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Final Fantasy VII Remake Progress Shared In A New Job Listing For Core Members - Siliconera
We might be waiting longer than we think...
We might be waiting longer than we think...
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This really means nothing. I'm going to copy and paste a post from ResetEraFinal Fantasy VII Remake Progress Shared In A New Job Listing For Core Members - Siliconera
We might be waiting longer than we think...
FFVIIR has been hiring for "level planner" (along with others positions) since May 2017 (when they announced switching to a primarily internal development structure) on their main recruitment site, so this is nothing new (this is just them posting a page for that job offer on another general Japanese recruitment site). Not an indication they have done nothing. I don't check this site besides some sales threads much anymore (in a large part cos of threads like this) but I want to point out Kingdom Hearts 3 was actively hiring for all the following positions (see here) (more than FFVIIR is hiring for currently) in late 2017 a year before its scheduled release date:
Battle Planner
Real-time direction planner
Game programmer
Motion designer
Menu designer
Facial motion designer
Character model designer
Effect designer
Real time animator
Cut scene animator
Technical animator
3DCG Designer (BG)
Cut scene designer
Only just recently in late February (month they showed the D23 Japan trailers) they stopped hiring for KHIII specific positions (now they're hiring for Left Alive and other non KH projects), until then they were still hiring heavily for KHIII. So this recruitment is fine for FFVIIR.
It's obvious why it should be taken as an example, the fact KHIII had a release year when it was hiring for 14 positions vs FFVIIR hiring for less positions without a release year is only a good sign for FFVIIR, it demonstrates that hiring for a significant amount of people in relatively important positions happens throughout the entire process with big Square Enix games (and most AAA games) even when there is only a year or less (they took down KHIII offers in February) remaining until release. To the second point there was no KHIII trailers or screens released in 2014, a tiny sequence of rough sketches of Young Xehanort and Eraqus attached to the end of the 2.5 E3 trailer showing nothing of the game doesn't count as a KHIII trailer. The engine change was a substantial setback, Nomura made that clear last year at D23, not too dissimilar to how much FFVIIR switching from primarily external to internal development would have set them back it seems.
If you want more examples than just KHIII, Insomniac is still hiring for roles like this for Spider-Man https://recruiting.adp.com/srccar/public/RTI.home?c=1155951&d=External&r=5000285373506#/
Naughty Dog was hiring for "single-player game designer who will be "responsible for designing and producing engaging and fun third-person action gameplay and levels" for Uncharted 4 a year before release and other positions here (and I recall other times) https://www.neogaf.com/threads/will...an-assortment-of-random-job-postings.1005343/.
I still think this will be a cross-gen title.
With the way PC gaming is going, there might not even be a PS5.Most definitely. Hopefully no entry will be PS5 exclusive.
With the way PC gaming is going, there might not even be a PS5.
Wohoo! Nobuo Uematsu is confirmed to be part of the FFVIIR team now!
https://twitter.com/aibo_ac7/status/995642946752888834