Personally, I think a release date of either 7/13/15 or 7/20/15 would be pretty cool.
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. . .I can't help but feel this could be a double-edged sword, seeing as the number thirteen is also associated with bad luck.
Great idea, considering the amount of 13's in kingdom hearts but its doubtful, development for a HD next-gen game would be harder than a SD current gen game
But seeing as the Square Enix teams tend to help each other from time to time, I think they're going to get some help when the time comes. KH3 is after all a very high profile game for them, and they're going to do their absolute best not to screw it up.
No I understand, I just think that its kind of funny how we've been waiting for this game for so long and when it's finally announced we decide that they could've kept us in the dark a little longer.
Kind of ironic, lol.
I can't help but feel this could be a double-edged sword, seeing as the number thirteen is also associated with bad luck.
kupo1121;6055251"Unlucky" numbers differ from country to country. The main unlucky numbers in Japan are 4 and 9, 13 is only thought of as unlucky due to Western superstitions...
I'm hoping that KH3 will be released near the end of the PS4's life cycle/near next gen. That way I'll be able to afford the console and not be behind on the series again.
Well, even if KH3 is released in the beginning or middle, as long as it is out by then, you can still pick up the console cheaper AND get KH3 at that time. The PS4 will no doubt last until minimum 2020 and there is no way KH3 is coming out that late
Nomura said once they were done with FF15, they could go full force with KH3. Consider what they've shown us at E3.
They have us a movie of what it could look like, they even have playable demos. I'm not sure what "too early" means to Nomura, but it looks like they are at a good point. Last I heard they were just reaching world selection so there's that.
Please don't jinx anything, I can't take another Versus 13.
I doubt KH3 would take as long as Versus/FFXV, KH doesn't need massive areas or a huge world map to be good.
It most definitely needs massive areas for me to enjoy it. I hated KH2 and BBS' maps because they were so linear (in that there was no actual exploration. Even FFXIII, which also suffered from a linear map, has more exploration than KH2 and I find that really disappointing to say because I hate FFXIII) and tiny. KH1 and KH3D were the right direction for large areas with platforming, and KH3 can push that farther by making areas even larger and worth exploring.
Like why is Olympus Coliseum three areas in BBS, one of which is just the room with save and shop, and the two others are literally squares. (Ignoring the actual coliseum part because there is nothing to do there.)
Of course we're not going to get a huge world map (since the game has various worlds) but we could get some bigger areas. Also larger areas doesn't equate to a longer development time...Once they have the textures and any necessary assets, it is a matter of putting it all together and building a location. As long as their map planner is doing their job, it should be an easy, painless process for the programmers.
Form what i have heard from a friend who works for Square Enix(i'm not going to give his name or position) we can expect the game as early as Q4 2014 or around christmas. Also they are far ahead in production than they have let on.
as a point to be made, Assassin's creed is churning out HUGE worlds in a matter of 2-3 years of development. if Osaka can't match that kind of dev, I want him replaced. I graduate in 2016 and wont be able to afford kh3 afterword!
Osaka is a city, where a team of over 300+ SE staff work...Not a "he".