So I decided to have an open challenge for a 1 v 1 RP battle. The way it's going to work is pretty much first come, first serve. However, I'm willing to look at any other templates that are > their predecessors. Make it as descriptive as you want, the more graphic the better and don't forgot to have fun with it. You can make your own templates but make sure to have the basics. Appearances can be typed out or in spoiler form with an image.
Name: Aeleon Sorentes
Age: 18
Height: 5'11"
Weight: 160 lbs.
Appearance: Aeleon can be accurately described as a scondrel with black wild volumous kinky hair, brown skin, sharp brown eyes and lithe and athletic figured rogue with rather "casual" apparel. He wears a worn black linen shirt with torn sleeves, a pair of black leather gloves with holes in the fingers (just above the knuckles) embossed with topaz jewels that rest just behind on black leather studs on the knuckle. Aeleon also has a pair of stylish black shinobi shozoko pants and a black leather belt equipped with a series of small smoke bombs, poison (in small cylindrical tubes), neatly square folded scrolls enchanted with elemental spells and a single black pouch the hangs behind his left hip filled with throwing stars. On his right thigh a black lengthy throwing knife pouch bound by gray bandages slotted on the inside with throwing knives. The pants he wears are cut off passed his knees and comfortably tucked away behind gray bandages to the top of his ankles. His feet are snuggly covered by black socks and custom made shoes perfect for stealth and acrobatics. Aeleon also has an x-shaped scar on his right cheek, a completely black bandana tied loosely around his neck, and a black wisp tattoo on his right shoulder.
Personality: Aeleon is an extremely cocky and hyperactive individual that teeters on supreme immaturity. He also carries a sly and provoking attitude when dealing with opponents, usually resorting to taunts and jeers as he gains a sort of happiness from another's frustration. However, when Aeleon is pushed to his limits, his demeanor becomes cold and stern and every move that he makes is full of the guile and brutality associated with most thieves...rogues...ninjas...vagabonds, whatever you want to call them. While is carelessly outspoken, Aeleon has a true talent for subtlety and can easily capitalize on an opponent's dropped guard with vicious and efficient attacks aimed at crippling combatants in mere blinkings of the eye. It is because of this that Aeleon values his speed and maneuverability over power. At the same time, Aeleon is a survivalist, able to adapt to given situations and act accordingly.
Fighting Style: Aeleon is a practitioner of "The Shadow Arts," a fighting style that utilizes speed, efficiency, and stealth to handle opponents. While the style usually incorporates numerous weapon techniques, it's heart remains in the use of medium-sized daggers that provide its user with vicious stabbings and malicious slashes aimed at maiming combatants. The style is also meant to adapt to one's surroundings but is lethal in every way, shape, and form when the user is immersed in darkness. The style is also fitted with a series of techniques that utilize the practitioner's speed, stealth, and mobility. Finally, the style has deep roots in the usage of equipment including poisons, explosives, and paper talismans agumented with spells evoked by the user that provide an additional edge to the fighter.
Powers: Due to the nature of the style Aeleon studies, his body has been granted abilities that allow him to move faster, jump higher, and strike deadlier than the average human being
Name: Aeleon Sorentes
Age: 18
Height: 5'11"
Weight: 160 lbs.
Appearance: Aeleon can be accurately described as a scondrel with black wild volumous kinky hair, brown skin, sharp brown eyes and lithe and athletic figured rogue with rather "casual" apparel. He wears a worn black linen shirt with torn sleeves, a pair of black leather gloves with holes in the fingers (just above the knuckles) embossed with topaz jewels that rest just behind on black leather studs on the knuckle. Aeleon also has a pair of stylish black shinobi shozoko pants and a black leather belt equipped with a series of small smoke bombs, poison (in small cylindrical tubes), neatly square folded scrolls enchanted with elemental spells and a single black pouch the hangs behind his left hip filled with throwing stars. On his right thigh a black lengthy throwing knife pouch bound by gray bandages slotted on the inside with throwing knives. The pants he wears are cut off passed his knees and comfortably tucked away behind gray bandages to the top of his ankles. His feet are snuggly covered by black socks and custom made shoes perfect for stealth and acrobatics. Aeleon also has an x-shaped scar on his right cheek, a completely black bandana tied loosely around his neck, and a black wisp tattoo on his right shoulder.
Personality: Aeleon is an extremely cocky and hyperactive individual that teeters on supreme immaturity. He also carries a sly and provoking attitude when dealing with opponents, usually resorting to taunts and jeers as he gains a sort of happiness from another's frustration. However, when Aeleon is pushed to his limits, his demeanor becomes cold and stern and every move that he makes is full of the guile and brutality associated with most thieves...rogues...ninjas...vagabonds, whatever you want to call them. While is carelessly outspoken, Aeleon has a true talent for subtlety and can easily capitalize on an opponent's dropped guard with vicious and efficient attacks aimed at crippling combatants in mere blinkings of the eye. It is because of this that Aeleon values his speed and maneuverability over power. At the same time, Aeleon is a survivalist, able to adapt to given situations and act accordingly.
Fighting Style: Aeleon is a practitioner of "The Shadow Arts," a fighting style that utilizes speed, efficiency, and stealth to handle opponents. While the style usually incorporates numerous weapon techniques, it's heart remains in the use of medium-sized daggers that provide its user with vicious stabbings and malicious slashes aimed at maiming combatants. The style is also meant to adapt to one's surroundings but is lethal in every way, shape, and form when the user is immersed in darkness. The style is also fitted with a series of techniques that utilize the practitioner's speed, stealth, and mobility. Finally, the style has deep roots in the usage of equipment including poisons, explosives, and paper talismans agumented with spells evoked by the user that provide an additional edge to the fighter.
