Hi people
I have been thinking about this a lot during the last days... Because, I think KH3 deserves a very good gameplay system that surpasses all the previous ones and makes it unique and memorable, while making it to remember past systems, of course.
Well, here is my idea. In a few words, it's a mix between [KHI-KHII-Days] system and [BbS-Re:Coded-3D] system.
Ok, this first part is just my opinion. I really enjoyed the firsts gameplay systems (KHI-KHII essentially) because it felt... how to say it... more "free" in terms of attacks and magics. The newer system in my opinion is very good and entertains a lot the editing of your command deck for strategies, but I felt that it limited a little the "free feeling" I had with the previous one. Example: I hated to be limited to just 1 use of Firaga or Blizzaga and have to wait until I could use it again...
So, here is my idea for KH3's Gameplay.
I thought that this game could have a "3 side" command board. Remember in KH2 when we pressed "Left" and changed the command board? Well, this is exaclty the same. But instead of 2, there would be 3 sides. Also, the "Magic Bar" would come back, for us to use the "basic magic" commands freely (Fire, Blizzard, Thunder, Aero, Reflect, Magnet, Cure, etc.) That way, we can use the "Basic magics" most frequently. In the other hand, old commands such as: Summon, Limits, Items, Change Party would come back, too. And obviously, the well known ATTACK command would still be there. I suspect SE would implemment new "commands" for KH3. The different thing about this 3 side command board would be the "3rd side". In this 3rd side we would have a "Command Deck" like in last titles, with the only difference that "Basic Magics" wouldn't be there, so in this command deck, we would have more powerfull techniques such as, for example, Tornado, Firaga Burst, Triple Plasma, Zero Gravity-ra-ga-za, Conditions magics (Sleep, Confuse, Poison, etc.), Meteor, Deep Freeze, Fire Windmill, Dark Break, Thunder Dive, etc etc etc.
Also, the normal ATTACK command, should be modified as it was in KHI and KHII, with improvements in combos, final combos, etc... With abilities gained in the game. I'm a little bored with the same normal combos in all the game.
Obviously, the Block, Jump, Slide, Glide and all those derived commands would be maintained, as well as the new amazing Flow Motion feature.
The "L1" button, the one of the shortcuts, could be useful with ANY command (basic magics, items, specific command decks, etc).
In a more graphic way, I will show you how I think it could be:
COMMANDS (We press "Left" and we change the command board)
-- Attack
- Magic
- Items
- [New feature]
COMMANDS (We press "Left" and we change the command board)
-- Attack
- Summon
- Change Party
- Limits
COMMANDS (We press "Left" and we go to the shortcut of the command deck)
-- Attack
- Dark Firaga
- Time Splicer
- Break Time
- [Some New Command]
(And we can rotate)
In order to go back to the 1st command board, we just press "Right" two times and that's it!
I think this gameplay system would be amazing and we would have so many options and battle tactics. I think it would be perfect for KH3 in order to finalize this Saga in terms of gameplay.
What do you think? Tell me your opinions please! I'm interested to read what you think. Any suggestion? change? Discuss.
I have been thinking about this a lot during the last days... Because, I think KH3 deserves a very good gameplay system that surpasses all the previous ones and makes it unique and memorable, while making it to remember past systems, of course.
Well, here is my idea. In a few words, it's a mix between [KHI-KHII-Days] system and [BbS-Re:Coded-3D] system.
Ok, this first part is just my opinion. I really enjoyed the firsts gameplay systems (KHI-KHII essentially) because it felt... how to say it... more "free" in terms of attacks and magics. The newer system in my opinion is very good and entertains a lot the editing of your command deck for strategies, but I felt that it limited a little the "free feeling" I had with the previous one. Example: I hated to be limited to just 1 use of Firaga or Blizzaga and have to wait until I could use it again...
So, here is my idea for KH3's Gameplay.
I thought that this game could have a "3 side" command board. Remember in KH2 when we pressed "Left" and changed the command board? Well, this is exaclty the same. But instead of 2, there would be 3 sides. Also, the "Magic Bar" would come back, for us to use the "basic magic" commands freely (Fire, Blizzard, Thunder, Aero, Reflect, Magnet, Cure, etc.) That way, we can use the "Basic magics" most frequently. In the other hand, old commands such as: Summon, Limits, Items, Change Party would come back, too. And obviously, the well known ATTACK command would still be there. I suspect SE would implemment new "commands" for KH3. The different thing about this 3 side command board would be the "3rd side". In this 3rd side we would have a "Command Deck" like in last titles, with the only difference that "Basic Magics" wouldn't be there, so in this command deck, we would have more powerfull techniques such as, for example, Tornado, Firaga Burst, Triple Plasma, Zero Gravity-ra-ga-za, Conditions magics (Sleep, Confuse, Poison, etc.), Meteor, Deep Freeze, Fire Windmill, Dark Break, Thunder Dive, etc etc etc.
Also, the normal ATTACK command, should be modified as it was in KHI and KHII, with improvements in combos, final combos, etc... With abilities gained in the game. I'm a little bored with the same normal combos in all the game.
Obviously, the Block, Jump, Slide, Glide and all those derived commands would be maintained, as well as the new amazing Flow Motion feature.
The "L1" button, the one of the shortcuts, could be useful with ANY command (basic magics, items, specific command decks, etc).
In a more graphic way, I will show you how I think it could be:
COMMANDS (We press "Left" and we change the command board)
-- Attack
- Magic
- Items
- [New feature]
COMMANDS (We press "Left" and we change the command board)
-- Attack
- Summon
- Change Party
- Limits
COMMANDS (We press "Left" and we go to the shortcut of the command deck)
-- Attack
- Dark Firaga
- Time Splicer
- Break Time
- [Some New Command]
(And we can rotate)
In order to go back to the 1st command board, we just press "Right" two times and that's it!
I think this gameplay system would be amazing and we would have so many options and battle tactics. I think it would be perfect for KH3 in order to finalize this Saga in terms of gameplay.
What do you think? Tell me your opinions please! I'm interested to read what you think. Any suggestion? change? Discuss.
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