- Joined
- Mar 19, 2005
- Messages
- 3,886
- Age
- 33
[Brought to you by GuardianOfHearts and TheClamWhisperer]
"Since the beginning of never and forever, Valtaria has been protected. By the four races of Guardians, whose Temples we erected to safegaurd their power. One in each center of their domain- north, south, east, and west.
The four Guardian races came to us in the form of powerful beasts of legend. To the mountainous north, the great direwolves; to the plains of the west, the swift unicorns; to the hot south, the mighty dragons; and to the forested east, the blazing phoenixes.
These races were connected to the inhabitants of Valtaria by the High Priest or Priestess, who were the keepers of their respective Temple. They were the only ones who could access the heart of magic within them and thus were part of the balance of peace.
Everything was well in Valtaria until nearly three decades ago, when catastrophe struck. An unknown assassin- or assassins -poisoned the current High Priests and Priestesses, no doubt wanting to shift the rule of Valtaria from the Temples to the kingdom's nobility.
But the result was chaos. Without the Temple's keepers to bridge the gap between Valtaria and the Guardians, the four races vanished. Without her protectors, Valtaria become susceptible to negative otherworldly influence. Monsters, nightmares that preyed from the shadows, virulent plagues, spirits that flitted around and made you trip or caused crop blights.
All the while, most of Valtaria's nobility scrabbled for positions of power, fighting amongst themselves, trying and failing to raise one of their own as the next High Priest or Priestess. But the Temples would only accept those descended from the original bloodlines; all others who attempted were killed.
But the last keepers had left no known relatives after their murder: no decedents to continue on in their stead. Valtaria mourned, and many have lost hope.
Yet there is a light in all this darkness. There are decedents, four young Valtarians scattered to the winds, who know nothing of their heritage or destiny let alone their great power.
Symbol of their bloodline, each one possesses a pendant in the shape of on of the four Guardians ... to them, little more than pretty heirlooms, but to those who seek them, the figureheads of their identities."
Oh my god. That was way too long. I nearly put myself to sleep.
Recap in a nutshell: Valtaria used to be protected by four divine races, but ever since the Temples' High Priests and Priestesses were assassinated, the dragons, direwolves, phoenixes, and unicorns have disappeared, and life has sucked. The only way to open the path for the races to come back and heal Valtaria is to find the four young decendents of the Temples and bring them there. To open up the core of magic in each one, all four have to be present to lend their strength.
Basically, those four are destined to become the new High Priest or Priestess [gender doesn't matter] and rule Valtaria with the Guardians.
Guardians:
-Dragons to the south. Hot and kinda tropical there, they like it.
-Direwolves to the north- these are three times the size as normal wolves and more intelligent. Kinda cold there, with lots of mountains.
-Phoenixes to the east. In forests where trees can be as big as houses.
-Unicorns to the west- not all white and sparkly, that's just girly. >=[ No, they're like normal horses, only faster, smarter, and with very dangerous horns. And sometimes in strange colors. The west is fertile but pretty flat.
Roles: There needs to be four people for the High Priest/ess spots [two spots left].
Aside from that, we'd really like some people to join as characters who find and help the four. Basically people who know about them and are really tired of Valtaria sucking.
Setting: Go crazy, young'uns. Make your own cities, your own nobles, but stick to the geographical characteristics I already explained, and nothing modern. This is obviously a fantasy RP. That means that cyborgs are a no go. The most advanced technology is whatever is brought on by magic.
Rules:
+The obvious ones: very minimal amount of power-playing and god-moding.
+Romance = cool, but only if it's PG-13.
+Rapid-fire posting will invoke my wrath. You don't want that.
+Literacy. Lit-er-a-cy. It means that if you can't use the space or shift bar or post more than a paragraph, you're not in.
+If you can, tell us in advance before you're absent. We'll help make the arrangements. [that sounds like you're dying. xP]
+Follow the template.
+For the love of all that is good in role-playing, NO Mary-Sues! They make my heart die.
+Don't messy up our lovely thread with flaming. If anything needs to be said, use the PMing system. Respect yourselves and others, children.
+Have fun! After all this, I'm sure you think this is anything but that, but try! xP
+If you read the rules, the password is "Yeah, and her name isn't Sally." [...don't ask.]
Template:
Name:
Gender:
Age: [for Priests/esses, 15-20. Anything else, 15+]
Personality: [don't you dare put two sentences or less.]
History: [what has their life been like up until now? you don't need to write a novel, but it IS mandatory.]
Appearance: [descriptions are fine; pictures must include a description]
Weapons: [maximum of two.]
Powers: [optional. but, since magic abounds and is allowed, you're encouraged to be anything from a dabbling magician to an elementalist. just remember that you cannot be too powerful. I expect you to know the limits.]
High Priest/ess of: [include this only if you are one. For example, put, "High Priest of the West". and if you are, you will have the cliche'd necklace I mentioned.]
