I'm afraid it still falls to Nomura to some extents due to his choice of the design and that he generally overlooks this writing last I remember. In the end, even if slight, there's laziness on most involved.
I attribute Rikus moment to DDDs attempt to clarify things. It went out of its way to explain things so me thinks this was just Nomura slightly trying to say "damn it kids these two are different!"
It's sadly the cause of kids crying retcon right and left when there was little established to retcon. Many more cry plot hole only for me to quote the words actual definition and embarrass them. (srsly how do people not know its proper meaning?)
That KH1 did but it wasn't really a problem as the starting point. After turning into a series it felt like it was building more than that only for it to go back to Saturday morning villain plot. (kinda like they threw out any development, if there was any, or ideas they had)
I must've been rare because the only interpretation I think should've been clarified was the amnesia. Even now that remains one thing that actually could've used elaboration. Everything else would've been fine.
Man I don't even know. There was so many from KH1 up until the handhelds appeared (Days) that it'd be impossible to count. There was so many on Xehanort specifically that people just got more burned out and uncaring of his character than there was discussions officially stated.
This is rather ironic to read when I've seen you argue they have individuality over just being puppets now.
It's honestly a semantic to argue. You say that even without being subplots they lacked individuality when it's honestly them being subplots that take their individuality away.
When it was their own plans rather than Xehanorts it gave them individuality. The fact you had so much debate on what was Terra's influence, Xehanorts, or their own warped minds showed it. Yes if they had individuality they didn't have much since they were obviously driven by most Xehanorts desires but they still had more then than they do now because at the time they was acting on those desires in their own ways.
They were basically doing Xehanorts plan their way which gave them more air of individual mindset. Now it's just Xehanorts mindset controlling them.
The approach to write the story and scenario
around the game system and often
last is actually something I don't really understand. Normally one would think that if you have an overaching story, it should take priority over gameplay-decisions and steps should be taken to ensure coherence.
Lol, you might not even be too off with this one as I remember Nomura stating in one of the earlier interviews about DDD that the ending will have the "longest cutscene" in the entire series and explain/reveal many things. And strictly spoken, the moment Riku sets foot on the Destiny Islands inside Sora's heart where he meets Roxas, Ven and Xion, then talks with Ansem the Wise and gets to hear a whole exposition dump before getting that bottle, is one single long cutscene. I think it even has its own entry in the cutscene theater.
Of course, it's easier to cry retcon or plot hole instead of admitting that there wasn't something substantial established before and one's own opinion/interpretation on this is just that, an opinion that got invalidated by later
clarification, not retconning.
As for people not knowing the proper meaning, many people have actually no real idea on writing terms or methods, others also simply don't care but use the terms to conveniently decry facts or developments they don't like regardless if the term even applies in the given case.
This use of these terms has gotten so bad that the term "retcon" itself has by now almost solely a negative connotation in public view despite a retcon not being
always bad.
That's it though, it was all murky and vague, another thing that
could have been a thing, hence some feelings that there is buildup, but there was never anything truly substantial, as the very first "Xehanort" we were introduced to, the so-called "Apprentice" Xehanort, never got any true coverage beyond one single scene in KH 2 and one in Blank Points, and by now he's almost non-existant and it is even doubtable if he ever was a being on his own at all since all importance of the "middle-aged" Xehanort was split between Terra-Xehanort (with MX in control) and Ansem SoD.
It's funny since the amnesia thing is one of those things that still hangs in the air despite the very first scene of DDD with Braig and "Xehanort". The Goat-blade being revealed to have a will also doesn't help as this opens up possible more wormcans.
Well, on one hand there also wasn't much else to discuss about because Nomura managed to have nearly every other major character that's not Xehanort either incapacitated so throroughly that there isn't any premise to discuss what their role in the story could be (all the tormented ones), sidelined so much that there isn't any basis (like Kairi, Donald or Goofy) or who is often so much out of the loop that discussions going beyond "will he be named finally a Keyblade Master" or "will he become a Darkness after all" are almost pointless (Sora).
