Did anyone of you guys noticed how the map design was ,compaired to KH1, very bad,
Ill mention why.
- No climbing actions , unlike KH1 you cant climb , vines, poles, ropes.
- Treasure chest were hardly hidden and also easy accesable, to easy, in KH1 I would have to return to multiple worlds to use Highjump to get new chests
- No swimming, in the hades world you go underwater, atleast its what its supposed to look like, but ur just walking like normal, and you could never enter water anywhere.
- Maps in KH1 were layered upon each other, giving jumping and climbing abilitys alot of chance, compair the agrabah from KH1 and 2 with each other, the map in KH1 was way more fun, with chest high above ground.
the maps in kh2 were just way more linear, did they hire a new team or something?
Ill mention why.
- No climbing actions , unlike KH1 you cant climb , vines, poles, ropes.
- Treasure chest were hardly hidden and also easy accesable, to easy, in KH1 I would have to return to multiple worlds to use Highjump to get new chests
- No swimming, in the hades world you go underwater, atleast its what its supposed to look like, but ur just walking like normal, and you could never enter water anywhere.
- Maps in KH1 were layered upon each other, giving jumping and climbing abilitys alot of chance, compair the agrabah from KH1 and 2 with each other, the map in KH1 was way more fun, with chest high above ground.
the maps in kh2 were just way more linear, did they hire a new team or something?