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I think so, too.
And she has more style.
Poached, inhumane, style, baby.
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I think so, too.
And she has more style.
I've always wanted a 101 Dalmatians world.
Cruella is a classic, and so are Jasper and Horace.
<3
You misunderstood what I said. I corrected you. How is that half-reading? =/
It's not a matter of opinion. You said one thing, I told you something that directly contradicts that.
There's not deeper meaning. There just isn't. Why they didn't do it is up for debate, I suppose. But really, it does't relate to anything, so drop it. There's no need to go on and on and on about it when it doesn't matter. It's not an opinion, it's a fact. There is no hidden meaning, it doesn't matter.
That's an expression. And it's true. Nobody wants to play a game that isn't fun.
I love it how I bring up all of these things that totally contradict what you say, and you just pick at the stuff that doesn't matter. Like me saying that it wouldn't be fun. That's not what we're arguing about. Or, at least, you are.
I should think this would make it quite obvious what I was saying. Again, with the picking of the issues that actually don't pertain to anything. =/totally contradict what you say
Whatever. You KNOW there's not deeper meaning. I don't need proof. There just isn't. Drop it.
You know very well what I meant by contradicting. No need to be a pompous arse about it, and about everything else.
I should think this would make it quite obvious what I was saying. Again, with the picking of the issues that actually don't pertain to anything. =/
Whatever is right. You know it's not a pure fact whether there's a deeper meaning or not.
I knew what you meant, I just corrected you for the fun of it.
It really doesn't pertain to anything. Again, I knew what you meant, just showing you that you were using a certain word incorrectly, before you mess up like that on a SAT =( Excuse me for helping you. =)
There just isn't, okay? There's no deeper meaning. AT ALL. None. Sure, there isn't pure fact, but it's pretty damn close.
And just because I disagreed with you doesn't mean you have to pick at all of these little things that don't matter--in the most egotistical, rude way. And contradict does not just mean doing the opposite of what you just said. Have never heard anyone say, "Stop contradicting me?" or anything along those lines?
If you want a respectable debate, I'll give you one.
Going on about the English language doesn't qualify. Just get over yourself.
Someone mentioned earlier about how awesome it would be to run over Cruella with her car.Someone care to divert, please?
This. :3Last time I checked, rescectable wasn't a word.
Someone mentioned earlier about how awesome it would be to run over Cruella with her car.
I could imagine that being a portion of her boss battle, with a reaction command (does BBS have those?) initiating a sort of mini-game type thing where you aim the vehicle. That would be pretty sweet.
This. :3
Okay, I made a grammar mistake (even though "Contradicting what you said" totally works and all that jazz). That's not what we're talking about, anyways.
Oh well. No matter how many times you say what you need to say, I'll still be totally confident in the fact that you are wrong. So there's really no point to this. And, for the record, you're not a very pleasant person. =/
Um, ditto.No matter what you say, you still continue to blab baseless conjectures with no solid evidence.
Could've fooled me.You're right for once, grammar wasn't the purpose of this debate.
I got what I wanted, as well.There isn't a point anymore, I got what I wanted. You think I'm not a pleasant person- and I care why?
You obviously don't.You think I'm not a pleasant person- and I care why?
Nice. But I want to hit her with the car. I demand it.BBS does have reaction commands. And yes, I think her utilizing her vehicle would be pretty sweet. I can imagine the first part of the battle taking place in Hell Hall, against her, Jasper, and Horace. After the escape, and a good amount of sneaking around, the final battle would be against Cruella, Jasper, and Horace again at the cliff-side. This time, however, the would have there normal attacks, plus the ability to enter there respective vehicles, doing more attacks from there. Reaction commands could be present to get them out of the car after you've whittled down it's "health", and at the very end of the battle to send Jasper, Horace, and Cruella flying off the cliff.
Or both. The pups could be sitting on the side lines observing, and when you get a nice little combo going on Cruella you could quickly pull off a reaction command and the puppies would jump in and temporarily paralyze her or something. Somehow.I like that idea, Valamphias.
I could also imagine the dalmations helping you defeat her when you initiate certain reaction commands.
Or, perhaps you could have Perdita or Pango in your party.
I've played several, and I'd really like that as long as they didn't over do it/have too many areas for you to sneak past. I highly doubt that, should something like this be included, Square would go through all the trouble of making it a truly excellent stealth sequence with a camo rating and everything else generally included in a full blown stealth game.Has anyone played any games known for having "sneaking elements"? It'd be pretty sweet if SDG and the puppies could roll in the ash and have a certain amount of time to sneak from point A to point B before the ash comes off.
And Raz, I'm glad you mentioned the ash thing. I think implementing that scene would be a nice mini-game of sorts.
One reaction could be sending her car colliding with Jasper and Horaces'.Nice. But I want to hit her with the car. I demand it.
Mhmm. Part of the challenge could be keeping the pups out of danger.Or both. The pups could be sitting on the side lines observing, and when you get a nice little combo going on Cruella you could quickly pull off a reaction command and the puppies would jump in and temporarily paralyze her or something. Somehow.
Mhmm. I could see it being used in a few worlds. Just as a little minigame.I've played several, and I'd really like that as long as they didn't over do it/have too many areas for you to sneak past. I highly doubt that, should something like this be included, Square would go through all the trouble of making it a truly excellent stealth sequence with a camo rating and everything else generally included in a full blown stealth game.
As a simple little side game event thing, I'd love it.