and it's exciting to see all the stuff Sora can do, but on repeat playthroughs? If I'm skipping cutscenes to get into the action quicker, I'm not going to be too happy to sit through long mid-combat animations. I'm not infuriated, nor do I think reaction commands are an affront to the series design philosophy in the same way that the command deck was, but I just don't really care much to see long animations in the middle of a boss fight.

I'm wagering that Neo-Darkside in KHIV will be way flashier than any other boss, with tons of RCs to show how cool Sora is. Think Twilight Thorn in KH2 or Rock Titan in KH3.

HakaishinChampa

April 26, 2022 @ 03:04 pmOffline

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Ooh, with Reaction commands returning - I bet xigbar/Luxu will shoot lasers that we can deflect like in KH2. That's my favorite RC from KH2.

NoWay

April 26, 2022 @ 09:58 pmOffline

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I really hope that the Nobody’s are returning. I’m already looking forward to using RC against them

Squood!

April 27, 2022 @ 04:10 amOffline

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NoWay

I really hope that the Nobody’s are returning. I’m already looking forward to using RC against them

Well, Org members disappearing definitely don't mean their lesser Nobodies disappear with em sooooo

ivaannom

April 27, 2022 @ 03:43 pmOffline

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KH Missing Link takes place around 4 generations after Ephemera was alive. In the trailer, Sigurd talks about "The ones who inherit the association" and "the ones who didn't inherit the association"(in the official en trailer it says sprawled and branched societies, take the translation you want). Ephemera's bloodline are part of "the ones who inherit the association" and the people who are not part of ephemera's bloodline are part of the other associations.

I'm still reading the interview, if i see something interesting i'll make another post

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CDD

April 27, 2022 @ 04:13 pmOffline

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ivaannom

KH Missing Link takes place around 4 generations after Ephemera was alive. In the trailer, Sigurd talks about "The ones who inherit the association" and "the ones who didn't inherit the association"(in the official en trailer it says sprawled and branched societies, take the translation you want). Ephemera's bloodline are part of "the ones who inherit the association" and the people who are not part of ephemera's bloodline are part of the other associations.

I'm still reading the interview, if i see something interesting i'll make another post

If that's the case... Brain, if he's related to Eraqus, would probably be his father and not an ancestor.

ivaannom

April 27, 2022 @ 04:25 pmOffline

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- There may be little changes in Sora's KHIV design

- The Association(KH Missing Link)'s objective is to collect pieces from the past, present and future and you can use the power of those pieces(the pieces are shown in the trailer, it's the characters we know)

- Nomura says in the interview that all the foretellers besides Luxu disappeared(there was confusion because Ryokutya said "annihilated" but no, they just disappeared)

- The lost masters are the new enemies but not all of the lost masters have the same will.

- The biggest reason to why they selected Ishibashi is to get a point of view of someone who doesn't have experience with KH series to make it easier for new users to approach the series and because in NEW TWEWY she was really good with the characters behaviours and logics(basically making the characters act like they should)

- Nomura confirms once again that we will know why Xehanort became "skinhead" in Dark Road, he literally said skinhead.

- We will know about the EX HUD in the future

- About the new bgm, one of the orders about the later part is to make it as if we feel hope with the hero's entrance

- "Everything" in the real world that was showed in the trailer before the logo except the chess piece scene is a section of Quadratum



And i thinks that's it, the most important parts of the interview

Oh and Tanemaki Tomoko wrote a few new scenarios for Dark road.

--

Edit: I almost forgot, the 2 characters with a coat that appear at the end of the trailer are a secret, the interviewer asked:

Q: Who are the 2 guys with black coat? One seems to be the master of masters but...

Nomura: That's still a secret(laughs)

user avatar

Cooper Newton

April 27, 2022 @ 09:34 pmOffline

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ivaannom

BTW I'll explain how the riddle goes and what's the secret message since a lot of people most likely don't know japanese.

