The creative industry really shouldn't work this way, nor should you expect to work like it. Don't come around expecting developers to release new games every year for you to buy it and have fun just 'because is their jobs to make games'. They fucking deserve their fucking breaks. Not only to make them feel better about their own lives, but because getting back to work after resting do wonders for creative brains.
Remember always that videogames these days takes REALLY LONG to make and demands a lot of effort from multiple people, it's not that easy to just 'make a game' every year or so. If rushed, we wouldn't like the released games at all. Just look at Cyberpunk 2077 or Resident Evil 3 Remake, both games have been rushed and you can see it....
The way you talk 'Games take too long to make these days to justify true breaks.' really worries me because that's the exact line of thought that a Director or someone makes their employers overwork and crunch. We as an audience should start getting used to the idea of WAITING MORE FOR GREATER GAMES not the opposite
(yea I know they are not taking breaks exactly but in this context it made sense for me to bring that up)