Going forward we will be removing the training wheels for all roleplayers.
From here on out there will be no restrictions on anyone's movements or decisions. We want the relationships between characters to be natural and with the select NPCs being on Cul-De-Sac and the others being enemies (heartless). After reading Deimos most recent post I realized something, we really don't know each other and virtually that means anything could happen with the message and roles that the master left some of us.
So for now we'll work on our character bonding/friction in the brief downtime.
From here on out there will be no restrictions on anyone's movements or decisions. We want the relationships between characters to be natural and with the select NPCs being on Cul-De-Sac and the others being enemies (heartless). After reading Deimos most recent post I realized something, we really don't know each other and virtually that means anything could happen with the message and roles that the master left some of us.
So for now we'll work on our character bonding/friction in the brief downtime.