Re: Elder Scrolls V: Skyrim - With Horse Armor!
Every single aspect of this trailer is phenomenal.
Also:
Every single aspect of this trailer is phenomenal.
Also:
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αsiя;5456385 said:Day 1.
day 1 of what? have I missed something?
Spoiler Show
Spoiler Show
Look at the dog
-It's true that bushes and grass moved already in Oblivion, but in Skyrim so much more is going on. Here are rats running around, bats living in caves, fishes jumping in the water and lots more that contributes to a living world
- The goal have been that meetings with dragons should be just like the first time you see Jurassic Park.
- A cool feture that also include a actuall game purpose is when surtain objects have hidden clues (to what abilities the weapon have?) which can only be seen if you look closly at them (in the menu) - so it won't say what special abilitys of weapons are?
- On my way from Lucan (whatever that is) I walk betwen a young lady. as long as you walk in her speed, she will talk to you like two people would talk to each other.
- If you bring up the map everything zooms out and shows the world 3-dimensional seen from above. think of it like Google Earth but with Elder Scrolls
- ...and starts to swing his way through a bunch a spider nets - I smell a lot of LotR insperation with these spiders
- The caves are filled with stuff like ... (unintressting) ... dead warriors that rises from their graves - I hope that's litteral
- ...and a dragonpriest... - starts to talk about dragontounge and mension the ability to teleport.
- Todd show us how to combine weapons, magic and shouts in a way that make the wait for the finished game almost unbarable. - show us, release a gameplayvideo!
- We also got to know that the finished adventure will contain mamuths, wolfs haunting in group and are atleast as intressted in catching a deer instead of you and there will be magical worlds to visit, kinda like the painting in Oblivion.
GT409 from Bethblog forums said:New Dragon Shouts: "Yol Toor"- Fire breath, "Iiz Slen" - Ice crystals, "Strun Bah Qo" - Lightning Storm. There are two others mentioned, not in the Dragon Language, Slow Time and Whirlwhind Spirit (Move quickly in one direction)
Dragons:
If injured enough, they can't fly
randomly appear
battles are unscripted
Dual weilding:
Weapon and Shield, Weapon and Torch (Yes, Torch as a weapon), Weapon and Weapon, Spell and Weapon, Spell and Spell, Two Handed Weapon
Random Quests:
Were inspired by Fallout 3's random encounters
Didn't like how fake some quests in Oblivion felt, Bethesda wants to make it feel mor real with these
Crafting:
13 different types of ore
Dialogue:
60,000 line of recorded dialogue, more voice actors
The Game World:
Each city has a unique economy, which the player can sabatoge
Guards no longer as powerful as they could end up being as Oblivion
9 seperate bounties, one for each hold, wanted criminal in one place; "Who's that" in another. :celebration:
Traveling:
Horses - More detailed then Oblivion, actually handle like horses
Fast Travel - Oblivion and Morrowind style
Skills:
Hand to Hand has been removed
Factions:
Three confirmed so far: Thieves' Guild, College of Winterhold (Mage) and Compainions (Warrior), their storylines are no longer unaware of other events in the world.
Fixed.This game looks so fucking amazing. e-e