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Catastrophic Learning Lesson ( First Come First Serve )



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Chronic Hero

New member
Joined
Jun 29, 2006
Messages
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Location
Stonedhenge
I'll accept anyone as a challenger, including the "Great" Role-Players. I personally do not care who you are, or how good you are. I'd just like to battle someone. I came here from another forum, and I'm trying to expand my abilities as a Role Player.

~ Rules ~


Standard Rules Apply.

Swearing is fine.

Try to be literate.

No one-liners.

No G-moding or P-playing. ( Sometimes you can't help but p-play, just try not to do it often, or I will declare a draw. )

First come first serve. Like I said, I don't care who you are. If you suck, I'll just wipe the floor with your ass.

Battle Type - Power Character.

The Challenger may describe an area they wish to fight in.

~ Judges ~
1 - Watermelons... <3
2 - Breaking Point
3 - Lord of Chaos
4 - Roxas13
5 - silent one

~ Template ~ ( Original Character's Only )
( You may present a previously created character, as long as it was made by you. )


Name :
Age :
Gender :
Personality :
Appearance :
Weapon :
Abilities :
Biography :
Theme Song :
 
Last edited:

Endgame

:D
Joined
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I always admire someone trying to improve themselves. Let's go. I'll write up a template later...it's just that right now, I'm downloading something big, and it takes a few minutes for each page to load.
 
T

The Marauder

Guest
Son, your cockiness will be your downfall. Still, it is... heroic of you to create such a bold and open challenge. Let's dance, shall we? Choose between me and Zets, or take us both on if you are so bold. Dare take us both on? :)



Name: Dunjay Talkesh

Race: Seiron

Age: 25

Appearance: Five layers of robes serve as an armor for Dunjay. The robes are all pure white with a regal silver lining. Two blade holsters rest on either side of the long sleeved robe, holding the blades on each end of his glass chain, Vajra. An electrical trail can faintly be seen streaming around and through his body, showing his immense thunderous power. Dunjay has long brown hair, bright green eyes, and a clearly defined face. Standing six and a half feet tall, he is tall and slim. Dunjay wears no gloves so as not to restrict his powers of teleportation.

Personality: Dunjay is usually lighthearted and joyful, but is full of resolve in times of need. Determined and motivated by his passions, few things (and people) can stand in his way when he is on a mission. When angered, he keeps his cool and acts as rationally as ever. Still, Dunjay keeps an upbeat attitude under normal circumstances. He always seems to have a joke up his sleeve, and tends to make fun of even the most grim situations. Another interesting fact is Dunjay's adversity to cold weather. It doesn't physically hurt him, but Dunjay strongly dislikes figid temperatures. He would much rather be in a location that would be too warm for people as opposed to too cold.