Uh, I apologize if that came over wrong, I never meant to imply that I consider Ansem and Xemnas to have no own will anymore, as I still believe they do to an extent just like Xigbar/Braig does.
Egh, no, I didn't mean to imply that they lacked "individuality" from the get go, but that adding the "Terra-influence"-bit would be no help of showing off/making their "individuality" more palpable, because it would still not be "Ansem" or "Xemnas" doing anything, but instead of "Xehanort ordered/influenced this action" in 100% of cases (which I still believe wasn't always the case) it would occassionally be "Terra ordered/influenced this action".
When going by your viewpoint that Ansem and Xemnas are just puppets, bringing just the example with the "Terra-influence" would not change anything except that occassionally the remote switched owners.
Or Tl;dr: The Problem is not that they clarified there truly was no active Terra-influence existing, it's solely making their plans and actions from KH 1 and Days/KH 2 being not their own creations but laid out by Master Xehanort from the shadows what takes some of their credibility away.
The debate of what was Xehanort's influence and what was from their own minds could still be continued if the plans remained being their own creations, only the point of Terra-influence would fall out of the equation and that one was always ambigious to begin with.
lol Man to me Xanatos is a great character. To compare him to Xehanort or especially Aizen is a great character insult. The main difference between Aizen and the other two is that somehow EVERYTHING is a part of Aizens plan, there are no contingencies or fail safes.
Xehanort, as if DDD, is like this now as well. While he's things you listed he's also just a troll "lol planned it" or "it was fate".
Xanatos on the other hand was exactly as you said. Incredibly intelligent but he was also portrayed human, he made errors and learned from it. He was also shown human emotions such as love for a wife and child despite his villainous nature. If his planned failed he just figured "oh well" and took what he could from the failure. (which was always something)
His skill for improvisation also allowed him to adapt to moments quickly and scheme. Which is also a human trait even if it's a bit rare.
That would've truly fit better and held consistency with his character. The fact that he needs explanation for completely inhuman foresight is bad. However another explanation I've seen that would work is that he simply regained YXs repressed memories during DDD since it was no longer his future but now present. (it's not a foolproof explanation but in all honesty there's no way for that time travel set up to have one)
A triumvirate would've worked so much better too. T_T
Xanatos IS a great character, he alongside Demona is the best antagonist in the Gargoyles series (as I don't count Macbeth as a real villain). I also only compared Xanatos to Xehanort in the vein of them almost always coming out on top and both being great schemers and manipulators. The way
how they achieve this is vastly different and Xanatos' variant is not only superior but also more sensible. This Aizen-character however sounds more like Xehanort taken up to eleven as Xehanort at least does have backup plans and acknowledges that he
could fail.
The way I see it Xehanort stands right now between the two "ideals" that are Xanatos and Aizen, but tends more towards Aizen while his initial premise was at least partly more geared to be similar to Xanatos.
Skill for general improvisation is indeed only a bit uncommon, but to have the skill to adapt
quickly in a moment's notice is certainly rare and often the sign of someone of above average intelligence.
I fear that holding consistency with Xehanort's character like this is also something that was sacrificed in order to make things "more surprising". Yet I think revealing that all the plans in BBS, KH 1 and KH 2 were just "experiments for the shits & giggles" instead of a series of pre-planned backup plans and thus hammering in the fact that so many people suffer just because Xehanort and his ax-crazy offshoots wanted to try things out would have also had a "surprising" wham-effect as well and have the audience in awe over Xehanort, but for different reasons and without notable changes to Ansem and Xemnas.
The reveal that now these three are pooling together resources from their experiences to a new plan would then come also as another wham-effect on top.
The triumvirate-scenario would even have further perks as we could then get scenes in KH III between MX, Ansem and Xemnas that are similar to the ones we got in CoM with Marluxia, Larxene and Axel.
(and would probably get us a ton of Ansem/Xemnas shippers *cough*)
The second Org XIII-variant could also still happen this way without many problems.
