- Joined
- Jan 13, 2005
- Messages
- 825
I started this thread to see who has or had an action replay and how often they use it. I also started this to see what peoples opinions on using it for games are.
Personally i dislike action replay as it usually takes the challenges out of games with for example: infinite health and infinite ammo, in a 1st person shooter. If you don't use cover and health packs to stay alive then you should fail the level/mission. If you have infinite health on theres no fun or challenge in randomly gunning down both weak and powerful enemies without worry for anything. Theres no tactics involved, theres no suspense or well fought moments that you will always remember and theres no real point to playing the game at all is there? By conserving your ammo in resident evil you can determine whether you can win a fight by force or whether you have to outrun your opponent which can prove difficult in both ends. Either you play games for fun or a challenge is the way i think of them and by cheating via codes and things both elements are taken from the game don't you think?
Im sure some codes are for extra fun so i prefer to overlook them for example GTA3's flying cars cheat. It is pretty much used for say flying around to see how long you can do it and for maybe knocking over old granny's in a new way. Using it to avoid the cops on a difficult mission though is something i find wrong as it removes the difficulty and the relief of completing it. I can't say im completely against the idea of codes but i am against things like FFX's all summons code. It ruins the challenge of finding them for yourself and doing the task to try and find out how to obtain them and then the 1st time of using them in battle.
Opinions anyone and i'd prefer if you'd be civilised about your comments please.
Personally i dislike action replay as it usually takes the challenges out of games with for example: infinite health and infinite ammo, in a 1st person shooter. If you don't use cover and health packs to stay alive then you should fail the level/mission. If you have infinite health on theres no fun or challenge in randomly gunning down both weak and powerful enemies without worry for anything. Theres no tactics involved, theres no suspense or well fought moments that you will always remember and theres no real point to playing the game at all is there? By conserving your ammo in resident evil you can determine whether you can win a fight by force or whether you have to outrun your opponent which can prove difficult in both ends. Either you play games for fun or a challenge is the way i think of them and by cheating via codes and things both elements are taken from the game don't you think?
Im sure some codes are for extra fun so i prefer to overlook them for example GTA3's flying cars cheat. It is pretty much used for say flying around to see how long you can do it and for maybe knocking over old granny's in a new way. Using it to avoid the cops on a difficult mission though is something i find wrong as it removes the difficulty and the relief of completing it. I can't say im completely against the idea of codes but i am against things like FFX's all summons code. It ruins the challenge of finding them for yourself and doing the task to try and find out how to obtain them and then the 1st time of using them in battle.
Opinions anyone and i'd prefer if you'd be civilised about your comments please.