- Joined
- Nov 28, 2005
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- 6,810
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- 8
Every KH has had some element of the gameplay that was overpowered compared to the rest of the mechanics, to the point that it becomes the recommended focus of the player & even the sole reliable means of defeating the high-level bosses. It is also always something different every game instead of a single attribute dominating the whole series.
KH1: MP, the more you can Cure or spam special attacks, the better.
CoM: CP, bigger decks, higher value cards, & more sleights outweigh HP much of the time.
KH2: AP & Reflect. Heaps loads of new abilities expanded Sora's combos & Reflect is almost the only reliable way to survive many bonus bosses. In the vanilla version Knocksmash was crazy devastating.
Days: Critical hits. With the right setup, a few characters like Saix or Mickey could take off whole bars of HP every other hit.
BBS: Shot-locks & block/counter. There are too many bosses where these are just about the only means of victory. Zero Gravity/Magnet for mobs.
RE:Coded: Ok you got me, nobody played Coded.
DDD: Balloons, I'll never look at Up the same way again.
Chi: Your wallet.
So what will it be for KH3? Will summons finally be worth a damn for once? Maybe Shot-Locks come back in vogue? Is the Hype Train literally too much for Xehanort & friends to bear? Perhaps it is HP's time to shine? Will we simply be sitting back & watching Goofy clean house left & right?
KH1: MP, the more you can Cure or spam special attacks, the better.
CoM: CP, bigger decks, higher value cards, & more sleights outweigh HP much of the time.
KH2: AP & Reflect. Heaps loads of new abilities expanded Sora's combos & Reflect is almost the only reliable way to survive many bonus bosses. In the vanilla version Knocksmash was crazy devastating.
Days: Critical hits. With the right setup, a few characters like Saix or Mickey could take off whole bars of HP every other hit.
BBS: Shot-locks & block/counter. There are too many bosses where these are just about the only means of victory. Zero Gravity/Magnet for mobs.
RE:Coded: Ok you got me, nobody played Coded.
DDD: Balloons, I'll never look at Up the same way again.
Chi: Your wallet.
So what will it be for KH3? Will summons finally be worth a damn for once? Maybe Shot-Locks come back in vogue? Is the Hype Train literally too much for Xehanort & friends to bear? Perhaps it is HP's time to shine? Will we simply be sitting back & watching Goofy clean house left & right?