Bio: Long ago, two immensely powerful mages erected a shield around the realm os Saldor to block out the evils of the outside universe. These two mages were Dunjay Talkesh and Arelyn Saiymeth, legends of their time. Soon, their passion for their homeland became a passion for eachother, and they had a single male child. Their intentions in raising the shield were to ensure eternal peace for Saldor, but their good intentions had bad consequences. In their bloodthirst and greed, the people of Saldor began quarreling amongst themselves. Two rival nations arose, the Dregklar Empire and the Iron coalition. As the tension between the two nations increased, a bloody civil war erupted. Dunjay and Arelyn, who had joined the Iron Coalition, were captured by Dregklar forces and executed. Their child was taken into the care of three friends of theirs, and carried on the family name. For thousands upon thousands of years since that time, the two dominant powers of the realm of Saldor have been at war. Somehow, the Talkesh family line survived through the ages, even though the death toll of the war passed into uncountable figures. 24 years ago, another Talkesh was born, and was given the name of Dunjay. He was the son of two proud mages, but he was to never know his parents. Only four months after his birth, they were both killed during a raid conducted by the Dregklar Empire. Dunjay was taken in by a mage in the Coalition's Army who trained him in the atr of magic. Still, Dunjay was never able to cast spells. Instead he developed a knack for manipulating electricity, which he first used to turn the lights in the capitol dome on and off. Needless to say, he was a handful when he was a child, but was tolerated. At the age of 16, Dunjay's talent for electricity manipulation was so profound that he was made Archmage of the Iron Coalition. As a political position, being Archmage gave Dunjay the power to avenge the deaths of his parents. Still, he fulfilled his duty justly and did not try to end any vandettas. A year later, he moved to his own apartment in Minos, the capital city of the Iron Coalition. At 19, he embarked on a quest to end the war and lower the shield surrounding Saldor. Developing a new ability of teleportation on the way, he also made friends with new companions. Among these companions was Vannah Olwyn, who Dunjay developed a romantic interest in. After an extensive quest, Dunjay killed Emperor Kufar, the leader of the Dregklar Empire. With Vannah, he lowered the shield around Saldor, completing his life goal. Upon returning to Minos, Dunjay was greeted as a king. After the overthrow of Kufar, the people of Saldor wanted to reform the Iron Coalition into the Second Kingdom of Saldor. Dunjay became king by popular demand, and soon after married Vannah. The two have now ruled Saldor for over four years, and an age of peace has begun. Still, old habits die hard, and Dunjay has stuck with a rigorous training schedule. Throughout this period of peace in the Kingdom, Dunjay has made time to travel to various lands, battling many great and powerful foes.

Weapon: Vajra - A glass battle chain forged by Dunjay himself. To construct his mighty weapon, Dunjay had his servants collect the purest white sand from the farthest reaches of Saldor. With the help of his etheral ancestor of the same name, Dunjay forged this sand into chain links using his own lightning. Infused with the element of electricity, the chain can not only conduct it, but also produce it. After Vajra was formed, Dunjay called forth a council of the most renowned sages in the kingdom, many of which were also good friends of his. These sages etched an inscription into the glass surface which reads, "This weapon, Vajra the impartial smiter, shall be wielded only by the most virtuous of all men: Dunjay Talkesh. The body of this weapon shall not shatter by the means of any other, nor by the means of lesser magical energies. The stroke of this trammel shall be the gravamen of the attack, and all touched shall be sundered." Vajra is not all looks, for as far as anyone know, the chain is indeed indestructible. As mentioned above, Dunjay always uses the chain in conjunction with his magical abilities.

Special Abilities: Dunjay's main offensive power and passion is his manipulation of electricity. From sparks of static to magnificent lightning bolts, Dunjay has the ability to amplify and absorb electricity in all of its forms. Although he cannot cast spells of any type, Dunjay is able to summon electricity as if from nowhere. When electrostatic energy passes through him, he can absorb it at will - no matter what the source is. In accordance with this ability, Dunjay has also developed a resistance to heat. By working for so long with lightning, perhaps the hottest substance in all of the Omniverse, Dunjay has become immune to the adverse effects of heat. This does not mean he is fire-proof, but it does mean that attacks such as firestorms will not cause him any harm. In addition to his unsurpassed control over electricity, Dunjay has the ability to teleport. By phasing into the astral plane and back, Dunjay can appear at will on any plane in a place of his choosing. Normally, Dunjay only teleports to places he has seen himself, as blind plane-shifting is a very dangerous thing. When one teleports somewhere they have never been before, the likelihood is very high that they will not materialize on solid ground, but rather in the dark depths of space, which spells certain and immediate death. This Teleportation ability is not limited only to himself, as he can teleport anything he is touching, including other people. Teleportation drains his stamina, but he has increased this through endurance training. Teleportation now has little effect on Dunjay under normal circumstances. Problems arise, however, when Dunjay attempts to teleport large masses. As a general rule, the larger the mass, or the longer the distance; the more teleportation drains Dunjay's stamina. Dunjay's final ability lies in his bloodline. Somehow, he can recall knowledge and memories of past ancestors with his name. This power is still very mysterious to Dunjay himself, and is not controlled willfully. As the need arises, however, Dunjay has been known to have fleeting visions or flashbacks regarding important factors in battle.

