With the coming of the Playstation 4 and the Playstation app for your smartphone, we are able to see the true completion rates of all Playstation games with trophies enabled.
I had a look through the stats for the games in the Kingdom Hearts collection, and was a little surprised to see that for all the people that bought the collection, the amount that then played the games wasn't too high.
For KH:Final Mix, around 70% of people have cleared Wonderland decreasing to 33% of people having cleared Hollow Bastion and about 25% have cleared the game completely.
Far worse was the completion for Re:Chain of Memories. 50% of people who played Re:CoM haven't even completed the first level (Traverse Town as Sora), and only 15% have cleared the game as Sora. Less than 10% of people have beaten the game as Riku, meaning 1/3rd of those that beat CoM as Sora didn't go on to finish it again as Riku.
And finally, about 20% of people that selected 358/2 Days at the main menu have watched all the cutscenes, and 15% have flicked through all the diary entries. I can understand that this is a bit lower given the non-interactive nature of the 'game'.
Now I understand that this is a HD re-release, and that many people won't prioritize beating a game that they may have already played years ago, but do you think that the developers take note of these stats? These games were meant to catch people up on the story in time for KH3, but if hardly anyone beat the game then has that goal even been met? Will KH3 have to feature some back-tracking to get people up to speed on the story, even with the release of the two HD collections? As someone who has played every game in the series at least once, I personally don't find the story that hard to follow, but I can't imagine jumping into KH3 without the prior knowledge of the previous games.
I'm interested to hear your thoughts on the completion rate of the game, and any implications this may hold for future titles.
I had a look through the stats for the games in the Kingdom Hearts collection, and was a little surprised to see that for all the people that bought the collection, the amount that then played the games wasn't too high.
For KH:Final Mix, around 70% of people have cleared Wonderland decreasing to 33% of people having cleared Hollow Bastion and about 25% have cleared the game completely.
Far worse was the completion for Re:Chain of Memories. 50% of people who played Re:CoM haven't even completed the first level (Traverse Town as Sora), and only 15% have cleared the game as Sora. Less than 10% of people have beaten the game as Riku, meaning 1/3rd of those that beat CoM as Sora didn't go on to finish it again as Riku.
And finally, about 20% of people that selected 358/2 Days at the main menu have watched all the cutscenes, and 15% have flicked through all the diary entries. I can understand that this is a bit lower given the non-interactive nature of the 'game'.
Now I understand that this is a HD re-release, and that many people won't prioritize beating a game that they may have already played years ago, but do you think that the developers take note of these stats? These games were meant to catch people up on the story in time for KH3, but if hardly anyone beat the game then has that goal even been met? Will KH3 have to feature some back-tracking to get people up to speed on the story, even with the release of the two HD collections? As someone who has played every game in the series at least once, I personally don't find the story that hard to follow, but I can't imagine jumping into KH3 without the prior knowledge of the previous games.
I'm interested to hear your thoughts on the completion rate of the game, and any implications this may hold for future titles.