Powers: Due to the nature of the style Aeleon studies, his body has been granted abilities that allow him to move faster, jump higher, and strike deadlier than the average human being
- Advanced Reflexes, Senses, Speed, Body Systems and Stamina that allows Aeleon to move faster than the naked eye, accomplish amazing acrobatic feats, endure seemingly endless periods of battle and punishment, react to even the most muzzled of movements
- Ability to evoke the power of enchanted talismans and spell techniques with "The Assassin's Voice," an enchanted language that unlocks the qi or lifeforces that allows such things to happen.
- Limited Healing Factors that allow Aeleon to recuperate from minor to moderate wounds in half the time it would take for most people.
- Flash Stepping: Aeleon moves with such speed that he leaves after-images behind. Although harmless, these images seem to be completely physical and react to harm done to them. Extremely useful when distracting an opponent.
- Water Running: Aeleon is virtually weightless and can move above the surface of shallow to mildly deep waters. However, this makes him extremely noticeable and takes away from his coveted stealth.
- Shadow Clone Technique: A Qi technique that generate completely identical dopplegangers of Aeleon. Acting through his will, the clones have the very same physicla characteristics of Aeleon. However, they are completely harmless and are used to distract an enemy during combat.
- Shadowstep: A swift technique that transports Aeleon from one point to another by using the very essence of one's shadow or the environment's shadows. Unable to use in lighted areas.
- Shadowmeld: A technique used in dark areas to become virtually undetectable. This technique can only be used in total darkness and is more noticeable even in slightly lighted areas.
- Impact: Aeleon's single power technique that channels the Qi in his body to a single point of his body to hit an opponent and send them flying. After usage, the part of Aeleon's body that was needed for the the technique becomes tired and practically useless for a short time.
- Shadow Dance: Aeleon's final technique that uses an optical illusion that shrouds the opponent and himself in a sphere of total darkness that only he can properly see through. In this state Aeleon's shadow techniques are heightened and can be used freely. The effects of this can only be taken away if Aeleon is severely wounded while inside the sphere or if sunlight strikes it or any kind of magic that gives off light. After the sphere is dispelled, Aeleon is totally drained of energy and critically vulnerable to enemy attacks.
- Poisons: Aeleon has a multitude of self-made poisons, each with unique capabilities. The potency of the poisons Aeleon carries is relative to the amount of times applied on his opponent.
- Instant Poison: A non-lethal poison that simply adds to the effectiveness of Aeleon's weapons.
- Crippling Poison: A non-lethal poison that reduces the motor skills of the victim, making them slower, easier targets.
- Mind-numbing Poison: A non-lethal poison that effects the victim's senses, making them disoriented and clumsy.
- Deadly Poison: A near-lethal/lethal poison that swims through the victim until they faint...or die.
- Wound Poison: A torturous non-lethal poison that works like Instant Poison but takes an additional step in tampering with nerve endings to decrease the victim's pain tolerance.
- Smoke Bombs: Aeleon has access to three types of smoke bombs that provide him with cover and momentum in a fight.
- Shrouding Smoke: A simple smoke bomb that emits thick clouds of black smoke that provide great cover for Aeleon to escape from tight situations or move to better positions.
- Blinding Smoke: A smoke bomb with a single lighting strip that sparks brightly, temporarily blinding any enemy facing it. Once thrown it is extremely touch sensitive.
- Choking Smoke: A smoke bomb that releases a non-lethal poison that constricts the victim's breathingwhen inhaled. If the victim doesn't move, he or she is bound to faint from exposure.
- Paper Talismans: Aeleon is fitted with square-folded adhesive talismans with elemental enchantments.
- Fire Talisman: An explosive talisman that can be applied to throwing knives or stars and can be used as a sort of "land mine." Damage is relative to closeness (Example: Standing on top of it will kupo you up indefinitely but if you only got hit with the ending blast, you can walk it off).
- Water Talisman: A supportive talisman that provides Aeleon with quick healing of minor wounds and makes his projectiles into small waterbolts that can force back an opponent when hit with multiple thrown weapons.
- Wind Talisman: Another supportive talisman that makes Aeleon lighter in the air, increasing his acrobatics and adding a minimal boost to his speed. When attached to thrown weapons it emits sharp, fierce noise that defeans victims for extremely short periods of time, making for a small window of opportunity.
- Earth Talisman: A very unique talisman that allows Aeleon's body to accept "Earth's Embrace," reducing physical damage slightly. When flipped upside down, however, the talisman softens the ground Aeleon moves on, muffling his footsteps even further. When used against an opponent, the ground beneath he or she becomes muddy and sloshy, impairing movement for a short amount of time.
- Throwing Knives and Stars: Aeleon wields two types of projectiles that work in slightly different ways.
- Throwing Stars: Light, thin projectiles shaped like stars that move quickly and silently. Against opponents with enhanced hearing, the stars give off a slight yet noticeable whistle.
- Throwing Knives: Heavier, thicker knife-like projectiles used for puncturing opponents and attaching talismans.
- Twin Daggers: Aeleon's staple weapon held in each hand that provide ample stabbing and slashing attacks. Light and fairly thin with a slight thickness to them, these two daggers are virtually weightless in his hands but can actually provide some kind of stopping power (at the most staggering) to weak standing opponents.
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