Your not the only one. I liked it a lot in the beginning but it wasn't like a serious ordeal. A fun game to play and to talk about. Also like you I delved into lore and discussions of it, like many back then, because it was fun. However it's lost that fun. Like Audo I think it's about best to take the "author is dead" approach and interpret it your own way that can still make it enjoyable to you. (since I can say in honesty the more I delved/learned the more I hated it)
We're similar then. I don't dislike doomsday settings and while I like beautiful ones I mostly just wanna be impressed. And so far the only end world level j found impressive even if only by comparison to the rest is EoW.
That's just it though sir. All you can do IS deduce. We've only seen scraps so that realm could be far more. I don't expect it to be, don't get me wrong. I can't have expectations for these series anymore but there's enough unknown about the Dark Realm to hold some slight intrigue. It could be another full wasteland or some vast surprise.
Then the only difference between us in this regard is that you gave up on it while I didn't. I do not find the official stuff to be totally unbearable or irreconcilable. Sure, it's a total patchwork and there are dozens of scenarios proposed by fans alone that are smoother and carry the story to the places it wants to go without leaving any character or fact behind and I love reading those. Recently, that idea that Coded and DDD could take place at the same time, delivering an explanation to both the questions why a Data-Sora has to be used and why Mickey didn't warn Sora about the dangers of facing the hurt directly (and inform the kid that he holds Ven's heart among others) as well as providing a better opportunity for Maleficent to enter Disney Castle was something I sincerely enjoyed.
Still, I also find joy in trying to patch the official mess together regardless of bullshit done with it and look on it positively instead of ranting about it. The whole time travel-shenanigans in DDD were the very first instance where I was truly thrown off as patching this together is magnitudes more difficult than anything before it.
I know Nomura has more than one "tick" which severely hampers the quality of his story-telling, and therefore I can anticipate things more or less because I know the most simple and easy scenarios thought of by fans certainly
won't be true.
I don't know if you follow the story-development of x[chi], but the newest developments definitely hint towards there being
two Daybreak Towns (one in x[chi] and one in Unchained), just like we had two Traverse Towns in DDD, and Ephemera can apparently cross between the two just like Joshua can in DDD. So it seems that x[chi] builds heavily upon concepts first introduced in DDD.
I see, well, I do not even put the worlds in categories like "Final World" or something, I just go by general atmosphere which is also a reason why I like Land of Departure very much (and why I'm still sour about that you cannot enter the Castle at any time during BBS. I would love to explore the great hall with the mosaic windows, the corridors and all the personal bedrooms of TAV
and Eraqus).
True dat, have to concur on that one.
I just hope a vast surprise won't be Aqua suddenly stumbling into a fast food restaurant hidden in the RoD (Mc
Darknald's anyone?) or something similar...;P
Truly opposite because I cared not even for Soras "Roxas moments". What I preferred of that initial KH2 was his reasonings. He simply wanted to know and left the Org for it. Days takes him on some random emo/angsty teen ride when he shouldn't even be mentally old enough for teen drama.
In KH2 I could take him seriously, now I can not. To me he felt like someone that needed no elaboration. Beyond a few more scenes in Kh2. (perhaps Skra having dream moments like Rkxas did of Sora)
That kinda disappoints me more since it shows just how much thought was put into making what is basically four yet slightly different versions of the same character rather than putting more thought into distinguishing them as more original. After all having connected characters is fine but not to this great extent.
I'm not sure either. Lefties are a largely rare trait in games and I'm unsure why. The only one I know off hand is Link from the Legend of Zelda series. (although he's portrayed as a righty sometimes too)
I sense a pattern here. Roxas' original portrayed reasons were plain and simple, possibly even too simple for some people's tastes *cough*Nomura*cough*, and since you're also so fond of KH 1's simplicity it fits together.