Theme songs: [optional. this is just for fun. =3]
Positions claimed:
High Priestess of the South: GuardianOfHearts
High Priestess of the East: TheClamWhisperer
High Priest/Priestess of the North: -unclaimed-
High Priest of the West: Endless Devoid
-in need of characters-
"Since the beginning of never and forever, Valtaria has been protected. By the four races of Guardians, whose Temples we erected to safegaurd their power. One in each center of their domain- north, south, east, and west.
The four Guardian races came to us in the form of powerful beasts of legend. To the mountainous north, the great direwolves; to the plains of the west, the swift unicorns; to the hot south, the mighty dragons; and to the forested east, the blazing phoenixes.
These races were connected to the inhabitants of Valtaria by the High Priest or Priestess, who were the keepers of their respective Temple. They were the only ones who could access the heart of magic within them and thus were part of the balance of peace.
Everything was well in Valtaria until nearly three decades ago, when catastrophe struck. An unknown assassin- or assassins -poisoned the current High Priests and Priestesses, no doubt wanting to shift the rule of Valtaria from the Temples to the kingdom's nobility.
But the result was chaos. Without the Temple's keepers to bridge the gap between Valtaria and the Guardians, the four races vanished. Without her protectors, Valtaria become susceptible to negative otherworldly influence. Monsters, nightmares that preyed from the shadows, virulent plagues, spirits that flitted around and made you trip or caused crop blights.
All the while, most of Valtaria's nobility scrabbled for positions of power, fighting amongst themselves, trying and failing to raise one of their own as the next High Priest or Priestess. But the Temples would only accept those descended from the original bloodlines; all others who attempted were killed.
But the last keepers had left no known relatives after their murder: no decedents to continue on in their stead. Valtaria mourned, and many have lost hope.
Yet there is a light in all this darkness. There are decedents, four young Valtarians scattered to the winds, who know nothing of their heritage or destiny let alone their great power.
Symbol of their bloodline, each one possesses a pendant in the shape of on of the four Guardians ... to them, little more than pretty heirlooms, but to those who seek them, the figureheads of their identities."
Oh my god. That was way too long. I nearly put myself to sleep.
Recap in a nutshell: Valtaria used to be protected by four divine races, but ever since the Temples' High Priests and Priestesses were assassinated, the dragons, direwolves, phoenixes, and unicorns have disappeared, and life has sucked. The only way to open the path for the races to come back and heal Valtaria is to find the four young decendents of the Temples and bring them there. To open up the core of magic in each one, all four have to be present to lend their strength.
Basically, those four are destined to become the new High Priest or Priestess [gender doesn't matter] and rule Valtaria with the Guardians.
Guardians:
-Dragons to the south. Hot and kinda tropical there, they like it.
-Direwolves to the north- these are three times the size as normal wolves and more intelligent. Kinda cold there, with lots of mountains.
-Phoenixes to the east. In forests where trees can be as big as houses.
-Unicorns to the west- not all white and sparkly, that's just girly. >=[ No, they're like normal horses, only faster, smarter, and with very dangerous horns. And sometimes in strange colors. The west is fertile but pretty flat.
Roles: There needs to be four people for the High Priest/ess spots [two spots left].
Aside from that, we'd really like some people to join as characters who find and help the four. Basically people who know about them and are really tired of Valtaria sucking.
Setting: Go crazy, young'uns. Make your own cities, your own nobles, but stick to the geographical characteristics I already explained, and nothing modern. This is obviously a fantasy RP. That means that cyborgs are a no go. The most advanced technology is whatever is brought on by magic.
Rules:
+The obvious ones: very minimal amount of power-playing and god-moding.
+Romance = cool, but only if it's PG-13.
+Rapid-fire posting will invoke my wrath. You don't want that.
+Literacy. Lit-er-a-cy. It means that if you can't use the space or shift bar or post more than a paragraph, you're not in.
+If you can, tell us in advance before you're absent. We'll help make the arrangements. [that sounds like you're dying. xP]
+Follow the template.
+For the love of all that is good in role-playing, NO Mary-Sues! They make my heart die.
+Don't messy up our lovely thread with flaming. If anything needs to be said, use the PMing system. Respect yourselves and others, children.
+Have fun! After all this, I'm sure you think this is anything but that, but try! xP
+If you read the rules, the password is "Yeah, and her name isn't Sally." [...don't ask.]
Template:
Name:
Gender:
Age: [for Priests/esses, 15-20. Anything else, 15+]
Personality: [don't you dare put two sentences or less.]
History: [what has their life been like up until now? you don't need to write a novel, but it IS mandatory.]
Appearance: [descriptions are fine; pictures must include a description]
Weapons: [maximum of two.]
Powers: [optional. but, since magic abounds and is allowed, you're encouraged to be anything from a dabbling magician to an elementalist. just remember that you cannot be too powerful. I expect you to know the limits.]
High Priest/ess of: [include this only if you are one. For example, put, "High Priest of the West". and if you are, you will have the cliche'd necklace I mentioned.]
Theme songs: [optional. this is just for fun. =3]
Positions claimed:
High Priestess of the South: GuardianOfHearts
High Priestess of the East: TheClamWhisperer
High Priest/Priestess of the North: -unclaimed-
High Priest of the West: Endless Devoid
-in need of characters-
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