Suihei's second Distortion Drive.
Graced with incredible magical talent at the cost of physical abilities, it promotes agility by keeping the young woman suspended on motes of magical energy.
With her Keyblade, she proves capable of combining spells in a calamitous manner that can absolutely decimate the battlefield, given an opportunity to do so. However, if she doesn’t wish to carry it, the Keyblade levitates under a minor anti-gravity charm; this option makes the keyblade a bit more difficult to control. Sending it into something akin to a 'magical trance' where spells are cast at random from the floating Keyblade while Suihei’s mana acts 'guide' in most cases. For example, if she casts fire - the Keyblade may cast ice. If she casts protect, the Keyblade may supplement it with an aero spell for wider coverage. This lends itself to the belief that this awakens Suihei's magical potential instead of physical.
As a replacement for her physical attacks, Suihei's Keyblade gains the ability to shoot 'bullets' of non-elemental energy that shred and rend whatever they may come across with a magical detonation. The Unique Ability of this Drive is ‘Blink’, which allows her to briefly phase out of the material realm into the immaterial realm of mana to make her intangible for a short duration, alongside ‘Quick Run’, which allows her to increase her speed to supernatural levels, as well as briefly 'skate' across the dangerous environmental hazards so long as she remains focused.
Abilities
Healing Wind ; Cures all targets from ailments with half of their maximum health.
Dualcast ; Suihei can cast magic twice in consecutively with little drain on her mana. It permits her to use two different spells at once. If her Keyblade remains out of her grip, the second spell is randomized.
Fury ; An ability that breaks the limit of Dualcast, while limiting her to black magic it proves a substantial method of utilizing power towards the tail end of her Drive Charge.Each single attack is weaker than a normal spell, though it ignores the rules of normal Black Magic. They can be used even when silenced and bypass Reflect and Shell. Spells do not consume Mana.
Art by
HYUEI