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Cool Secret Boss Idea for KH 3



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No Heart

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Apr 14, 2016
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The secret boss should be the villain of KH 4. I think instead of the bosses with patterns that are repetitive and predictable once you fight them for a while, the boss should have attacks that can combo in multiple ways, so the player should try to recognize which attack he's using to seal the combo. Like this, the boss would be a challenge, but still feasible. The challenge would be that you would have to predict his attacks to stop him. Also, a fun addition to this would be one health bar, which would take 10-12 hits to finish, but it would be hard to get even one hit in. Still, it won't seem like it's impossible and the player would actually try to beat it multiple times because the goal seems so close. But the point would be to survive the boss's attacks.

This would be fought in the World That Never Was and unlike other secret boss battles, which uses intense fast-paced battles, this one would have the boss stroll around like he was mocking you, but it would be impossible to hit him and you would have to keep your guard up.

Appearance: A white-robed figure; the robe has a black flame design

Moves:
Psychonesis: Using the concept of flowmotion, he can throw stuff at you by using a Force-like power
Teleport: At any time, he can appear behind you
Transparence: When you charge at him or about to strike him, your hit goes through him. This can be used one or two times in a row
Melee Hits: When he kicks or punches you with his body, he can do a melee combo if you don't guard it. You can block it in the middle with guard, but if you miss guard, he hits you even more
Guard: He can block your hits
Counter: If he guards, he can blow or kick you away
Copy: He can copy the last move you have done, no matter what, including abilites like Heal or other randomly
Illusion Clone: He turns into multiple clones that surround you and you must guard 3-5 hits that the clones attack you with or they do a melee combo
Void: After you get half his health, his face begins to suck the nearby surroundings including you. If you get sucked, you get sent to a world of pitch black, where you get hit until you have 1 hp. Then, you're sent out, but you're struggling to walk You can hit him twice if you are able to take the chance.
Push: After half health, he can tele in front of you and touch the chest, causing you to be blasted away
Keyblade Steal: After half health, he can steal the keyblade and complete one of the combos you have done in the battle
Party Illusion: After half health, he can summon two party members from the game such as Riku or Aladdin and these members fight you and your party
Boss Illusion: After half health, he can randomly summon one boss you have fought in the game including the final boss for 20 secs.
In-Between Mode: His body appears wavy and dissapears. Suddenly, random combos he had done will repeat and you must block them.

Name: One In-Between

Passives:
Unflinchable: He can't flinch
Illusion+1: All illusions or skills he copies he uses of yours are one level bettter
 

Ree

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Sep 24, 2015
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a human like boss that cant flinch sounds more frustrating than actually fun and as for him being a villain in KH4 i have to disagree, KH3 should try and end like its the final KH game period.
 

Samhain

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Joined
Jul 20, 2008
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2,040
a human like boss that cant flinch sounds more frustrating than actually fun and as for him being a villain in KH4 i have to disagree, KH3 should try and end like its the final KH game period.
This.

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