As much as I'd like to see mermaid Aqua Terra little Ariel MX little Ariel, Atlantica controls and PSP tech don't go very well together.
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Huh, I never thought about this before. It's not clear on how King Triton knows about the keyblade and keyblade wielders. It might happen in KH X Chi because it's still a game and they added two more new worlds. It would be possible to add a new world there as Atlantica.Who thinks Atlantica should've been a playable world in BBS?
It would explain how King Triton knew about Keyblade wielders.
Furthermore, and most importantly, Mermaid Aqua. This in of itself should be the primary reason.
I mean, I know Ariel being a kid or toddler would bring a problem for the story of the world but just make up some crap about Ursula trying to get the Triton or something
Huh, I never thought about this before. It's not clear on how King Triton knows about the keyblade and keyblade wielders. It might happen in KH X Chi because it's still a game and they added two more new worlds. It would be possible to add a new world there as Atlantica.
Huh, I never thought about this before. It's not clear on how King Triton knows about the keyblade and keyblade wielders. It might happen in KH X Chi because it's still a game and they added two more new worlds. It would be possible to add a new world there as Atlantica.
You know, all of this talk of Triton's comments is reminding me of how the Genie mentioned knowing about the Keyblade in KH1 (in a text bubble scene at Aladdin's house). Now there's a strong chance that he could have been around during the Keyblade War (and could show up in Chi later), seeing as how he'd been in the bottle for ten-thousand years. Personally, I wouldn't mind if some light was shed onto this in the future.
Also, if me bringing up the Genie here will derail the thread, feel free to ignore this. LOL.
I'm glad it wasn't in BBS and honestly I dont really want to see Atlantica again. In kh1 the controls were frustrating and the layout was easy to get lost in and the atlantica of kh2 is just beyond words on how awful it was. >_<
kupo1121 said:I think the Pride Lands is a missed opportunity similar to Atlantica, there is a lot of potential there but it just wasn't done well. Most of the world was barely filled with any life at all, trees, NPCs, rock structures, nothing, it was pretty barren and not at all colorful like the world was shown in the actual movie. They could do so much more with it if they went back and added more life to it in general. I know KH has always suffered from a lack of NPCs, but I think (besides OC), Pride Lands was a big point showing how lonely it made a world feel.
Ariel may be a very singing based character but revolving the entire world around it was a huge exaggeration and just pointless. Not to mention the whole idea of taking on Ursula in a singing duel is actually somewhat laughable. What the hell is THAT?
Something that recently crossed my mind concerning Atlantica was how Ariel was not used as one of the Princesses of Heart yet Alice who is not actually a princess was. ???
I'll agree that The Lion King being one of the Disney films closest to my heart (no irony intended haha) I too had felt that The Pride Lands in KH2 had not reached it's full potential. I recall what is mentioned here that it was almost lifeless and in addition it consisted of very few sections and was also a short lived process if memory serves. My biggest disappointment however as a Scar/Hyena fan was how he was not used either as the final boss of his world nor as a player in the Villains circle. I think he had a lot of potential that they didn't even attempt to reach.
That said, I believe it was most likely not considered for two reasons:
A - After the awful segment of Atlantica in KH2, fans probably had enough.
B - Hardward limitations of the PSP - it might be difficult to do an underwater world, with a new control scheme, and still be able to fit all the other worlds properly and fully.
I honestly wouldn't have minded if they had had one or two songs for the world (like Under the Sea) but having that be the ONLY thing you can do in the world is what made it a mistake.
I thought the same thing about Ariel not being a Princess of Heart but if she had how would they have kept her alive? Filled the chamber she was in with water? And what about when they released her? They wouldn't have been able to get her back to Atlantica fast enough.
I know everyone wanted a more colorful Pride Lands but the part of the movie that the game took place in looked like that in the movie. We got some color where Timon and Pumbaa live anyway. The lack of NPC's and Scar's lack of overall role was disappointing but I didn't have a problem with how it looked.
Who thinks Atlantica should've been a playable world in BBS?
It would explain how King Triton knew about Keyblade wielders.
Furthermore, and most importantly, Mermaid Aqua. This in of itself should be the primary reason.
I wish they had had this instead of Deep Space, which really doesn't fit in BbS, imo. I mean, the time between Stitch escaping and ending up on Hawaii isn't 10-12 years, so now they'll have to have a big asterisk next to the world whenever they do it now. I also wish Disney Town had shown how/why Pete was banished; it seems pretty pointless as-is. I think a trifecta of Atlantica/Coliseum/NeverLand would've been awesome.
I do not think Stitch ended up on Hawaii as we see him in Radiant Garden during Kingdom Hearts II. I think he was actually planet hopping as we have not yet had Lilo involved in the franchise. I'd rather have had Atlantica than the Colliseum though. The Colliseum throws me off because it brings up "What ever happens to Zack".
I see your point. I actually forgot about the Hawaii summon sequence. It's been years since I touched KH2, I replay BBS much more often. I do see your point and thank you for pointing it out. I have a short attention span on some things.And yet when we meet Stitch in Kingdom Hearts II he's going by Stitch, which is what Lilo named him, his Summon Charm is a ukelele and his summon animation takes place in Hawaii. And Zack probably died or at least had a really bad run-in with Sephiroth.
*Also I still think Atlantica in BBS was a bad idea and I'm glad they didn't do it. Atlantica has always received complaints every time it's been in the series, and it had even less material to work with for a prequel. It's not worth it to shoehorn in some magic explanation as to why Triton knows about Keyblades.
The controls for atlantica were awkward enough in KH1 so I would agree. The controls wouldn't work well at all with a psp. Im hoping for atlantica to redeem its self from KH2 by being a full scale world like it was in KH1 but with better controls.I think it would be a little too hard to play on a psp version. but the idea of them being merfolk is a pretty cool idea.
i feel like aqua would have been the best out of the three though xD