Theme Song: Sandstorm by Darude
 

Chris

I share this account w/ my mom lmao
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Ha. I remember my first battle...against LoC. BIG mistake.

Well, good luck, and don't expect to win. Get a nice learning experience of it, though.
 

Endgame

:D
Joined
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Messages
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Age
35
Name: Zetsumi of the Forgotten Grave

Race: Demon/Human Crossbreed

Age: 25

Appearance: At first, the appearance given by Zetsumi is one of an elderly man, bent with the weight of his years, wearing a long black cloak...but it is soon revealed to be little more then a facade. One the cloak has been thrown aside, he is revealed to be a young man wearing ornate obsidian armour, covering most of his body save the face, and hidden by the cloak. His skin is pale, his hair a deep silver, falling to shoulder-length either side of his face. His build is medium, fairly muscled, but no so much that his movement is restricted, and though his armour is heavy, he seems able to move with ease within it.

Personality: Cold and emotionless, Zetsumi seems to derive only two emotions in life: Pleasure, and Hatred. The pleasure, he draws from death, from pain, and from the objects of his hatred, so, in many ways, his existance is one of hatred only.

Bio: Not much is known of Zetsumi's history, though what is has been blurred by retelling. The legend goes that he is, in fact, the son of the demon ruler of the hellish plane, Lucifer, and an unknown human slave, who died mere months after his birth, cut down by demons, who sought to eradicate the bastard child, and all evidence of Lucifer's mistake.

The child, however, killed all the demons single-handedly, displaying an aptness for combat comparable only to his father. The two met in times passed, though Zetsumi was never able to kill Lucifer, due to his status, for the king of the hellish plane shall never fall in battle, ere the legand goes.

A final battle saw Lucifer's defeat by his son, as another took up the title of Demon King in his absence, and the power that went with it, leaving Lucifer vunerable. This entity, Akuma, met with Zetsumi on occasion, sometimes as an ally, sometimes an enemy, and in all honesty, the latter proved far superior, though could not defeat Akuma, once again due to his status.

Now, this creature resides in a forgotten corner of the hellish plane, where it coincides with seperate planes, and draws his victims to him through this Nexus. Their bodies litter the chapel in which he resides. His skill in combat is matched only by his magickal prowess, with which he holds dominion in particular over flame magicks, darkness, and voids.

Weapon: Zetsumi uses mutliple weapons, drawn to him through the energy nexus he inhabits, choosing one suitable for each scenario.

Special Abilities: As aforementioned, due to his hellish nature, Zetsumi holds dominion over Flame and Darkness, a powerful combination. He also draws void power from the planar nexus he inhabits, creating singularities with relative ease.

Theme Song: Black Water: Advent Children Soundtrack
 

Alaude Drenxta

\+The Devil's+/ .{Advocate}.
Joined
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My house?
He seems to resemble Mitsukai for some reason....dunno why :/

Eh, I'll judge if you'd like. =P

Remember, do not underestimate someone you don't know; they can tend to surprise you. XxXCloud, you of all people should know better than to underestimate new members. I'm not an easily impressed person, but I gotta say you did rather well considering. :p
 

Endgame

:D
Joined
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Messages
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BP, I can most definatly tell you that it's NOT Mitsukai. He left for school camp tuesday, and does not get back until Saturday, and let me tell you, he's not impressed, seeing as he's already attended this camp spot, and sees no point in it, but the school won't let him get out of it.

Anyway, It's my motto : "Innocent until proven an incomphrensible n00b"...as applied to kikyowhereareyou and, in the other manner, to xXxCloud. Or at the very least, it's ben my motto for ten seconds now. Phear the temp-motto.

I won't underestimate Chronic, if he chooses to battle me. And wait...look at his location. Now look at mine. I like this guy already.
 

