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- Feb 23, 2011
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Ahh, The Cavern of Remembrance. So very fun! And the best part of KHIIFM for sure!
It's probably why I have to say that (gameplay wise) Kingdom Hearts II Final Mix is now probably my favorite game in the series (only just beating out BbS for overall best KH game to me; though just for the narrative, KH1 will always be the most superb, imo).
So I really, truly enjoyed reading all of your thoughts on this here, Blackdrazon!
Especially since I'm also someone who has always loved the platforming in KH, and wish that SE had just continued to better it instead of scrapping it completely--which is really something they did with the Cavern of Remembrance here and I very much appreciate them for doing that.
It's also so nice to be back at the Rising Falls (and to see some Castle Oblivion aesthetics)! They're, without a doubt, probably my favorite area in all of KH. There's just something about them...
And being back at the place suddenly makes me feel like I'm truly playing a sequel to the first Kingdom Hearts game. I wish they had been there for all of the Hollow Bastion/Radiant Garden sections and explorable, but oh well. Here's hoping they will be in KHIII, right?
Oh, btw, did anyone in the fandom ever think that the Data battles were going to be important for the story in future games? I seriously want to know, because I didn't learn about them late into my KH career, oddly enough, but I can imagine how there might've been theories and a lot of speculation about them galore, maybe.
Well, if you don't mind me, I'm going to go attempt to beat the Data battles that I haven't on critical yet (because your update to the retrospective, my friend, has now inspired me to do so).
See you and wish me luck, guys! I needs me that Birth by Sleep secret ending.
Edit:
Ahh! That's amazing! It's like how fans have just recently discovered that going through all the green doors in Monstro in KH1 will see you right through the maze.
You know, you've really got to love it when the game designers actually take the time to give us little hints like this=)
It's probably why I have to say that (gameplay wise) Kingdom Hearts II Final Mix is now probably my favorite game in the series (only just beating out BbS for overall best KH game to me; though just for the narrative, KH1 will always be the most superb, imo).
So I really, truly enjoyed reading all of your thoughts on this here, Blackdrazon!
Especially since I'm also someone who has always loved the platforming in KH, and wish that SE had just continued to better it instead of scrapping it completely--which is really something they did with the Cavern of Remembrance here and I very much appreciate them for doing that.
It's also so nice to be back at the Rising Falls (and to see some Castle Oblivion aesthetics)! They're, without a doubt, probably my favorite area in all of KH. There's just something about them...
And being back at the place suddenly makes me feel like I'm truly playing a sequel to the first Kingdom Hearts game. I wish they had been there for all of the Hollow Bastion/Radiant Garden sections and explorable, but oh well. Here's hoping they will be in KHIII, right?
Oh, btw, did anyone in the fandom ever think that the Data battles were going to be important for the story in future games? I seriously want to know, because I didn't learn about them late into my KH career, oddly enough, but I can imagine how there might've been theories and a lot of speculation about them galore, maybe.
Well, if you don't mind me, I'm going to go attempt to beat the Data battles that I haven't on critical yet (because your update to the retrospective, my friend, has now inspired me to do so).
See you and wish me luck, guys! I needs me that Birth by Sleep secret ending.
Edit:
They also function as hints as to what Drive Form/Growth Ability you need to progress.
The first one, next to the first wall, is red, the colour of Valor Form hinting that you need High Jump to progress.
The two in the first 'Mineshaft' segment are blue, Wisdom Form. You need quick Run.
The balloon at the second 'Mineshaft' segment is yellow so Master Form/Aerial Dodge
And finally the balloon at the final 'Mineshaf' segment is white for Final Form/Glide
This took me years to discover, and I think I was actually told by someone before I noticed.
Ahh! That's amazing! It's like how fans have just recently discovered that going through all the green doors in Monstro in KH1 will see you right through the maze.
You know, you've really got to love it when the game designers actually take the time to give us little hints like this=)
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