That Roxas starts out as a sort of memoryless "Zombie" that needs to learn to emote from scratch and thus develop his own identity is actually something that was portrayed completely correct, yet Days totally butchers the phase that comes between initial clueless "Zombie"-Roxas and the eventual Roxas we see in KH 2. The transition from initial Roxas to KH 2-Roxas was something that Days
should have shown developed and elaborated upon.
I'd assume that considering how many fans took a liking to Roxas after KH 2 and wanted to see more of him there was clearly a majority who
wanted more elaboration on him. Days just didn't deliver what was actually expected and what would have made sense, in the end hurting Roxas' character overall.
Keep in mind though that I cannot really verify that this bit is actually really from Nomura himself as I cannot really find the original text where this was mentioned, it's also possible that this is part of an analysis-essay from the net or was stated in an interview with a different staff member that isn't Nomura.
On the other hand though there
do exist personalities and characters that are
very similar even in real life. So characters like Sora and Ventus having similar views and behaviours in certain areas like friendship or being cheerful and open towards others is not really something that is totally out of the ordinary.
Zidane Tribal from Final Fantasy IX is also very similar to both Sora and Ven in general strokes.
I know that Sephiroth is a lefty, but only in his original Final Fantasy-incarnation, the KH-version is also right-handed.
I'm not sure if Ventus being a lefty would really have made much of an impact overall, but it would certainly have brought a little more diversity not only to the "Sora-quartet", but to the whole cast of original characters.
I'm sure BBs greatly suffered from the unexpected Days, Coded and system shift. Much like how KH2 suffered from rushing. You can clearly tell there was a slightly or maybe even largely different story in mind for BbS from its initial concepts (unbirth) and early scenes and trailers ("evil Terra").
I'm mostly amused due to all the character debates I've seen here over the years. lol
I was a hater initially but the manga showed me she could've been handled in manners that even I could enjoy. In the game I was glad she died because I knew I was almost done with the damn game. In the manga I actually cared she died because she and nearly everyone was developed and likable.
Whatever was planned in the early stages though, there are some instances like Terra's overprotectiveness towards Ven that were in it from the start. I remember the scenes where Terra confronts Master Xehanort and furiously asks about what he
really did to his friends' heart as well as him carrying Ven under his arm were in it from the very first trailers, only situated at different locations.
In the end, it seems as if the story overall was greatly condensed and trimmed and things that may have been intended to be several different scenes were tossed together into one, like Ven asking to be erased seemed to be a originally a scene that not only involved him and Aqua alone, it also was not placed directly before the final battle (happening at Destiny Islands, and the on the
main island on top of it) as it was in the actual game.
To be frank, while I don't like how they portrayed Terra in BBS at all and it didn't do him any justice, I'm relatively glad they scrapped the "evil" Terra too because that would just have been a rehash of KH 1 Riku.
It's obvious that a character poll made here at KH Insider would yield probably a totally different top 10 than the official survey did, depending also on which and how many members would participate in it.
I myself could not participate at all because in my top 10 several places are shared by more than one character. <__<
It is a sad reality that almost all characters except Riku could have been handled better and had their potential never really addressed in the games.
It's another reason why I'm also looking forward to reading the Chain of Memories novel which I got today. Kanemaki absolutely sucks in writing engaging battle scenes, lol, but she can make characters likeable just like Amano.
---
Edit:
I like that view on the new chi-update quite a bit.
If Daybreak Town is truly in the RoS it is perfectly possible for a character of the present to reach it, especially when aided by Yen Sid's magic.
gelandporn said:
Namine! Remember, Namine returned to Kairi so it would make sense that she would now harbor some of Namine's darkness as well. The implication here is interesting, though, because I'm not sure if Kairi still qualifies then as a Princess of Heart if she isn't pure-hearted. Can you lose that title? It hasn't been addressed but I can see it being an issue.
I doubt that Kairi's status would be really endangered as it is not her own heart that has the Darkness but Naminé's heart. Having Naminé returned to her does not mean that both girl's hearts fused into one.
Riku also met Roxas, Ventus and Xion individually inside Sora's heart, showing that they're still distinct.