Hopefully this will start a deep discussion.
Using kingdom hearts 3, sonic mania, fallout 76 and god of war as points of reference. So I will be using them mostly in this debate.
Over the past few months, I have been looking at things that people want. Good story, challenging gameplay, gameplay design, and of course nostalgia for certain game series.
The thing I noticed with gaming in general actually started because of sonic mania. There was a YouTube that explained too much nostalgia can lead to a bad thing. Lack of creativity and scared to try new things because of fans.
Because of watching that video, it made me look at other things that gamers want. Like can too much nostalgia be a bad thing, can a videogame actually be overdesign, can something challenging at 1st can become not fun & just too hard? Too much in story is tricky to talk about, so I won't be going there.
To make it more simpler to everyone so no one gets confused, Can a game have too much nostalgia/too much challenging/have a overdesign in gameplay?
It would be of great help if you know games that fit too much in game for one or all of the categories I said.
Sorry for sounding confusing, just thought I could best address this as possible.
Using kingdom hearts 3, sonic mania, fallout 76 and god of war as points of reference. So I will be using them mostly in this debate.
Over the past few months, I have been looking at things that people want. Good story, challenging gameplay, gameplay design, and of course nostalgia for certain game series.
The thing I noticed with gaming in general actually started because of sonic mania. There was a YouTube that explained too much nostalgia can lead to a bad thing. Lack of creativity and scared to try new things because of fans.
Because of watching that video, it made me look at other things that gamers want. Like can too much nostalgia be a bad thing, can a videogame actually be overdesign, can something challenging at 1st can become not fun & just too hard? Too much in story is tricky to talk about, so I won't be going there.
To make it more simpler to everyone so no one gets confused, Can a game have too much nostalgia/too much challenging/have a overdesign in gameplay?
It would be of great help if you know games that fit too much in game for one or all of the categories I said.
Sorry for sounding confusing, just thought I could best address this as possible.