Alaude Drenxta

\+The Devil's+/ .{Advocate}.
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Something I noticed as well Zetsumi XD

Which at first is why I thought it was you....but why would you challenge yourself? o.o
 

Lord of Chaos

Once more 'round the room we waltz.
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Bah... something doesn't seem to connect here. In any case, I'll judge. This kid seems confident... and if he happens to beat you Zets... mayhaps I'll kill him, for the Hell of it.


EDIT: If he challenges the Marauder or both of you... my offer still stands.
 

Perception╘Truth

Deception is Truth, Verity is Lying
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Oh boy, Chronic, you seem confident, and who knows you may suprise us, just as XxXcloud did, just to warn you Dunjay and Zetsumi of the FOrgotten grave a two of TM's and Zets most powerful characters, or at least Dunjay is, haven't seen Zetsofg fight in a while so who knows. If you want an extra judge I will, or I'll just watch.
 

Chronic Hero

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Stonedhenge
Not so much as confident, as I am willing to gain ability. I'm battling Zetsumi, no matter what. But I'd like to ask him, if he wouldn't mind doing a 2v2 ( I'd bring someone in. Prince Sasuke, I believe his name is on this forum. ). After all.. He did post first. So Zetsumi, it's up to you. I'll post my template when the decision has been made.

EDIT - lol, I changed my location. I was getting the feeling Zetsumi wanted me to anyways.

RE - EDIT - There are five judges. I think that would be fair enough. I listed them in the thread post. Thank you.
 
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Chris

I share this account w/ my mom lmao
Joined
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Woops. In my post i forgot to say I wanted to judge. No matter, you already have five.

I feel so non noobishly loved!

Ironically enough, one could compare me to kikyowhereareyou...except, the second we both started RPing, we both took one of those two names, Zets. (Me= Innocent (with a tint of pwnage) and kikyo = ...let us not get started)

I recommend you do a 1v1. Prince Sasuke, TM, and Zetsumi all do HUGE posts. Not in a bad way, but I think a 1v1 would be a more enriched learning experience.
 

Chronic Hero

New member
Joined
Jun 29, 2006
Messages
32
Location
Stonedhenge
xXxCloud said:
Woops. In my post i forgot to say I wanted to judge. No matter, you already have five.

I feel so non noobishly loved!

Ironically enough, one could compare me to kikyowhereareyou...except, the second we both started RPing, we both took one of those two names, Zets. (Me= Innocent (with a tint of pwnage) and kikyo = ...let us not get started)

I recommend you do a 1v1. Prince Sasuke, TM, and Zetsumi all do HUGE posts. Not in a bad way, but I think a 1v1 would be a more enriched learning experience.

I could care less how long their posts are. I can make a fine post exceeding the average limits of three paragraphs. Not to snap at you, or anything.

My offer still stands.
 
T

The Marauder

Guest
The 2v2 offer? I'm up for 2v2 if you want me in. Zets probably wouldn't mind, but you better ask him specifically. I smell a nice battle coming on...
 

Endgame

:D
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2v2 is fine. Sounds fun. My 'shadow' character hasn't been paired with Dunjay before...could be interesting.

And WHY OH WHY did you change your location? I thought the other one was better. > _ >

Now, we do need a location, I believe?
 
T

The Marauder

Guest
Interesting indeed. As for a location, any as long as it is original. No "We're fighting in the ruins of old New York City in the year 2080" please. I hate overused locatins like that. Perhaps a custom plane? Once our setting is chosen, I'm ready to start...
 

Endgame

:D
Joined
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The Marauder said:
Interesting indeed. As for a location, any as long as it is original. No "We're fighting in the ruins of old New York City in the year 2080" please. I hate overused locatins like that. Perhaps a custom plane? Once our setting is chosen, I'm ready to start...

How about this:

The four of us are drawn, by an unknown force, through the various planes until we reach an unidentified one. This plane is the plane of matter, of the very energies that make up the omniverse, and is a white floor, that goes as far as the eye can see, split into a grid by black lines. Above it floats a number of mysterious objects: Cones, pyramids, cubes, helixes, mobieus strips, and objects that don't seem physically possible.
 
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