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POLL

Who do you prefer to play as in Kingdom Hearts 3D?

Sora - 100%
Riku - 0%

Total votes: 1, but the poll doesn't work yet

Top o' Topo

[Unbranded]   [Top o' Topo]   [Joli bécot]   [Tigre PUNKS]   [Cony×Cony]   [RyuGu]
[garagara]   [IL CAVALLO DEL RE]   [Shepherd House]   [Jupiter of the Monkey]   [MONOCROW]
[NATURAL PUPPY]   [HOG FANG]   [Gatto Nero]   [croaky panic]   [Noise]   [Trade]

No.001: Mom's Secret Ingredient
[R1] Charge / 392 / Poison / MAX Lv5 / Evolution Lv5

Grenade Launcher: Toss a bomb at the target. Fully charge it to knock the enemy back. Chance of slightly poisoning the enemy.

[Beatdrop] Toxicity: Strike again when the enemy is poisoned.

No.002: A Mysterious Gift
[R1] Charge / 644 / Poison / MAX Lv5

Grenade Launcher: Toss a bomb at the target. Fully charge it to knock the enemy back. Chance of moderately poisoning the enemy.

[Beatdrop] Toxicity: Strike again when the enemy is poisoned.

No.003: Topo the Generous
[R1] Charge / 480 / Burst / MAX Lv3

Grenade Launcher: Toss a bomb at the target. Fully charge it to send the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

No.004: Once Upon a Dream
[R1] Charge / 1012 / Burst / MAX Lv5 / Evolution Lv5 (Fret)

Grenade Launcher: Toss a bomb at the target. Fully charge it to send the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

No.005: Music of the Woods
[R1] Charge / 1103 / Sound / MAX Lv3

Grenade Launcher: Toss a bomb at the target. Fully charge it to knock the enemy back. Chance of confusing the enemy.

[Beatdrop] Stunstrike: Strike again after the enemy has been immobilized by dizziness.

[Ability] Groove Boost II: Increases Groove when landing a combo.

No.006: The World Within
[R1] Charge / 581 / Light / MAX Lv5 / Evolution Lv5

Grenade Launcher: Toss a bomb at the target. Fully charge it to send the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

[Ability] HP Vampire: Restores a small amount of the team's HP when dealing damage. Amount of HP restored relative to damage dealt.

No.007: Topo the Ingenious
[R1] Charge / 770 / Light / MAX Lv5

Grenade Launcher: Toss a bomb at the target. Fully charge it to send the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

[Ability] HP Vampire II: Restores the team's HP when dealing damage. Amount of HP restored relative to damage dealt.

No.008: My Precious Moments
[R1] Charge / 995 / Time / MAX Lv15 / Evolution Lv15 (Rindo)

Grenade Launcher: Toss a bomb at the target. Fully charge it to send the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

No.009: Topo the Beloved
[R1] Charge / 1205 / Time / MAX Lv15

Grenade Launcher: Toss a bomb at the target. Fully charge it to send the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

No.010: Balloon Trip
[R1] Charge / 679 / Burst / MAX Lv3

Homing Rockets: Launch up to 8 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be sent flying on impact.

[Beatdrop] Octuplet: Strike again after landing eight successful hits on a single target.

No.011: Riled-Up Ribbon
[R1] Charge / 1164 / Burst / MAX Lv3 / Evolution Lv3 (Neku)

Homing Rockets: Launch up to 10 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be sent flying on impact.

[Beatdrop] Decuplet: Strike again after landing ten successful hits on a single target.

No.012: Topo the Talented
[R1] Charge / 1193 / Sound / MAX Lv3

Homing Rockets: Launch up to 8 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be knocked back on impact.

[Beatdrop] Octuplet: Strike again after landing eight successful hits on a single target.

[Ability] Groove Boost II: Increases Groove when landing a combo.

No.013: A Forlorn Treasure
[R1] Charge / 1414 / Darkness / MAX Lv3 / Evolution Lv3

Homing Rockets: Launch up to 8 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be knocked back on impact. Chance of confusing the enemy.

[Beatdrop] Stunstrike: Strike again after the enemy has beenn immobilized by dizziness.

[Ability] Killing Blow: Greatly increases Attack when the enemy's remaining HP is low.

No.014: Cave of Secrets
[R1] Charge / 1458 / Darkness / MAX Lv3

Homing Rockets: Launch up to 10 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be knocked back on impact. Chance of confusing the enemy.

[Beatdrop] Stunstrike: Strike again after the enemy has been immobilized by dizziness.

[Ability] Killing Blow: Greatly increases Attack when the enemy's remaining HP is low.

No.015: Petals of Love
[R2] Hold / 479 / Fire / MAX Lv5

Laser Inferno: Shoot a laser at the target. Chance of slightly burning the enemy.

[Beatdrop] Firesurge: Strike again when the enemy is burning.

No.016: Topo the Adventurous
[R2] Hold / 1249 / Fire / MAX Lv5 / Evolution Lv5 (Beat)

Laser Inferno: Shoot a laser at the target. Chance of greatly burning the enemy.

[Beatdrop] Firesurge: Strike again when the enemy is burning.

No.017: An Inseparable Pair
[R2] Hold / 1245 / Gravity / MAX Lv3

Laser Inferno: Shoot a laser at the target. Chance of knocking the enemy down.

[Beatdrop] Piledriver: Strike again when the enemy hits the ground.

No.018: Fairytale Memories
[R2] Hold / 505 / Ice / MAX Lv3

Laser Inferno: Shoot a laser at the target. Chance of freezing the enemy.

[Beatdrop] Frostbound: Strike again when the enemy is enveloped in ice.

No.019: Top o' Topo
[R2] Hold / 365 / Electric / MAX Lv7

Laser Inferno: Shoot a laser at the target. Chance of slightly shocking the enemy.

[Beatdrop] Electrowave: Strike again when the enemy is shocked.

No.020: The Prismatic Princess
[R2] Hold / 770 / Light / MAX Lv5 / Evolution Lv5

Laser Inferno: Shoot an erratic laser at the target.

[Beatdrop] Triplet: Strike again after landing three successful hits on a single target.

[Ability] HP Vampire: Restores a small amount of the team's HP when dealing damage. Amount of HP restored relative to damage dealt.

No.021: The Benevolent King
[R2] Hold / 959 / Light / MAX Lv10 / Evolution Lv10 (Shoka)

Laser Inferno: Shoot an erratic laser at the target.

[Beatdrop] Triplet: Strike again after landing three successful hits on a single target.

[Ability] HP Vampire II: Restores the team's HP when dealing damage. Amount of HP restored relative to damage dealt.

No.022: Hammond's New Home
[R2] Hold / 1392 / Darkness / MAX Lv5

Diffusion Beam: Simultaneously shoot 2 lasers at the target. Chance of confusing the enemy.

[Beatdrop] Stunstrike: Strike again after the enemy has been immobilized by dizziness.

[Ability] Killing Blow: Greatly increases Attack when the enemy's remaining HP is low.

No.023: Topo the Famished
[R2] Hold / 925 / Ice / MAX Lv10 / Evolution Lv10

Diffusion Beam: Shoot 3 fanning lasers at the target. Chance of freezing the enemy.

[Beatdrop] Frostbound: Strike again when the enemy is enveloped in ice.

No.024: The Enchanted Baker
[R2] Hold / 1205 / Ice / MAX Lv5

Diffusion Beam: Shoot 5 fanning lasers at the target. Chance of freezing the enemy.

[Beatdrop] Frostbound: Strike again when the enemy is enveloped in ice.

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