Hoping for a longer trailer at Square's E3 conference. I'm keeping my expectations low, since Square's conference last year was atrocious.
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It was to be expected honestly. The trailer did just come out after all. Or should I be calling this a "teaser" instead of a proper trailer? Anyway, it's pretty typical practice for them to release trailers early then re-show them at the actual conferences/conventions when it comes to KH3, so there was every chance they'd do it again I guess is what I'm trying to say.It looks like it was just a replay of the trailer on YouTube :'(
I could go with that if it didn't come off like Lea straight up lost his Keyblade. I'm curious if Xemnas' lines were different in the Japanese dub.EDIT: Apparently I never erased my draft from days ago when it was relevant. Oops
I'm of the belief that it didn't actually break, but rather disengages - likely due to fatigue. Ever notice how whenever someone's seemingly beaten or down for the count their weapon disappears?
More to this point, these fights should have been in the base game (especially considering Riku and Aqua were already playable) so asking people to hand another fistful of cash over for them when Nomura decided to spend time and energy on missable additions like Classic Kingdom just so they could have another cheap tie-in with the mobile game so it could continue to ride the coat tails of an actually anticipated franchise installment is pretty irritating. It's obvious where the priorities were and are with KH3, and it wasn't on closing out the Xehanort saga properly or giving the existing cast of characters their due, and the DLC is all but guaranteed to exacerbate this problem. I personally can't wait for *additional scenario* Young Xehanort meets the Foretellers at the local furry convention.To be honest, I'd rather ditch playable Roxas, Aqua, Riku (and whoever else) for something else instead. Imo they're a waste, the only place where they would be relevant to play is on the Keyblade Graveyard, even if you fought every boss with every other six Guardian of Light + Roxas & Xion, the total playtime would amount to at most an hour. This of course is assuming they would not add extra playable scenarios to the Keyblade Graveyard where the other eight characters would be present but, even with that in mind, they simply are not as present for majority of your playtime (unlike Donald and Goofy) and hence investing resources on them to be playable is not justified (something that playable Donald and Goofy are x10 more justified to me).
I think we may get a proper trailer of KH3: ReMind at the D23 Expo in August or the more likely place is in Tokyo Game Show in September which has been the primary event where they announce new KH announcements every year (except TGS 2017).It was to be expected honestly. The trailer did just come out after all. Or should I be calling this a "teaser" instead of a proper trailer? Anyway, it's pretty typical practice for them to release trailers early then re-show them at the actual conferences/conventions when it comes to KH3, so there was every chance they'd do it again I guess is what I'm trying to say.
The only additional "playable" character besides those two is Roxas. And he looks like the most limited of them all (the HUD doesn't even function with him, so what we got looks more like a stand in for his actual game play that they'll be working on... Hopefully).I just happy that the trailer shows off there are more playable characters beside Riku and Aqua...
I could see that.. Though honestly, I can't bring myself to care about this whole thing any longer at this point. If the premise set up by this teaser was anything to go by (which is the fundemental point of any advertisment, to set up expectations for the new downloadable content), nothing in this DLC really seems like anything I can get invested in. The Ux stuff is getting on my last nerve, and nothing I've seen so far really helps KH3 feel anymore satisfying as a finale/conclusion to the Xehanort Saga at all. Just a whole bunch of sequel fodder that only robs this entry's feeling of finality and closure even further than the base game already did.I think we may get a proper trailer of KH3: ReMind at the D23 Expo in August or the more likely place is in Tokyo Game Show in September which has been the primary event where they announce new KH announcements every year (except TGS 2017).
EEK! I always had a bad feeling about KHUX. I really don't like how much of it is coming into the main KH story. It should have stayed as a silly, meaningless mobile game with references to the main story.KHUX spoilers I guess.
I'm just not a fan of where the story is going. I don't need all of these mysteries in KH3. Nor do I want any more of these "actually, I'm not X, I'm C!!!" moments. It was already a slap in the face when they revealed that even Luxord and Demyx are from the x-era, but now Luxord is not "Luxord", but whoever the hell he actually is. Just like with the Xigbar-is-Luxu reveal. I don't like these.
I woud have been happy if the only ones to come to the present had been Ventus, Lauriam, and Elrena. But nah, now it's:
That's 11 characters.. I did NOT need all of these in the present ffs
- Aced
- Gula
- Invi
- Ira
- Luxu AKA Xigbar
- Ventus
- Lauriam
- Elrena
- Luxord
- Demyx
- MoM, according to the Secret Ending
The only ones we don't know as of yet are Ephemer, Skuld, Ava, Strelitzia, and Brain. But you can BET they'll come back as well. At least two of these are Girl X and Nameless Star.
I'm not up-to-date with what typically goes on with DLC for games nowadays. How much can be achieved in a year for a DLC pack?Since this will only come out in Winter, I'll keep my expectations low and only expect the next trailer at TGS.
As for the content, I expect to be worth the wait. Wait almost a year after the game came out for a DLC pack seems ridiculous to me.
Re:mind me needs to be a permanent running gag in the franchise
Young Zeenort: "They didn't let me ride the roller coaster. Because I was too short!"
Can someone more knowledgeable of modern day DLC please tell me how much can possibly be prepared for a year long development time? Like would it be too much to expect as much content as 0.2 to be in the DLC (like 3-5 hours worth of content)?