First of all you have to write all the message in hiragana until the X

Now, then remember X in roman numbers is 10. Then look at the form of the X

I had number's and spaces put in here but the forum deletes the spaces and messes up with the text i'll just leave the text in a quote


Now, what does it say? こえのしょうたいはしぐるどようちゅうい, 声の正体はシグルド要注意. The voice identity is Sigurd, special attention.

I know this is a bit late to say this, but I am really impressed you and the other fans were able to figure this riddle out.

bobgoesw00t

April 28, 2022 @ 03:37 amOffline

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KeybladeLordSora

So uh...it seems Nomura always takes the fans wishes into account based on this interview.

The REAL question IMO is how many of those wishes will he take only to then troll the fans who asked for it. That, along with how much trolling will he do in the process. I mean I keep telling everyone, TETSUYA NOMURA IS THE BIGGEST TROLL IN THE ENTIRE UNIVERSE xD

rokudamia2

April 28, 2022 @ 03:41 amOffline

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I find it interesting that Nomura mentions wanting kh4 to be accessible to new players. This makes me think sora will have amnesia for a part of the game.

2 quid is good

April 28, 2022 @ 03:47 amOffline

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Does he even need amnesia? Sora doesn't know any of the plot points of the UX saga, so of course, the game will explain it to him, and by extension, us. Anyone saying knowledge of UX is absolutely necessary to enjoy KH4 is capping.

HakaishinChampa

April 28, 2022 @ 04:24 pmOffline

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2 quid is good

Does he even need amnesia? Sora doesn't know any of the plot points of the UX saga, so of course, the game will explain it to him, and by extension, us. Anyone saying knowledge of UX is absolutely necessary to enjoy KH4 is capping.

If he gets amnesia (like complete amnesia) it could make some fun conflicts between Sora & Riku at some point in the game. Riku keeps trying to bring Sora home but Sora doesn't know who Riku is and maybe leads to a boss fight

Also Namine could be relevant because she is connected to Sora's memories!

SuperNova

April 28, 2022 @ 06:26 pmOffline

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Please no I don't need another rehash of CoM with the amnesia plot, just let Streletzia be our tutorial guide and lore dump for UX.

Zettaflare

April 28, 2022 @ 10:37 pmOffline

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HakaishinChampa

If he gets amnesia (like complete amnesia) it could make some fun conflicts between Sora & Riku at some point in the game. Riku keeps trying to bring Sora home but Sora doesn't know who Riku is and maybe leads to a boss fight

Also Namine could be relevant because she is connected to Sora's memories!

Amnesia could also be interesting when you take into account Donald and Goofy. If they make it into Quadratum thanks to Hades it could be like KH1 again where Sora is traveling with them for the first time.

With the difference being they've already known Sora even if they are strangers from his perspective

Alpha Baymax

April 29, 2022 @ 06:10 pmOffline

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SuperNova

Please no I don't need another rehash of CoM with the amnesia plot, just let Streletzia be our tutorial guide and lore dump for UX.

The logistical reason why the amnesia plot point was even a thing was that most people who played Kingdom Hearts would have skipped Chain of Memories because it was on a different console, it's why you can enjoy Kingdom Hearts II without having knowledge of Chain of Memories.

HakaishinChampa

April 29, 2022 @ 06:46 pmOffline

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Alpha Baymax

The logistical reason why the amnesia plot point was even a thing was that most people who played Kingdom Hearts would have skipped Chain of Memories because it was on a different console, it's why you can enjoy Kingdom Hearts II without having knowledge of Chain of Memories.

and it sounds like they want to make this game easier for newcomers to understand

Face My Fears

April 30, 2022 @ 06:11 amOffline

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The amnesia thing makes sense. I feel like if you go into Quadratum, your memories should be wiped or fuzzy. Your "real world" memories can't be taken over into the fictional world.

I love the idea of Donald and Goofy meeting Sora again "for the first time" in Quadratum.

The only issue with people losing their memories when they go into Quadratum is... they'll wake up and have no idea what to do. I suppose we can see Sora getting Roxas'd. I swear I have this feeling that we will be playing as Sora during the tutorial, then it's reveal that we were actually Yozora all along (of course, after 7 days).

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